Player Matchup

Gilgamesh
Gilgamesh
Devisity
Gilgamesh
Level 118
God Stats
30W - 17L
1,683 SR
Queue Stats
353W - 260L
1,629 Elo+
Party 1
Thoth
Thoth
IMissAxes
Thoth
Level 135
God Stats
17W - 13L
1,394 SR
Queue Stats
518W - 406L
1,654 Elo+
Party 1
Chaac
Chaac
Puch Pounder
Chaac
Level 127
God Stats
6W - 0L
1,696 SR
Queue Stats
197W - 97L
1,712 Elo+
Party 1
Team Averages
Level 127
1,591 SR
1,665 Elo+

VS

Team Averages
Level 75
1,428 SR
1,310 Elo+
Geb
Geb
DankEnforcer
Geb
Level 72
God Stats
7W - 10L
1,450 SR
Queue Stats
244W - 320L
1,339 Elo+
Solo
Raijin
Raijin
KurrentKing
Raijin
Level 149
God Stats
2W - 5L
1,335 SR
Queue Stats
427W - 400L
1,647 Elo+
Solo
Thor
Thor
liam2021
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devisity
Gilgamesh
11
4 / 1 / 6
7,126
713
6,197
5,230
4,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Thoth
IMissAxes
Thoth
12
6 / 0 / 6
7,830
783
10,119
3,867
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 9
6,905
691
6,295
4,873
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,905
591
3,048
10,431
6,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
11
1 / 3 / 0
6,343
634
4,742
7,542
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
7
0 / 6 / 1
5,540
554
1,553
9,004
2,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Gilgamesh
Devisity
Gilgamesh
4
1
6
7
W
Thoth
IMissAxes
Thoth
6
0
6
9
L
Raijin
1
3
0
0.33
W
2
0
9
6.5
L
Thor
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
9,343
13,970
Taken
26,977
9,626
Mitigated
11,656
3,264
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,048
415
54
1,810
10,431
6,843
0
3,582
6,346
12,904
0
W
Gilgamesh
Devisity
Gilgamesh
6,197
2,047
0
791
5,230
4,048
0
2,372
2,622
0
11,673
W
Thoth
IMissAxes
Thoth
10,119
456
0
479
3,867
1,461
0
2,008
1,705
35,166
0
L
Raijin
4,742
419
0
835
7,542
2,228
0
3,596
3,351
23,754
0
W
6,295
778
0
1,994
4,873
4,117
0
3,055
1,593
0
19,228
L
Thor
1,553
853
0
65
9,004
2,585
0
2,583
5,899
0
5,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,861
Gold Earned
17,788
122
Minions Killed
90
6
Camps Cleared
3
590,034
Distance Traveled
527,476
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,905
591
16
2
3
196,356
1
W
Gilgamesh
7,126
713
16
2
5
166,570
2
W
Thoth
7,830
783
79
8
0
208,098
5
L
Raijin
6,343
634
62
6
0
160,494
2
W
Chaac
6,905
691
27
3
1
215,366
0
L
Thor
5,540
554
12
1
0
170,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role