Player Matchup

Jing Wei
Jing Wei
MadKiller7599
Jing Wei
Level 27
God Stats
1W - 2L
1,536 SR
Queue Stats
49W - 32L
1,404 Elo+
Party 3
Zeus
Zeus
N1OH1337
Zeus
Level 21
God Stats
8W - 12L
1,391 SR
Queue Stats
11W - 21L
1,242 Elo+
Solo
Olorun
Olorun
Rileyjh
Olorun
Level 2
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 5L
1,168 Elo+
Solo
Chaac
Chaac
Taco dreams5484
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,251 Elo+
Party 3
Bellona
Bellona
actor023ilustre
Bellona
Level 28
God Stats
129W - 135L
1,484 SR
Queue Stats
130W - 137L
1,385 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,290 Elo+

VS

Team Averages
Level 10
1,346 SR
1,191 Elo+
Yemoja
Yemoja
DEATH_ARCANA_666
Yemoja
Level 6
God Stats
2W - 1L
1,314 SR
Queue Stats
7W - 16L
1,010 Elo+
Party 1
Medusa
Medusa
INCUBUS_6669
Medusa
Level 8
God Stats
5W - 12L
1,153 SR
Queue Stats
9W - 22L
1,096 Elo+
Party 1
Ares
Ares
T2K_RECKLESS
Ares
Level 8
God Stats
3W - 4L
1,314 SR
Queue Stats
7W - 16L
1,096 Elo+
Party 1
Athena
Athena
itze--tronik2007
Athena
Level 22
God Stats
14W - 11L
1,525 SR
Queue Stats
38W - 34L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
xMr-_-Hep
Danzaburou
Level 7
God Stats
13W - 15L
1,425 SR
Queue Stats
67W - 68L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MadKiller7599
Jing Wei
17
4 / 8 / 0
10,462
455
19,014
20,987
7,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
13
2 / 4 / 0
9,259
403
14,113
11,017
2,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Rileyjh
Olorun
7
0 / 3 / 0
7,123
310
855
4,292
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 13 / 3
8,364
364
6,352
20,583
11,987
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 2 / 0
9,166
399
7,178
17,466
13,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
10,835
471
4,235
9,518
8,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
3 / 5 / 5
10,423
453
8,073
14,992
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 0 / 5
10,568
459
6,961
17,421
21,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 1 / 15
12,177
529
10,348
24,773
32,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
xMr-_-Hep
Danzaburou
19
17 / 1 / 4
13,222
575
21,090
11,500
5,459
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
6
Kills
28
30
Deaths
7
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Medusa
3
5
5
1.1
L
Jing Wei
MadKiller7599
Jing Wei
4
8
0
0.5
L
Zeus
2
4
0
0.5
L
Olorun
Rileyjh
Olorun
0
3
0
0
W
1
0
5
3.5
L
0
13
3
0.12
L
0
2
0
0
W
4
1
15
11.5
W
Danzaburou
xMr-_-Hep
Danzaburou
17
1
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,512
Damage
50,707
74,345
Taken
78,204
37,186
Mitigated
75,549
16,627
Healing
28,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,235
1,219
6,529
1,998
9,518
8,870
840
2,980
6,538
27,056
0
W
Medusa
8,073
4,415
0
3,418
14,992
6,688
1,540
1,348
13,644
0
59,389
L
Jing Wei
MadKiller7599
Jing Wei
19,014
12,515
0
6,543
20,987
7,953
580
8,050
12,937
0
84,445
L
Zeus
14,113
1,382
0
4,221
11,017
2,536
33
1,679
9,338
63,381
0
L
Olorun
Rileyjh
Olorun
855
268
0
1,236
4,292
1,124
1,492
328
3,964
17,304
0
W
6,961
559
0
2,715
17,421
21,765
1,089
2,223
15,198
41,384
0
L
6,352
1,978
0
2,775
20,583
11,987
736
3,832
16,751
8,811
20,267
L
7,178
819
0
1,852
17,466
13,586
140
7,911
9,555
13,237
43,930
W
10,348
2,615
3,582
4,763
24,773
32,767
376
6,412
18,361
27,960
0
W
Danzaburou
xMr-_-Hep
Danzaburou
21,090
10,219
562
5,180
11,500
5,459
8,549
5,035
6,465
256
110,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,374
Gold Earned
57,225
417
Minions Killed
433
0
Camps Cleared
0
1,457,954
Distance Traveled
2,086,146
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,835
471
38
2
0
372,907
3
W
Medusa
10,423
453
102
4
0
344,839
0
L
Jing Wei
10,462
455
129
6
0
394,488
0
L
Zeus
9,259
403
118
5
0
323,512
5
L
Olorun
7,123
310
28
1
0
145,303
0
W
Ares
10,568
459
70
3
0
452,402
1
L
Chaac
8,364
364
41
2
0
300,088
0
L
Bellona
9,166
399
101
4
0
294,563
0
W
Athena
12,177
529
36
2
0
501,103
2
W
Danzaburou
13,222
575
187
8
0
414,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role