Player Matchup

Nemesis
Nemesis
BabyTaube
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,760 Elo+
Solo
Izanami
Izanami
BloodMafiaTR
Izanami
Level 15
God Stats
27W - 19L
1,665 SR
Queue Stats
33W - 27L
1,546 Elo+
Party 1
Pele
Pele
LACOPSs
Pele
Level 27
God Stats
3W - 2L
1,294 SR
Queue Stats
97W - 89L
1,530 Elo+
Party 1
Achilles
Achilles
Semmulmak
Achilles
Level 29
God Stats
6W - 3L
1,641 SR
Queue Stats
159W - 134L
1,574 Elo+
Solo
Neith
Neith
detsGF
Neith
Level 11
God Stats
40W - 51L
1,574 SR
Queue Stats
43W - 59L
1,499 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,582 Elo+

VS

Team Averages
Level 14
1,374 SR
1,493 Elo+
Loki
Loki
PAD2005
Loki
Level 18
God Stats
2W - 2L
1,209 SR
Queue Stats
13W - 16L
1,434 Elo+
Solo
Izanami
Izanami
ThePøøpBreeder
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,671 Elo+
Solo
Agni
Agni
maronninamia
Agni
Level 25
God Stats
3W - 8L
1,403 SR
Queue Stats
133W - 86L
1,577 Elo+
Solo
Anubis
Anubis
milkyaxe
Anubis
Level 16
God Stats
1W - 0L
1,501 SR
Queue Stats
6W - 2L
1,661 Elo+
Solo
Ares
Ares
zikkyratik
Ares
Level 5
God Stats
3W - 1L
1,260 SR
Queue Stats
10W - 10L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BabyTaube
Nemesis
17
1 / 13 / 11
9,607
961
8,458
20,305
5,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
BloodMafiaTR
Izanami
16
3 / 9 / 9
9,910
991
15,131
20,579
5,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
LACOPSs
Pele
16
5 / 12 / 10
10,858
1,086
14,222
21,387
5,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Semmulmak
Achilles
16
6 / 4 / 9
10,887
1,089
10,833
22,114
24,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
detsGF
Neith
17
4 / 11 / 9
11,031
1,103
13,102
19,904
5,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

27

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
PAD2005
Loki
18
9 / 6 / 24
11,680
1,168
17,896
11,815
4,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
16 / 2 / 20
13,320
1,332
27,635
10,925
4,929
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
11 / 2 / 24
11,857
1,186
23,655
10,631
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
milkyaxe
Anubis
20
12 / 4 / 27
13,252
1,325
20,012
18,316
9,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 5 / 25
10,902
1,090
7,449
15,914
21,145
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
169
19
Kills
49
49
Deaths
19
48
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BabyTaube
Nemesis
1
13
11
0.5
L
Izanami
BloodMafiaTR
Izanami
3
9
9
0.83
L
Pele
LACOPSs
Pele
5
12
10
0.83
W
Loki
PAD2005
Loki
9
6
24
3.5
L
Achilles
Semmulmak
Achilles
6
4
9
2.63
W
16
2
20
13
L
Neith
detsGF
Neith
4
11
9
0.77
W
11
2
24
11.5
W
Anubis
milkyaxe
Anubis
12
4
27
6.38
W
1
5
25
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,746
Damage
96,647
104,289
Taken
67,601
47,070
Mitigated
44,299
7,800
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BabyTaube
Nemesis
8,458
3,134
0
2,867
20,305
5,715
0
10,863
9,218
0
18,834
L
Izanami
BloodMafiaTR
Izanami
15,131
8,236
39
1,747
20,579
5,526
0
7,246
13,145
0
44,034
L
Pele
LACOPSs
Pele
14,222
2,232
0
945
21,387
5,573
0
11,462
9,715
0
25,436
W
Loki
PAD2005
Loki
17,896
4,906
0
230
11,815
4,745
0
0
11,592
0
25,877
L
Achilles
Semmulmak
Achilles
10,833
2,135
0
1,598
22,114
24,625
0
10,479
11,469
0
28,835
W
27,635
22,625
0
3,013
10,925
4,929
0
0
10,875
0
51,590
L
Neith
detsGF
Neith
13,102
4,991
0
604
19,904
5,631
0
10,071
9,626
0
39,607
W
23,655
859
129
1,251
10,631
4,206
0
0
10,488
38,141
0
W
Anubis
milkyaxe
Anubis
20,012
1,498
0
8,909
18,316
9,274
0
0
17,940
50,256
0
W
7,449
549
0
1,513
15,914
21,145
0
0
15,614
15,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,293
Gold Earned
61,011
179
Minions Killed
189
5
Camps Cleared
9
878,947
Distance Traveled
901,781
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,607
961
18
2
2
177,265
2
L
Izanami
9,910
991
65
7
0
151,876
0
L
Pele
10,858
1,086
20
2
2
191,007
0
W
Loki
11,680
1,168
9
1
2
162,544
2
L
Achilles
10,887
1,089
21
2
0
214,076
1
W
Izanami
13,320
1,332
61
6
4
190,210
1
L
Neith
11,031
1,103
55
6
1
144,723
0
W
Agni
11,857
1,186
57
6
1
216,385
0
W
Anubis
13,252
1,325
60
6
2
165,774
3
W
Ares
10,902
1,090
2
0
0
166,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role