Player Matchup

Cliodhna
Cliodhna
HOF REEPHER
Cliodhna
Level 18
God Stats
6W - 4L
1,599 SR
Queue Stats
10W - 11L
1,426 Elo+
Solo
Jing Wei
Jing Wei
NICKLAS1LP
Jing Wei
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 90L
1,231 Elo+
Solo
Charybdis
Charybdis
citrolaak6
Charybdis
Level 29
God Stats
30W - 26L
1,397 SR
Queue Stats
122W - 149L
1,330 Elo+
Solo
Ares
Ares
mateo13gatti
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
slavcheg17
Thanatos
Level 17
God Stats
12W - 16L
1,410 SR
Queue Stats
54W - 60L
1,249 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,347 Elo+

VS

Team Averages
Level 18
1,512 SR
1,347 Elo+
Susano
Susano
FlowCtrl
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
OhHeyItsJo
Cthulhu
Level 35
God Stats
1W - 1L
1,652 SR
Queue Stats
8W - 9L
1,347 Elo+
Party 1
Izanami
Izanami
Pyrocatt
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,347 Elo+
Party 1
Olorun
Olorun
TPL_Mr_Omega
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ya_yeet_dab20
Gilgamesh
Level 17
God Stats
11W - 13L
1,410 SR
Queue Stats
68W - 113L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HOF REEPHER
Cliodhna
19
8 / 6 / 1
13,777
510
18,004
24,894
11,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
NICKLAS1LP
Jing Wei
19
3 / 7 / 1
14,286
529
13,402
21,355
7,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
citrolaak6
Charybdis
20
9 / 8 / 1
16,152
598
14,899
26,693
10,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
0 / 3 / 1
8,765
325
214
3,351
1,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
slavcheg17
Thanatos
20
11 / 8 / 5
15,018
556
18,351
27,621
10,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FlowCtrl
Susano
20
9 / 9 / 1
14,283
529
18,268
19,405
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
OhHeyItsJo
Cthulhu
19
4 / 3 / 6
13,582
503
14,793
24,617
32,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Pyrocatt
Izanami
17
4 / 6 / 2
11,458
424
8,050
15,990
5,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
1 / 9 / 4
10,191
377
6,535
16,721
5,717
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
ya_yeet_dab20
Gilgamesh
20
8 / 4 / 3
14,178
525
15,682
20,362
19,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
31
Kills
26
32
Deaths
31
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
FlowCtrl
Susano
9
9
1
1.06
W
Cliodhna
HOF REEPHER
Cliodhna
8
6
1
1.42
W
Jing Wei
NICKLAS1LP
Jing Wei
3
7
1
0.5
L
Cthulhu
OhHeyItsJo
Cthulhu
4
3
6
2.33
L
Izanami
Pyrocatt
Izanami
4
6
2
0.83
L
Olorun
1
9
4
0.33
W
Charybdis
citrolaak6
Charybdis
9
8
1
1.19
W
0
3
1
0.17
W
Thanatos
slavcheg17
Thanatos
11
8
5
1.69
L
Gilgamesh
ya_yeet_dab20
Gilgamesh
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,870
Damage
63,328
103,914
Taken
97,095
41,317
Mitigated
70,662
40,494
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
FlowCtrl
Susano
18,268
4,769
0
2,322
19,405
7,476
1,683
30
19,375
0
85,091
W
Cliodhna
HOF REEPHER
Cliodhna
18,004
3,446
0
6,366
24,894
11,145
1,428
6,113
18,781
0
91,846
W
Jing Wei
NICKLAS1LP
Jing Wei
13,402
10,695
0
5,323
21,355
7,381
9,640
4,806
16,324
0
87,676
L
Cthulhu
OhHeyItsJo
Cthulhu
14,793
1,447
747
4,414
24,617
32,288
1,416
85
24,532
65,990
0
L
Izanami
Pyrocatt
Izanami
8,050
5,983
0
3,085
15,990
5,308
2,485
0
15,990
0
58,658
L
Olorun
6,535
3,402
417
2,765
16,721
5,717
297
0
16,721
32,529
0
W
Charybdis
citrolaak6
Charybdis
14,899
10,673
0
10,975
26,693
10,849
10,835
3,315
23,378
0
136,021
W
214
77
0
24
3,351
1,225
0
623
2,728
2,151
0
W
Thanatos
slavcheg17
Thanatos
18,351
5,669
0
17,806
27,621
10,717
138
8,305
19,316
0
93,964
L
Gilgamesh
ya_yeet_dab20
Gilgamesh
15,682
4,727
0
3,348
20,362
19,873
0
339
20,023
16,017
85,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,998
Gold Earned
63,692
631
Minions Killed
551
0
Camps Cleared
0
1,892,525
Distance Traveled
2,391,807
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,283
529
130
5
0
483,541
0
W
Cliodhna
13,777
510
125
5
0
458,225
4
W
Jing Wei
14,286
529
169
6
0
456,444
0
L
Cthulhu
13,582
503
88
3
0
492,135
2
L
Izanami
11,458
424
135
5
0
473,529
0
L
Olorun
10,191
377
44
2
0
386,983
0
W
Charybdis
16,152
598
214
8
0
360,184
0
W
Ares
8,765
325
7
0
0
108,355
0
W
Thanatos
15,018
556
116
4
0
509,317
1
L
Gilgamesh
14,178
525
154
6
0
555,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role