Player Matchup

Kukulkan
Kukulkan
Aquafina_Drip00
Kukulkan
Level 106
God Stats
2W - 2L
1,761 SR
Queue Stats
51W - 42L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
TheLostWon
Gilgamesh
Level 81
God Stats
53W - 62L
1,404 SR
Queue Stats
96W - 139L
1,319 Elo+
Solo
Loki
Loki
Tunas1dm
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,651 Elo+
Solo
Team Averages
Level 67
1,555 SR
1,458 Elo+

VS

Team Averages
Level 30
1,377 SR
1,529 Elo+
Merlin
Merlin
Imjusthelp
Merlin
Level 14
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 3L
1,743 Elo+
Party 1
Bellona
Bellona
Ladydragon607
Bellona
Level 69
God Stats
47W - 62L
1,399 SR
Queue Stats
630W - 879L
1,346 Elo+
Solo
Hel
Hel
LudenRiver
Hel
Level 7
God Stats
0W - 2L
1,453 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
13 / 2 / 14
14,334
754
31,706
9,883
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
TheLostWon
Gilgamesh
17
4 / 1 / 20
13,292
700
10,536
13,793
9,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
18
17 / 3 / 11
14,328
754
19,002
13,903
5,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Imjusthelp
Merlin
13
0 / 15 / 4
10,311
543
9,586
22,768
10,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
16
3 / 7 / 2
12,309
648
8,593
27,446
23,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

15
2 / 12 / 3
11,735
618
3,990
23,289
10,805
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
34
Kills
5
6
Deaths
34
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
13
2
14
10
L
Merlin
Imjusthelp
Merlin
0
15
4
0.13
L
Bellona
3
7
2
0.57
L
2
12
3
0.29
W
Gilgamesh
TheLostWon
Gilgamesh
4
1
20
14
W
Loki
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,244
Damage
22,169
37,579
Taken
73,503
19,469
Mitigated
45,550
8,639
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
31,706
1,729
0
2,602
9,883
4,359
754
3,464
6,419
65,909
0
L
Merlin
Imjusthelp
Merlin
9,586
655
740
1,804
22,768
10,806
0
9,861
12,355
46,429
0
L
Bellona
8,593
1,999
793
2,742
27,446
23,939
0
9,265
17,814
0
45,127
L
3,990
762
4,716
4,698
23,289
10,805
0
11,163
11,628
12,402
0
W
Gilgamesh
TheLostWon
Gilgamesh
10,536
1,665
0
4,330
13,793
9,318
973
4,775
9,018
0
48,503
W
Loki
19,002
6,427
0
1,707
13,903
5,792
1,144
6,141
7,762
0
50,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
34,355
219
Minions Killed
145
15
Camps Cleared
0
954,095
Distance Traveled
854,652
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,334
754
103
5
1
289,971
1
L
Merlin
10,311
543
76
4
0
232,601
3
L
Bellona
12,309
648
51
3
0
347,098
5
L
Hel
11,735
618
18
1
0
274,953
0
W
Gilgamesh
13,292
700
57
3
6
357,657
2
W
Loki
14,328
754
59
3
8
306,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role