Player Matchup

Freya
Freya
RTryhard
Freya
Level 89
God Stats
1W - 1L
1,777 SR
Queue Stats
98W - 107L
1,423 Elo+
Party 1
King Arthur
King Arthur
Zverski
King Arthur
Level 44
God Stats
0W - 1L
1,311 SR
Queue Stats
44W - 51L
1,439 Elo+
Party 1
Thor
Thor
whiteckracker
Thor
Level 61
God Stats
1W - 4L
1,131 SR
Queue Stats
97W - 124L
1,346 Elo+
Party 1
Team Averages
Level 65
1,406 SR
1,403 Elo+

VS

Team Averages
Level 58
1,583 SR
1,563 Elo+
Nox
Nox
HopyHope
Nox
Level 27
God Stats
4W - 4L
1,446 SR
Queue Stats
59W - 53L
1,524 Elo+
Solo
Geb
Geb
TheGhitza
Geb
Level 119
God Stats
1W - 0L
1,762 SR
Queue Stats
99W - 69L
1,655 Elo+
Solo
Neith
Neith
WatcheRim
Neith
Level 29
God Stats
7W - 4L
1,541 SR
Queue Stats
70W - 59L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RTryhard
Freya
10
0 / 8 / 2
6,572
597
6,493
10,430
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Zverski
King Arthur
11
2 / 6 / 0
7,204
655
3,564
12,873
11,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 8 / 2
6,424
584
5,481
13,534
6,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 12
9,662
878
10,066
6,960
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 0 / 13
9,689
881
8,197
8,731
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
WatcheRim
Neith
13
6 / 2 / 10
9,097
827
14,437
8,226
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
22
22
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
0
12
16
L
Freya
RTryhard
Freya
0
8
2
0.13
W
6
0
13
12.5
W
Neith
WatcheRim
Neith
6
2
10
5.5
L
King Arthur
Zverski
King Arthur
2
6
0
0.33
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,538
Damage
32,700
36,837
Taken
23,917
21,941
Mitigated
17,752
2,156
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,066
1,136
0
1,526
6,960
3,440
1,074
1,906
5,054
33,438
0
L
Freya
RTryhard
Freya
6,493
1,976
0
1,429
10,430
3,810
0
4,281
5,765
19,422
1,911
W
8,197
1,066
0
1,035
8,731
10,056
291
3,203
5,528
26,313
0
W
Neith
WatcheRim
Neith
14,437
8,225
0
2,988
8,226
4,256
1,136
1,555
6,671
0
41,029
L
King Arthur
Zverski
King Arthur
3,564
420
30
105
12,873
11,750
0
7,547
5,019
0
13,259
L
5,481
1,153
0
592
13,534
6,381
0
6,664
6,473
0
17,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,200
Gold Earned
28,448
105
Minions Killed
145
4
Camps Cleared
6
547,338
Distance Traveled
626,993
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,662
878
37
3
2
218,998
5
L
Freya
6,572
597
46
4
2
168,915
3
W
Geb
9,689
881
36
3
1
206,448
2
W
Neith
9,097
827
72
7
3
201,547
4
L
King Arthur
7,204
655
22
2
0
194,100
3
L
Thor
6,424
584
37
3
2
184,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role