Player Matchup

Yemoja
Yemoja
Giftmuell
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
MONKEY-D-MATTHI
Susano
Level 26
God Stats
19W - 24L
1,503 SR
Queue Stats
206W - 232L
1,385 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MarinkusFR
Ah Muzen Cab
Level 16
God Stats
3W - 2L
1,632 SR
Queue Stats
8W - 12L
1,313 Elo+
Solo
Horus
Horus
SenseOfJustice
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 229L
1,390 Elo+
Party 1
The Morrigan
The Morrigan
zAnonymer_Tomen
The Morrigan
Level 28
God Stats
5W - 6L
1,653 SR
Queue Stats
242W - 273L
1,389 Elo+
Party 1
Team Averages
Level 20
1,558 SR
1,395 Elo+

VS

Team Averages
Level 26
1,493 SR
1,396 Elo+
Loki
Loki
Alha_Mo2711
Loki
Level 17
God Stats
8W - 11L
1,513 SR
Queue Stats
20W - 24L
1,374 Elo+
Party 2
Ares
Ares
DragonsRage1516
Ares
Level 27
God Stats
2W - 1L
1,325 SR
Queue Stats
30W - 28L
1,201 Elo+
Solo
Skadi
Skadi
Johnww244
Skadi
Level 30
God Stats
19W - 18L
1,629 SR
Queue Stats
148W - 149L
1,437 Elo+
Solo
Izanami
Izanami
OhhBombat
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 148L
1,514 Elo+
Party 2
Zeus
Zeus
bikey72tmn
Zeus
Level 31
God Stats
44W - 50L
1,497 SR
Queue Stats
161W - 175L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Giftmuell
Yemoja
5
0 / 2 / 1
6,332
288
94
4,144
1,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 8 / 1
9,529
433
9,464
15,904
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
MarinkusFR
Ah Muzen Cab
18
4 / 4 / 3
10,666
485
14,596
15,718
6,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 2
9,042
411
3,336
16,052
9,464
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
zAnonymer_Tomen
The Morrigan
15
5 / 5 / 1
10,409
473
10,968
15,135
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 5
10,430
474
2,203
9,682
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 12
11,117
505
6,392
22,213
24,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Johnww244
Skadi
20
12 / 1 / 5
13,766
626
19,591
12,033
5,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
OhhBombat
Izanami
18
7 / 2 / 6
11,634
529
13,980
15,780
7,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 5 / 7
11,705
532
7,725
10,340
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
12
Kills
25
26
Deaths
12
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
3
3
12
3
L
Yemoja
Giftmuell
Yemoja
0
2
1
0.25
W
Skadi
Johnww244
Skadi
12
1
5
14.5
L
2
8
1
0.31
L
Ah Muzen Cab
MarinkusFR
Ah Muzen Cab
4
4
3
1.38
W
Izanami
OhhBombat
Izanami
7
2
6
5
L
1
7
2
0.29
W
3
5
7
1.3
L
The Morrigan
zAnonymer_Tomen
The Morrigan
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,458
Damage
49,891
66,953
Taken
70,048
28,478
Mitigated
45,743
9,070
Healing
17,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,203
296
0
4,473
9,682
3,875
408
1,685
7,997
0
63,093
W
6,392
685
446
5,636
22,213
24,940
910
1,996
20,205
23,140
0
L
Yemoja
Giftmuell
Yemoja
94
27
0
131
4,144
1,034
0
774
3,292
561
0
W
Skadi
Johnww244
Skadi
19,591
8,771
0
2,588
12,033
5,790
2,897
1,167
10,866
0
116,288
L
9,464
396
0
0
15,904
5,252
0
1,809
14,037
0
60,975
L
Ah Muzen Cab
MarinkusFR
Ah Muzen Cab
14,596
9,433
0
5,854
15,718
6,087
451
3,868
11,804
0
79,803
W
Izanami
OhhBombat
Izanami
13,980
9,734
0
4,004
15,780
7,064
3,803
2,372
13,406
0
87,444
L
3,336
1,848
481
1,031
16,052
9,464
520
2,412
13,504
0
47,433
W
7,725
101
112
409
10,340
4,074
1,438
3,530
6,774
67,737
0
L
The Morrigan
zAnonymer_Tomen
The Morrigan
10,968
1,917
0
1,573
15,135
6,641
710
4,566
10,015
59,505
5,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
58,652
427
Minions Killed
636
0
Camps Cleared
0
1,769,473
Distance Traveled
2,248,684
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,430
474
128
6
0
488,833
0
W
Ares
11,117
505
38
2
0
426,900
5
L
Yemoja
6,332
288
3
0
0
174,762
1
W
Skadi
13,766
626
187
9
0
471,806
4
L
Susano
9,529
433
92
4
0
425,983
0
L
Ah Muzen Cab
10,666
485
131
6
0
410,840
1
W
Izanami
11,634
529
150
7
0
446,325
4
L
Horus
9,042
411
87
4
0
370,921
0
W
Zeus
11,705
532
133
6
0
414,820
4
L
The Morrigan
10,409
473
114
5
0
386,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role