Player Matchup

Sylvanus
Sylvanus
DeumAeternum
Sylvanus
Level 144
God Stats
18W - 10L
1,640 SR
Queue Stats
534W - 462L
1,603 Elo+
Party 2
Geb
Geb
Evgenium43
Geb
Level 62
God Stats
10W - 8L
1,553 SR
Queue Stats
201W - 237L
1,482 Elo+
Solo
Cliodhna
Cliodhna
HeniL
Cliodhna
Level 119
God Stats
8W - 2L
1,727 SR
Queue Stats
314W - 257L
1,602 Elo+
Party 2
Team Averages
Level 108
1,640 SR
1,562 Elo+

VS

Team Averages
Level 87
1,557 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
FallenHeavy
Morgan Le Fay
Level 89
God Stats
15W - 13L
1,600 SR
Queue Stats
154W - 146L
1,545 Elo+
Party 1
Nike
Nike
IndraXalted
Nike
Level 69
God Stats
8W - 4L
1,571 SR
Queue Stats
203W - 200L
1,514 Elo+
Solo
Charybdis
Charybdis
lognir
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeumAeternum
Sylvanus
13
3 / 0 / 7
8,265
751
8,389
9,932
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
5 / 1 / 6
8,726
793
6,264
8,705
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
HeniL
Cliodhna
11
4 / 5 / 7
8,358
760
8,353
8,575
3,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FallenHeavy
Morgan Le Fay
12
4 / 4 / 2
7,845
713
8,482
7,267
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 4
7,490
681
7,498
11,676
7,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
lognir
Charybdis
10
0 / 6 / 5
6,873
625
4,020
7,324
1,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
6
6
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DeumAeternum
Sylvanus
3
0
7
6.5
W
5
1
6
8
L
Morgan Le Fay
FallenHeavy
Morgan Le Fay
4
4
2
1.25
W
Cliodhna
HeniL
Cliodhna
4
5
7
1.5
L
2
2
4
2
L
Charybdis
lognir
Charybdis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
20,000
27,212
Taken
26,267
18,963
Mitigated
11,708
10,002
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DeumAeternum
Sylvanus
8,389
2,480
2,048
4,444
9,932
7,203
92
3,327
6,359
21,786
3,162
W
6,264
325
0
2,618
8,705
8,594
320
3,249
5,184
18,487
0
L
Morgan Le Fay
FallenHeavy
Morgan Le Fay
8,482
573
0
281
7,267
2,202
0
3,466
3,547
25,546
0
W
Cliodhna
HeniL
Cliodhna
8,353
380
0
892
8,575
3,166
0
3,189
5,244
0
39,714
L
7,498
264
0
3,813
11,676
7,521
0
6,592
4,606
4,620
18,450
L
Charybdis
lognir
Charybdis
4,020
2,176
0
99
7,324
1,985
0
3,251
3,941
0
10,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
22,208
131
Minions Killed
111
6
Camps Cleared
4
652,730
Distance Traveled
575,650
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,265
751
51
5
1
210,523
4
W
Geb
8,726
793
15
1
0
228,703
4
L
Morgan Le Fay
7,845
713
49
4
2
193,261
3
W
Cliodhna
8,358
760
65
6
5
213,504
2
L
Nike
7,490
681
34
3
1
205,835
1
L
Charybdis
6,873
625
28
3
1
176,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role