Player Matchup

Chang'e
Chang'e
Reife_Vor_Haut
Chang'e
Level 14
God Stats
0W - 2L
1,335 SR
Queue Stats
26W - 14L
1,553 Elo+
Party 1
Sol
Sol
SparkDattebayo
Sol
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,511 Elo+
Solo
Neith
Neith
Yukihira3692
Neith
Level 29
God Stats
3W - 7L
1,264 SR
Queue Stats
146W - 157L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
ac3lgator
Jormungandr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,235 Elo+
Party 2
Susano
Susano
dosoler
Susano
Level 10
God Stats
0W - 2L
1,355 SR
Queue Stats
22W - 26L
1,339 Elo+
Party 2
Team Averages
Level 14
1,391 SR
1,420 Elo+

VS

Team Averages
Level 21
1,616 SR
1,445 Elo+
Apollo
Apollo
Cepe6po0388
Apollo
Level 18
God Stats
2W - 1L
1,402 SR
Queue Stats
44W - 43L
1,396 Elo+
Solo
Xing Tian
Xing Tian
GN-He_Berli0z
Xing Tian
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 40L
1,424 Elo+
Solo
Cliodhna
Cliodhna
Ghost_Nigatelo
Cliodhna
Level 14
God Stats
7W - 13L
1,725 SR
Queue Stats
32W - 60L
1,316 Elo+
Solo
Kukulkan
Kukulkan
Illuminated81
Kukulkan
Level 28
God Stats
2W - 0L
1,704 SR
Queue Stats
8W - 8L
1,393 Elo+
Solo
Da Ji
Da Ji
amelia27XD
Da Ji
Level 27
God Stats
2W - 0L
1,748 SR
Queue Stats
79W - 31L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,479
498
2,561
7,221
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
4,938
449
3,211
6,966
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
7 / 4 / 0
6,070
552
7,915
6,076
1,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
ac3lgator
Jormungandr
7
0 / 2 / 7
5,064
460
4,496
8,013
3,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
dosoler
Susano
7
1 / 5 / 0
4,911
446
871
6,254
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 6 / 3
5,107
464
3,555
7,998
2,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
GN-He_Berli0z
Xing Tian
9
3 / 1 / 3
6,032
548
1,966
8,087
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
9
4 / 1 / 5
6,019
547
4,654
5,043
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Illuminated81
Kukulkan
10
3 / 1 / 3
6,154
559
4,136
4,075
1,411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
13
7 / 0 / 4
7,553
687
6,747
5,246
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
18
19
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
6
3
0.42
W
Xing Tian
GN-He_Berli0z
Xing Tian
3
1
3
4.5
W
Cliodhna
4
1
5
6.5
W
Kukulkan
Illuminated81
Kukulkan
3
1
3
4.5
L
1
4
1
0.38
L
0
4
1
0.13
L
7
4
0
1.75
L
Jormungandr
ac3lgator
Jormungandr
0
2
7
1.75
W
Da Ji
7
0
4
9
L
Susano
dosoler
Susano
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,054
Damage
21,058
34,530
Taken
30,449
10,825
Mitigated
11,408
8,681
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,555
2,129
49
1,893
7,998
2,059
45
950
7,048
0
19,790
W
Xing Tian
GN-He_Berli0z
Xing Tian
1,966
273
0
1,852
8,087
4,558
0
2,618
5,469
13,598
0
W
Cliodhna
4,654
420
0
1,138
5,043
1,529
0
1,443
3,559
0
21,208
W
Kukulkan
Illuminated81
Kukulkan
4,136
414
0
627
4,075
1,411
711
2,467
1,532
31,473
0
L
2,561
211
188
3,502
7,221
1,648
0
402
6,819
25,678
0
L
3,211
939
0
2,046
6,966
2,243
508
2,671
4,295
19,961
2,597
L
7,915
5,305
0
1,153
6,076
1,530
0
844
5,232
0
28,771
L
Jormungandr
ac3lgator
Jormungandr
4,496
1,986
90
400
8,013
3,826
244
1,122
6,891
11,599
0
W
Da Ji
6,747
1,886
0
1,694
5,246
1,851
220
2,156
2,918
0
36,606
L
Susano
dosoler
Susano
871
0
0
1,302
6,254
1,578
0
1,063
5,191
0
16,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
30,865
206
Minions Killed
233
0
Camps Cleared
0
955,797
Distance Traveled
1,048,328
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,107
464
29
3
0
184,456
2
W
Xing Tian
6,032
548
22
2
0
205,451
2
W
Cliodhna
6,019
547
39
4
0
224,057
2
W
Kukulkan
6,154
559
53
5
0
194,806
0
L
Chang'e
5,479
498
62
6
0
172,140
3
L
Sol
4,938
449
43
4
0
178,716
0
L
Neith
6,070
552
47
4
0
165,470
1
L
Jormungandr
5,064
460
14
1
0
199,868
1
W
Da Ji
7,553
687
90
8
0
239,558
2
L
Susano
4,911
446
40
4
0
239,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role