Player Matchup

Hou Yi
Hou Yi
DeadsNight
Hou Yi
Level 28
God Stats
14W - 5L
1,721 SR
Queue Stats
186W - 73L
1,624 Elo+
Party 1
Chaac
Chaac
XxK1NGxR4MP4G3xX
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 59L
1,619 Elo+
Party 1
Ah Puch
Ah Puch
scented-takeover
Ah Puch
Level 9
God Stats
2W - 2L
1,270 SR
Queue Stats
6W - 9L
1,028 Elo+
Solo
Team Averages
Level 55
1,497 SR
1,424 Elo+

VS

Team Averages
Level 55
1,500 SR
1,500 Elo+
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Vascanario
Ra
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Thor
Thor
militar880hosco
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeadsNight
Hou Yi
10
5 / 0 / 4
5,981
997
4,079
4,923
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 0 / 7
6,009
1,002
5,009
6,358
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
3 / 0 / 5
5,593
932
2,321
2,886
914
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 1 / 0
3,905
651
1,562
2,333
980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 6 / 0
3,940
657
3,010
5,554
1,504
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 5 / 0
3,862
644
1,118
4,797
2,398
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
12
Kills
0
0
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
W
Hou Yi
DeadsNight
Hou Yi
5
0
4
7
L
0
6
0
0
W
4
0
7
7.5
L
0
5
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,409
Damage
5,690
14,167
Taken
12,684
6,854
Mitigated
4,882
6,234
Healing
823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,562
0
50
450
2,333
980
0
1,062
1,233
3,225
0
W
Hou Yi
DeadsNight
Hou Yi
4,079
1,720
0
2,227
4,923
1,805
640
1,480
3,289
0
22,175
L
3,010
43
54
269
5,554
1,504
0
246
4,927
6,192
0
W
5,009
895
415
2,962
6,358
4,135
729
1,652
4,668
0
19,321
L
1,118
569
0
0
4,797
2,398
0
1,013
3,615
0
1,568
W
2,321
364
0
630
2,886
914
614
1,687
1,083
9,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,583
Gold Earned
11,707
78
Minions Killed
13
6
Camps Cleared
0
332,380
Distance Traveled
178,208
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,905
651
3
1
0
41,942
1
W
Hou Yi
5,981
997
33
6
5
103,601
2
L
Ra
3,940
657
10
2
0
90,466
0
W
Chaac
6,009
1,002
20
3
0
127,234
0
L
Thor
3,862
644
0
0
0
45,800
0
W
Ah Puch
5,593
932
25
4
1
101,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role