Player Matchup

Sun Wukong
Sun Wukong
EvidentSkate
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,629 Elo+
Party 4
Cerberus
Cerberus
Haywire_Pandora
Cerberus
Level 102
God Stats
19W - 13L
1,609 SR
Queue Stats
377W - 335L
1,496 Elo+
Party 1
Geb
Geb
IILBowlesx
Geb
Level 124
God Stats
1W - 1L
1,777 SR
Queue Stats
391W - 231L
1,676 Elo+
Party 4
Set
Set
IIMCoyneX
Set
Level 125
God Stats
4W - 8L
1,415 SR
Queue Stats
564W - 374L
1,599 Elo+
Party 4
He Bo
He Bo
KBPZ4__
He Bo
Level 105
God Stats
2W - 3L
1,447 SR
Queue Stats
194W - 193L
1,496 Elo+
Party 1
Team Averages
Level 95
1,550 SR
1,579 Elo+

VS

Team Averages
Level 115
1,517 SR
1,484 Elo+
Baron Samedi
Baron Samedi
Axhilis
Baron Samedi
Level 126
God Stats
8W - 5L
1,508 SR
Queue Stats
697W - 676L
1,519 Elo+
Party 2
Bastet
Bastet
SanHolo1988
Bastet
Level 122
God Stats
14W - 9L
1,493 SR
Queue Stats
353W - 333L
1,521 Elo+
Party 2
Cerberus
Cerberus
Torrees_99
Cerberus
Level 100
God Stats
2W - 2L
1,433 SR
Queue Stats
79W - 73L
1,439 Elo+
Party 3
Neith
Neith
ZweiWesen
Neith
Level 109
God Stats
56W - 46L
1,518 SR
Queue Stats
348W - 337L
1,521 Elo+
Party 2
Chiron
Chiron
marquitooos99
Chiron
Level 118
God Stats
7W - 2L
1,631 SR
Queue Stats
79W - 77L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EvidentSkate
Sun Wukong
9
0 / 3 / 1
5,323
532
4,974
9,713
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
9
1 / 3 / 0
5,333
533
3,192
8,628
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 2
4,466
447
2,282
3,966
1,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 0 / 0
5,222
522
2,398
4,642
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
KBPZ4__
He Bo
8
1 / 3 / 0
4,937
494
1,859
4,159
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Axhilis
Baron Samedi
11
2 / 1 / 2
6,150
615
2,901
3,227
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
11
3 / 0 / 1
6,044
604
5,058
5,491
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Torrees_99
Cerberus
9
0 / 1 / 0
5,240
524
2,157
7,072
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
ZweiWesen
Neith
12
3 / 1 / 2
6,717
672
7,767
6,882
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,110
511
3,873
4,028
1,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Axhilis
Baron Samedi
2
1
2
3
L
Sun Wukong
EvidentSkate
Sun Wukong
0
3
1
0.17
L
Cerberus
1
3
0
0.33
L
0
0
2
1
L
2
0
0
2
L
He Bo
KBPZ4__
He Bo
1
3
0
0.33
W
Bastet
3
0
1
3.5
W
Cerberus
Torrees_99
Cerberus
0
1
0
0
W
Neith
ZweiWesen
Neith
3
1
2
4
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
21,756
31,108
Taken
26,700
12,355
Mitigated
9,689
10,094
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Axhilis
Baron Samedi
2,901
244
97
919
3,227
1,158
0
1,425
1,690
33,765
0
L
Sun Wukong
EvidentSkate
Sun Wukong
4,974
583
0
4,428
9,713
6,066
0
0
9,713
0
31,484
L
Cerberus
3,192
374
0
2,823
8,628
2,570
0
1,827
6,709
28,102
0
L
2,282
246
0
593
3,966
1,693
0
988
2,940
12,422
0
L
2,398
1,097
0
1,523
4,642
1,116
0
800
3,842
0
24,784
L
He Bo
KBPZ4__
He Bo
1,859
84
0
727
4,159
910
0
1,185
2,846
16,283
0
W
Bastet
5,058
981
0
3,571
5,491
1,601
9
1,426
3,850
0
31,595
W
Cerberus
Torrees_99
Cerberus
2,157
113
0
2,122
7,072
3,733
0
2,719
4,353
12,859
0
W
Neith
ZweiWesen
Neith
7,767
3,415
0
4,553
6,882
1,981
1,466
655
5,625
0
41,123
W
3,873
1,536
497
1,496
4,028
1,216
408
1,133
2,836
0
37,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
29,261
277
Minions Killed
329
0
Camps Cleared
0
894,191
Distance Traveled
957,303
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,150
615
69
7
0
191,790
2
L
Sun Wukong
5,323
532
67
7
0
168,405
0
L
Cerberus
5,333
533
98
10
0
191,897
0
L
Geb
4,466
447
26
3
0
178,071
1
L
Set
5,222
522
42
4
0
190,169
1
L
He Bo
4,937
494
44
4
0
165,649
2
W
Bastet
6,044
604
75
8
0
231,275
1
W
Cerberus
5,240
524
22
2
0
188,126
2
W
Neith
6,717
672
90
9
0
175,060
3
W
Chiron
5,110
511
73
7
0
171,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role