Player Matchup

Ra
Ra
Bhûta
Ra
Level 31
God Stats
5W - 1L
1,674 SR
Queue Stats
18W - 6L
1,689 Elo+
Solo
Ares
Ares
Bljuzgavica
Ares
Level 3
God Stats
2W - 0L
1,677 SR
Queue Stats
7W - 5L
1,763 Elo+
Party 1
Thor
Thor
MorghotBauglir
Thor
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,582 Elo+
Party 1
Anhur
Anhur
SadSarmica
Anhur
Level 29
God Stats
1W - 3L
1,163 SR
Queue Stats
33W - 24L
1,555 Elo+
Party 1
Merlin
Merlin
TheBladeBoy
Merlin
Level 27
God Stats
11W - 7L
1,701 SR
Queue Stats
134W - 101L
1,563 Elo+
Solo
Team Averages
Level 30
1,543 SR
1,630 Elo+

VS

Team Averages
Level 19
1,529 SR
1,523 Elo+
Thoth
Thoth
ClaimLive0
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,529 Elo+
Solo
Kukulkan
Kukulkan
Cront12
Kukulkan
Level 18
God Stats
4W - 5L
1,431 SR
Queue Stats
26W - 28L
1,433 Elo+
Solo
Discordia
Discordia
MKS88
Discordia
Level 16
God Stats
21W - 7L
1,711 SR
Queue Stats
29W - 27L
1,425 Elo+
Solo
Hachiman
Hachiman
cajetadetabaco69
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,564 Elo+
Solo
Guan Yu
Guan Yu
出尘散人
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
11 / 0 / 12
12,750
1,275
24,620
11,949
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 12
10,610
1,061
5,230
13,072
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 2 / 11
10,757
1,076
9,811
7,368
2,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
16
2 / 0 / 13
9,945
995
12,404
8,370
3,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
17
4 / 1 / 12
10,621
1,062
12,127
8,196
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

280

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 7 / 2
8,844
884
7,051
16,758
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Cront12
Kukulkan
16
1 / 6 / 4
9,575
958
13,587
14,367
4,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
MKS88
Discordia
15
1 / 3 / 3
9,430
943
10,810
7,548
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 3
9,327
933
9,915
10,472
2,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
出尘散人
Guan Yu
15
1 / 6 / 5
9,207
921
3,786
18,057
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
25
Kills
6
6
Deaths
25
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
11
0
12
17
W
1
3
12
2.33
L
Thoth
1
7
2
0.29
L
Kukulkan
Cront12
Kukulkan
1
6
4
0.5
L
Discordia
MKS88
Discordia
1
3
3
0.83
W
7
2
11
6.25
W
Anhur
2
0
13
8.5
W
Merlin
4
1
12
10
L
2
3
3
1.17
L
Guan Yu
出尘散人
Guan Yu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,192
Damage
45,149
48,955
Taken
67,202
26,244
Mitigated
34,982
12,021
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
24,620
1,480
1,789
5,503
11,949
4,776
0
8,034
3,726
61,557
0
W
5,230
634
0
1,424
13,072
11,280
0
9,787
2,998
10,559
0
L
Thoth
7,051
1,222
0
43
16,758
5,209
0
12,017
4,741
18,098
0
L
Kukulkan
Cront12
Kukulkan
13,587
538
0
70
14,367
4,514
0
10,077
4,290
42,896
0
L
Discordia
MKS88
Discordia
10,810
656
0
0
7,548
2,079
0
4,787
2,761
37,719
0
W
9,811
590
0
0
7,368
2,974
0
4,462
2,862
0
12,578
W
Anhur
12,404
7,931
0
1,913
8,370
3,701
0
5,053
3,228
0
23,532
W
Merlin
12,127
1,101
307
1,085
8,196
3,513
0
4,112
4,037
40,634
0
L
9,915
7,013
0
1,467
10,472
2,804
0
4,510
5,962
0
20,560
L
Guan Yu
出尘散人
Guan Yu
3,786
341
950
2,356
18,057
20,376
0
10,586
7,471
0
8,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,683
Gold Earned
46,383
209
Minions Killed
183
9
Camps Cleared
3
1,089,796
Distance Traveled
982,516
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,750
1,275
88
9
2
246,183
1
W
Ares
10,610
1,061
21
2
1
203,158
3
L
Thoth
8,844
884
13
1
0
180,772
0
L
Kukulkan
9,575
958
66
7
0
196,393
1
L
Discordia
9,430
943
61
6
0
207,786
1
W
Thor
10,757
1,076
6
1
0
239,808
0
W
Anhur
9,945
995
21
2
4
212,666
0
W
Merlin
10,621
1,062
73
7
2
187,981
1
L
Hachiman
9,327
933
25
3
3
190,600
0
L
Guan Yu
9,207
921
18
2
0
206,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role