Player Matchup

Bakasura
Bakasura
TheWolfdagger
Bakasura
Level 5
God Stats
1W - 1L
1,783 SR
Queue Stats
1W - 4L
1,115 Elo+
Solo
Nu Wa
Nu Wa
Yasmina PCD
Nu Wa
Level 27
God Stats
17W - 16L
1,429 SR
Queue Stats
123W - 123L
1,462 Elo+
Solo
Bellona
Bellona
iRaminhood
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 47L
1,150 Elo+
Solo
Anubis
Anubis
peack18
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,388 Elo+
Solo
Kukulkan
Kukulkan
thesuperpomme
Kukulkan
Level 26
God Stats
9W - 8L
1,405 SR
Queue Stats
29W - 32L
1,422 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,307 Elo+

VS

Team Averages
Level 12
1,383 SR
1,356 Elo+
Ymir
Ymir
NeoTanis13
Ymir
Level 10
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 6L
1,329 Elo+
Solo
Thor
Thor
NoblePhantasm7
Thor
Level 18
God Stats
1W - 4L
1,088 SR
Queue Stats
75W - 67L
1,426 Elo+
Solo
Jing Wei
Jing Wei
OMEGAREX777
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Sol
Sol
anime_scarlatti
Sol
Level 24
God Stats
2W - 2L
1,557 SR
Queue Stats
3W - 5L
1,394 Elo+
Solo
Fenrir
Fenrir
nolanclash
Fenrir
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TheWolfdagger
Bakasura
17
5 / 9 / 14
11,168
1,117
5,085
12,381
4,778
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
13 / 1 / 21
12,557
1,256
22,330
6,932
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iRaminhood
Bellona
18
10 / 3 / 19
12,092
1,209
16,279
15,350
13,917
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
peack18
Anubis
18
11 / 1 / 14
12,472
1,247
14,833
9,863
3,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
thesuperpomme
Kukulkan
18
3 / 4 / 19
10,529
1,053
11,341
7,404
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
8,966
897
2,640
14,496
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
14 / 7 / 1
13,487
1,349
21,853
14,820
4,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
OMEGAREX777
Jing Wei
16
1 / 9 / 8
9,586
959
7,161
13,803
4,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 6 / 13
10,503
1,050
11,355
15,937
4,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
nolanclash
Fenrir
15
2 / 13 / 5
9,330
933
3,826
17,642
9,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
49
42
Kills
18
18
Deaths
42
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
14
7
1
2.07
L
Jing Wei
OMEGAREX777
Jing Wei
1
9
8
0.56
W
Bakasura
TheWolfdagger
Bakasura
5
9
14
1.33
W
13
1
21
23.5
L
1
6
13
1.25
W
Bellona
iRaminhood
Bellona
10
3
19
6.5
L
Fenrir
nolanclash
Fenrir
2
13
5
0.35
W
Anubis
peack18
Anubis
11
1
14
18
W
Kukulkan
thesuperpomme
Kukulkan
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,868
Damage
46,835
51,930
Taken
76,698
27,607
Mitigated
29,935
6,234
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,640
523
0
420
14,496
7,345
0
10,788
3,297
16,967
0
L
21,853
4,791
0
0
14,820
4,472
0
10,366
4,105
0
36,826
L
Jing Wei
OMEGAREX777
Jing Wei
7,161
4,032
0
0
13,803
4,132
0
8,614
5,067
0
30,018
W
Bakasura
TheWolfdagger
Bakasura
5,085
3,840
0
678
12,381
4,778
0
3,114
8,515
0
12,212
W
22,330
8,073
0
175
6,932
2,214
0
2,153
4,779
32,440
0
L
11,355
3,786
0
1,415
15,937
4,527
0
7,563
8,023
35,389
0
W
Bellona
iRaminhood
Bellona
16,279
4,352
1,267
1,164
15,350
13,917
0
5,789
9,561
424
28,297
L
Fenrir
nolanclash
Fenrir
3,826
1,485
0
649
17,642
9,459
0
10,390
6,518
0
13,138
W
Anubis
peack18
Anubis
14,833
2,222
0
2,950
9,863
3,917
0
2,662
7,201
27,439
0
W
Kukulkan
thesuperpomme
Kukulkan
11,341
1,731
0
0
7,404
2,781
0
277
7,127
29,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
51,872
177
Minions Killed
160
3
Camps Cleared
6
835,412
Distance Traveled
792,734
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,966
897
28
3
2
100,879
0
L
Thor
13,487
1,349
24
2
2
179,994
0
L
Jing Wei
9,586
959
42
4
0
168,588
2
W
Bakasura
11,168
1,117
30
3
2
155,822
0
W
Nu Wa
12,557
1,256
24
2
0
179,581
0
L
Sol
10,503
1,050
55
6
0
198,872
0
W
Bellona
12,092
1,209
23
2
0
181,764
0
L
Fenrir
9,330
933
11
1
2
144,401
2
W
Anubis
12,472
1,247
41
4
1
160,020
1
W
Kukulkan
10,529
1,053
59
6
0
158,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role