Player Matchup

Heimdallr
Heimdallr
Artorias Abysss
Heimdallr
Level 160
God Stats
1W - 3L
1,139 SR
Queue Stats
522W - 506L
1,572 Elo+
Solo
Ymir
Ymir
Era of Hades
Ymir
Level 149
God Stats
46W - 43L
1,690 SR
Queue Stats
859W - 798L
1,698 Elo+
Solo
Agni
Agni
Haileous
Agni
Level 157
God Stats
26W - 11L
1,795 SR
Queue Stats
530W - 461L
1,616 Elo+
Party 1
Bastet
Bastet
Speedydude21
Bastet
Level 141
God Stats
7W - 3L
1,461 SR
Queue Stats
328W - 295L
1,648 Elo+
Solo
Hercules
Hercules
TheGoodsGio347
Hercules
Level 123
God Stats
102W - 88L
1,717 SR
Queue Stats
179W - 172L
1,621 Elo+
Party 1
Team Averages
Level 146
1,560 SR
1,631 Elo+

VS

Team Averages
Level 107
1,655 SR
1,688 Elo+
Izanami
Izanami
Deelanz
Izanami
Level 120
God Stats
13W - 5L
1,724 SR
Queue Stats
218W - 200L
1,608 Elo+
Solo
Vulcan
Vulcan
Hermosillo1002
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 232L
1,482 Elo+
Solo
Cliodhna
Cliodhna
monkeymcdonalds
Cliodhna
Level 56
God Stats
3W - 1L
1,810 SR
Queue Stats
27W - 8L
1,952 Elo+
Solo
Cerberus
Cerberus
phaophao
Cerberus
Level 97
God Stats
17W - 9L
1,698 SR
Queue Stats
144W - 104L
1,672 Elo+
Solo
The Morrigan
The Morrigan
piksao
The Morrigan
Level 156
God Stats
9W - 21L
1,544 SR
Queue Stats
646W - 473L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Artorias Abysss
Heimdallr
18
4 / 2 / 4
10,146
564
10,842
10,564
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 6
9,499
528
4,958
13,573
15,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
17
7 / 3 / 3
10,633
591
13,230
9,334
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
18
7 / 1 / 4
10,343
575
10,271
15,267
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
15
0 / 3 / 1
8,680
482
4,582
15,443
10,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deelanz
Izanami
15
1 / 5 / 1
9,685
538
9,412
11,929
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 6 / 1
6,959
387
895
10,426
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
18
4 / 0 / 1
10,970
609
17,420
12,230
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
phaophao
Cerberus
13
2 / 5 / 2
8,613
479
6,926
19,615
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
piksao
The Morrigan
16
2 / 6 / 2
9,585
533
9,793
9,856
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
21
Kills
9
9
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Artorias Abysss
Heimdallr
4
2
4
3
L
Izanami
Deelanz
Izanami
1
5
1
0.3
W
3
0
6
6
W
Agni
7
3
3
2.83
L
0
6
1
0.08
W
Bastet
7
1
4
9
W
Hercules
0
3
1
0.17
L
Cliodhna
4
0
1
4.5
L
Cerberus
phaophao
Cerberus
2
5
2
0.6
L
The Morrigan
piksao
The Morrigan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,883
Damage
44,446
64,181
Taken
64,056
38,648
Mitigated
32,895
26,212
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Artorias Abysss
Heimdallr
10,842
6,000
0
5,217
10,564
3,974
350
923
9,641
0
82,507
L
Izanami
Deelanz
Izanami
9,412
6,942
0
2,144
11,929
2,690
0
487
11,442
0
90,496
W
4,958
1,667
0
5,174
13,573
15,098
0
3,514
9,823
44,653
0
W
Agni
13,230
973
0
1,609
9,334
3,313
492
4,599
4,635
82,086
0
L
895
263
23
1,718
10,426
2,912
0
1,504
8,922
32,399
0
W
Bastet
10,271
3,186
0
7,171
15,267
5,341
96
3,094
11,879
0
82,236
W
Hercules
4,582
2,167
0
7,041
15,443
10,922
0
1,095
13,417
0
52,034
L
Cliodhna
17,420
2,837
0
4,656
12,230
9,429
52
2,125
10,105
0
84,200
L
Cerberus
phaophao
Cerberus
6,926
405
0
5,000
19,615
14,790
0
7,233
12,382
36,892
0
L
The Morrigan
piksao
The Morrigan
9,793
1,745
0
700
9,856
3,074
0
6,868
2,840
65,365
9,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
45,812
614
Minions Killed
659
0
Camps Cleared
0
1,847,946
Distance Traveled
1,653,209
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,146
564
142
8
0
344,591
1
L
Izanami
9,685
538
178
10
0
324,418
3
W
Ymir
9,499
528
42
2
0
354,375
5
W
Agni
10,633
591
177
10
0
352,105
8
L
Vulcan
6,959
387
62
3
0
256,647
3
W
Bastet
10,343
575
119
7
0
454,999
1
W
Hercules
8,680
482
134
7
0
341,876
7
L
Cliodhna
10,970
609
194
11
0
409,011
6
L
Cerberus
8,613
479
81
5
0
340,475
8
L
The Morrigan
9,585
533
144
8
0
322,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role