Player Matchup

Gilgamesh
Gilgamesh
Grandmaster
Atylan
Gilgamesh
Grandmaster
Level 148
God Stats
5W - 1L
1,967 SR
Queue Stats
190W - 163L
2,486 MMR
Party 1
Hachiman
Hachiman
Masters
DirtyDonut
Hachiman
Masters
Level 153
God Stats
61W - 60L
1,702 SR
Queue Stats
635W - 628L
2,547 MMR
Solo
Ganesha
Ganesha
Diamond I
Markuz143
Ganesha
Diamond I
Level 127
God Stats
8W - 5L
1,725 SR
Queue Stats
658W - 625L
2,471 MMR
Solo
Merlin
Merlin
Masters
NxahNxah
Merlin
Masters
Level 133
God Stats
27W - 12L
1,813 SR
Queue Stats
533W - 532L
2,771 MMR
Solo
Ullr
Ullr
Diamond III
SMITECHALLENGERS
Ullr
Diamond III
Level 145
God Stats
13W - 12L
1,588 SR
Queue Stats
107W - 91L
2,393 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,759 SR
2,534 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,616 SR
2,534 MMR
Xbalanque
Xbalanque
Diamond I
I Lithior I
Xbalanque
Diamond I
Level 160
God Stats
4W - 3L
1,576 SR
Queue Stats
145W - 117L
2,582 MMR
Solo
Chronos
Chronos
Diamond I
I-Main-Asuri
Chronos
Diamond I
Level 155
God Stats
9W - 4L
1,819 SR
Queue Stats
812W - 825L
2,555 MMR
Solo
Anubis
Anubis
Masters
coolnezzzz
Anubis
Masters
Level 160
God Stats
4W - 13L
1,448 SR
Queue Stats
1,126W - 1,121L
2,593 MMR
Solo
Susano
Susano
Masters
elbananero_123
Susano
Masters
Level 156
God Stats
2W - 3L
1,498 SR
Queue Stats
419W - 393L
2,519 MMR
Solo
Hercules
Hercules
Diamond I
vann_4
Hercules
Diamond I
Level 160
God Stats
6W - 13L
1,741 SR
Queue Stats
1,069W - 1,074L
2,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atylan
Gilgamesh
20
9 / 2 / 11
13,899
632
22,297
25,202
24,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
DirtyDonut
Hachiman
20
8 / 3 / 8
14,220
646
17,809
18,340
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Markuz143
Ganesha
17
0 / 3 / 20
11,897
541
8,906
20,930
26,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
NxahNxah
Merlin
19
6 / 2 / 6
13,121
596
14,986
11,766
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 6 / 11
13,472
612
17,062
17,360
6,534
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliFenrirCliodhna

VS

Bans
LokiArtioPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
I Lithior I
Xbalanque
17
0 / 6 / 5
10,603
482
17,180
20,553
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
I-Main-Asuri
Chronos
16
2 / 5 / 3
10,452
475
7,232
19,298
8,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
coolnezzzz
Anubis
18
3 / 8 / 2
11,804
537
13,476
20,626
14,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 8 / 3
12,354
562
13,569
20,308
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
vann_4
Hercules
14
3 / 4 / 4
10,101
459
8,823
21,672
19,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
31
Kills
16
16
Deaths
31
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Atylan
Gilgamesh
9
2
11
7.25
W
Hachiman
DirtyDonut
Hachiman
8
3
8
4
L
Xbalanque
I Lithior I
Xbalanque
0
6
5
0.42
L
Chronos
I-Main-Asuri
Chronos
2
5
3
0.7
W
Ganesha
Markuz143
Ganesha
0
3
20
3.33
W
Merlin
NxahNxah
Merlin
6
2
6
4.5
W
8
6
11
2.25
L
Anubis
coolnezzzz
Anubis
3
8
2
0.5
L
8
8
3
1.19
L
Hercules
vann_4
Hercules
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,060
Damage
60,280
93,598
Taken
102,457
69,284
Mitigated
56,412
38,374
Healing
30,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Atylan
Gilgamesh
22,297
5,666
0
9,730
25,202
24,527
2,160
8,195
17,007
6,946
74,701
W
Hachiman
DirtyDonut
Hachiman
17,809
9,151
0
9,339
18,340
6,554
5,136
1,366
16,974
0
111,258
L
Xbalanque
I Lithior I
Xbalanque
17,180
8,283
0
6,283
20,553
6,212
318
3,753
16,757
0
91,810
L
Chronos
I-Main-Asuri
Chronos
7,232
2,152
0
5,488
19,298
8,445
36
7,707
11,228
74,274
5,642
W
Ganesha
Markuz143
Ganesha
8,906
601
722
7,350
20,930
26,871
248
5,449
15,481
31,143
0
W
Merlin
NxahNxah
Merlin
14,986
868
123
4,832
11,766
4,798
2,780
3,203
8,563
103,044
0
W
17,062
6,070
0
6,278
17,360
6,534
1,353
4,531
12,829
0
94,904
L
Anubis
coolnezzzz
Anubis
13,476
642
0
7,190
20,626
14,400
163
3,854
16,678
79,026
0
L
13,569
4,653
0
4,550
20,308
7,544
2,308
2,243
17,949
0
84,031
L
Hercules
vann_4
Hercules
8,823
1,875
2,618
4,857
21,672
19,811
0
9,023
12,347
0
27,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,609
Gold Earned
55,314
633
Minions Killed
642
0
Camps Cleared
0
2,146,764
Distance Traveled
1,975,584
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,899
632
126
6
0
461,988
2
W
Hachiman
14,220
646
187
9
0
388,853
12
L
Xbalanque
10,603
482
146
7
0
397,700
3
L
Chronos
10,452
475
159
7
0
401,185
8
W
Ganesha
11,897
541
3
0
0
455,512
0
W
Merlin
13,121
596
189
9
0
410,870
10
W
Ullr
13,472
612
128
6
0
429,541
4
L
Anubis
11,804
537
157
7
0
328,642
4
L
Susano
12,354
562
134
6
0
390,647
4
L
Hercules
10,101
459
46
2
0
457,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role