Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DaMatic
Zeus
Level 24
God Stats
8W - 10L
1,572 SR
Queue Stats
108W - 118L
1,491 Elo+
Solo
Ares
Ares
JheremyPro152007
Ares
Level 17
God Stats
12W - 10L
1,617 SR
Queue Stats
179W - 184L
1,421 Elo+
Solo
Ra
Ra
Kemori
Ra
Level 18
God Stats
0W - 1L
1,467 SR
Queue Stats
5W - 9L
1,368 Elo+
Solo
Sobek
Sobek
NeferuIsHawt
Sobek
Level 24
God Stats
16W - 15L
1,762 SR
Queue Stats
50W - 43L
1,593 Elo+
Solo
Team Averages
Level 22
1,584 SR
1,475 Elo+

VS

Team Averages
Level 15
1,511 SR
1,471 Elo+
Gilgamesh
Gilgamesh
BoeTheJug
Gilgamesh
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 86L
1,500 Elo+
Solo
Apollo
Apollo
Zofaas
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 62L
1,669 Elo+
Solo
Ymir
Ymir
rehood1012
Ymir
Level 28
God Stats
33W - 20L
1,600 SR
Queue Stats
82W - 84L
1,477 Elo+
Party 1
Sol
Sol
vicioushex
Sol
Level 14
God Stats
2W - 0L
1,685 SR
Queue Stats
41W - 34L
1,496 Elo+
Party 1
Izanami
Izanami
我梦见自己失眠
Izanami
Level 3
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 1L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
1 / 3 / 0
6,456
497
1,762
7,014
2,542
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
DaMatic
Zeus
10
4 / 5 / 1
6,481
499
4,938
5,758
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 8 / 0
6,249
481
1,998
11,739
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ra
2
0 / 3 / 0
4,089
315
474
1,513
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 3
5,605
431
1,531
10,588
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoeTheJug
Gilgamesh
11
1 / 1 / 4
7,026
540
3,261
5,372
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Zofaas
Apollo
16
8 / 0 / 2
9,290
715
4,789
5,155
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 6
6,561
505
1,199
5,908
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
14 / 1 / 4
9,391
722
14,284
6,135
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

6
0 / 3 / 0
5,215
401
587
2,943
857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
23
24
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
3
0
0.33
W
Gilgamesh
BoeTheJug
Gilgamesh
1
1
4
3
L
Zeus
DaMatic
Zeus
4
5
1
0.9
L
1
8
0
0.13
L
Ra
0
3
0
0
L
0
5
3
0.3
W
Apollo
Zofaas
Apollo
8
0
2
9
W
0
1
6
3
W
14
1
4
16
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,703
Damage
24,120
36,612
Taken
25,513
18,220
Mitigated
11,486
6,692
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,762
277
0
2,975
7,014
2,542
0
297
6,553
0
32,721
W
Gilgamesh
BoeTheJug
Gilgamesh
3,261
1,094
0
1,089
5,372
4,293
181
399
4,841
0
27,747
L
Zeus
DaMatic
Zeus
4,938
994
0
1,162
5,758
1,587
0
2,406
3,309
32,908
0
L
1,998
80
0
716
11,739
7,482
551
6,354
5,250
23,518
0
L
Ra
474
161
0
39
1,513
354
0
692
821
2,456
0
L
1,531
127
0
1,800
10,588
6,255
0
5,734
4,854
8,545
0
W
Apollo
Zofaas
Apollo
4,789
2,677
0
3,282
5,155
1,618
0
450
4,665
0
69,286
W
1,199
178
0
1,484
5,908
2,863
60
3,021
2,580
17,554
0
W
14,284
5,342
0
2,685
6,135
1,855
2,368
2,528
3,273
63,962
0
W
587
460
0
250
2,943
857
0
1,630
1,213
0
12,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
37,483
203
Minions Killed
348
0
Camps Cleared
0
984,508
Distance Traveled
1,149,792
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,456
497
82
6
0
270,201
4
W
Gilgamesh
7,026
540
60
5
0
231,242
1
L
Zeus
6,481
499
62
5
0
209,806
1
L
Ares
6,249
481
44
3
0
217,120
1
L
Ra
4,089
315
1
0
0
53,618
0
L
Sobek
5,605
431
14
1
0
233,763
6
W
Apollo
9,290
715
125
10
0
276,618
1
W
Ymir
6,561
505
26
2
0
236,736
0
W
Sol
9,391
722
103
8
0
244,653
3
W
Izanami
5,215
401
34
3
0
160,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role