Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
EksL
Ullr
Level 51
God Stats
14W - 11L
1,634 SR
Queue Stats
403W - 175L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
WelcomeHeima
Ne Zha
Level 11
God Stats
8W - 2L
1,433 SR
Queue Stats
47W - 13L
1,684 Elo+
Party 1
Team Averages
Level 36
1,522 SR
1,602 Elo+

VS

Team Averages
Level 92
1,518 SR
1,436 Elo+
Ullr
Ullr
Chronicastro
Ullr
Level 141
God Stats
1W - 1L
1,398 SR
Queue Stats
205W - 210L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
hUmBoLdTHooV
Sun Wukong
Level 67
God Stats
3W - 4L
1,597 SR
Queue Stats
123W - 127L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
x DiIemma x
Aphrodite
Level 68
God Stats
3W - 5L
1,559 SR
Queue Stats
18W - 23L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
9 / 1 / 6
10,866
776
15,291
7,128
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
EksL
Ullr
14
4 / 1 / 11
9,817
701
10,577
11,235
4,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
14
3 / 1 / 13
10,522
752
10,428
16,584
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,132
581
3,539
13,161
4,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
hUmBoLdTHooV
Sun Wukong
13
2 / 4 / 0
8,534
610
10,238
18,070
18,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
x DiIemma x
Aphrodite
11
0 / 6 / 2
7,826
559
5,422
11,527
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
3
3
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
1
6
12
L
1
6
2
0.33
W
Ullr
EksL
Ullr
4
1
11
9.5
W
Ne Zha
3
1
13
9.5
L
Sun Wukong
hUmBoLdTHooV
Sun Wukong
2
4
0
0.5
L
Aphrodite
x DiIemma x
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,296
Damage
19,199
34,947
Taken
42,758
23,613
Mitigated
28,199
13,412
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,291
1,714
2,778
3,391
7,128
3,954
906
865
6,263
45,925
0
L
3,539
806
0
316
13,161
4,073
0
3,248
9,913
0
16,766
W
Ullr
EksL
Ullr
10,577
4,598
0
2,649
11,235
4,890
1,378
2,044
9,191
0
38,790
W
Ne Zha
10,428
2,833
0
4,594
16,584
14,769
317
3,334
13,250
0
25,489
L
Sun Wukong
hUmBoLdTHooV
Sun Wukong
10,238
1,968
0
940
18,070
18,239
16
6,370
11,700
0
25,794
L
Aphrodite
x DiIemma x
Aphrodite
5,422
536
4,365
4,583
11,527
5,887
0
6,046
5,481
21,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
24,492
154
Minions Killed
105
7
Camps Cleared
5
800,292
Distance Traveled
767,204
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,866
776
75
5
1
264,318
3
L
Ullr
8,132
581
38
3
3
247,297
1
W
Ullr
9,817
701
49
4
6
267,124
2
W
Ne Zha
10,522
752
30
2
0
268,850
2
L
Sun Wukong
8,534
610
24
2
2
282,855
1
L
Aphrodite
7,826
559
43
3
0
237,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role