Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RiceAndButter
Izanami
Level 128
God Stats
5W - 4L
1,696 SR
Queue Stats
96W - 106L
1,515 Elo+
Party 2
Tiamat
Tiamat
Self Pitty
Tiamat
Level 102
God Stats
7W - 5L
1,623 SR
Queue Stats
105W - 82L
1,512 Elo+
Party 2
Ganesha
Ganesha
UnusuallyVividX
Ganesha
Level 59
God Stats
38W - 27L
1,621 SR
Queue Stats
70W - 63L
1,483 Elo+
Party 2
Vamana
Vamana
rishawn001
Vamana
Level 129
God Stats
1W - 2L
1,499 SR
Queue Stats
129W - 125L
1,490 Elo+
Party 2
Team Averages
Level 107
1,588 SR
1,500 Elo+

VS

Team Averages
Level 91
1,553 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Beer-and-whiskey
Gilgamesh
Level 83
God Stats
39W - 30L
1,500 SR
Queue Stats
235W - 247L
1,457 Elo+
Solo
Hades
Hades
Kanama94
Hades
Level 43
God Stats
12W - 16L
1,490 SR
Queue Stats
207W - 228L
1,431 Elo+
Solo
Bakasura
Bakasura
elqueesqchajudas
Bakasura
Level 155
God Stats
2W - 4L
1,503 SR
Queue Stats
565W - 616L
1,398 Elo+
Solo
Cernunnos
Cernunnos
i_rumen
Cernunnos
Level 97
God Stats
6W - 3L
1,759 SR
Queue Stats
528W - 565L
1,445 Elo+
Party 1
Khepri
Khepri
novapkr
Khepri
Level 78
God Stats
5W - 6L
1,510 SR
Queue Stats
350W - 417L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
4 / 1 / 3
10,355
545
6,514
15,686
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
17
15 / 2 / 7
11,353
598
26,848
14,328
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Self Pitty
Tiamat
15
5 / 1 / 1
10,052
529
14,323
12,689
7,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 18
8,940
471
9,963
17,229
15,031
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
rishawn001
Vamana
17
5 / 2 / 3
11,370
598
14,147
15,066
14,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
1 / 3 / 1
8,765
461
10,067
18,940
14,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Kanama94
Hades
14
2 / 6 / 2
8,734
460
8,643
15,342
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 5 / 1
9,015
474
7,025
17,049
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
i_rumen
Cernunnos
12
4 / 8 / 4
8,287
436
13,736
18,453
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
novapkr
Khepri
10
0 / 7 / 3
6,818
359
5,347
22,158
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
29
Kills
10
10
Deaths
29
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
3
5.5
L
Gilgamesh
1
3
1
0.5
L
Hades
Kanama94
Hades
2
6
2
0.5
W
Izanami
15
2
7
9.25
W
Tiamat
Self Pitty
Tiamat
5
1
1
5.5
W
0
4
18
2.25
L
3
5
1
0.7
L
Cernunnos
i_rumen
Cernunnos
4
8
4
0.75
L
Khepri
novapkr
Khepri
0
7
3
0.21
W
Vamana
rishawn001
Vamana
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,795
Damage
44,818
74,998
Taken
91,942
48,194
Mitigated
52,821
25,219
Healing
27,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,514
1,098
0
6,088
15,686
6,055
359
861
14,587
0
74,817
L
Gilgamesh
10,067
2,169
0
5,430
18,940
14,363
0
1,293
16,460
261
53,040
L
Hades
Kanama94
Hades
8,643
561
345
5,825
15,342
7,366
0
4,592
10,351
58,110
0
W
Izanami
26,848
19,743
0
3,861
14,328
5,087
2,206
3,849
9,935
0
87,854
W
Tiamat
Self Pitty
Tiamat
14,323
874
0
4,117
12,689
7,769
1,372
2,897
9,705
57,863
0
W
9,963
496
488
2,801
17,229
15,031
139
5,174
11,850
26,304
0
L
7,025
3,867
0
4,376
17,049
6,585
16
3,042
13,653
0
49,684
L
Cernunnos
i_rumen
Cernunnos
13,736
7,333
0
5,624
18,453
6,576
177
6,176
12,021
0
48,508
L
Khepri
novapkr
Khepri
5,347
503
510
5,821
22,158
17,931
25
8,259
13,700
13,407
0
W
Vamana
rishawn001
Vamana
14,147
5,450
0
7,864
15,066
14,252
514
1,454
12,254
0
71,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,070
Gold Earned
41,619
517
Minions Killed
428
0
Camps Cleared
0
1,933,179
Distance Traveled
1,745,659
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,355
545
120
6
0
448,360
1
L
Gilgamesh
8,765
461
120
6
0
382,233
5
L
Hades
8,734
460
116
6
0
327,919
4
W
Izanami
11,353
598
146
8
0
375,941
1
W
Tiamat
10,052
529
102
5
0
373,711
1
W
Ganesha
8,940
471
15
1
0
353,238
5
L
Bakasura
9,015
474
105
6
0
394,313
5
L
Cernunnos
8,287
436
71
4
0
295,518
0
L
Khepri
6,818
359
16
1
0
345,676
0
W
Vamana
11,370
598
134
7
0
381,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role