Player Matchup

King Arthur
King Arthur
Dabigbadbat
King Arthur
Level 3
God Stats
3W - 1L
1,729 SR
Queue Stats
8W - 3L
1,634 Elo+
Solo
Ravana
Ravana
FiercestTax2989
Ravana
Level 21
God Stats
4W - 2L
1,880 SR
Queue Stats
52W - 29L
1,693 Elo+
Solo
Terra
Terra
Me_shoulder
Terra
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
47W - 60L
1,310 Elo+
Solo
Ra
Ra
Tenshi2306
Ra
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,407 Elo+
Solo
Vamana
Vamana
oxy_Loucas
Vamana
Level 6
God Stats
2W - 2L
1,369 SR
Queue Stats
16W - 26L
1,154 Elo+
Solo
Team Averages
Level 15
1,595 SR
1,440 Elo+

VS

Team Averages
Level 8
1,421 SR
1,382 Elo+
Olorun
Olorun
DrewBoss_07
Olorun
Level 21
God Stats
4W - 3L
1,808 SR
Queue Stats
33W - 31L
1,548 Elo+
Solo
Ares
Ares
MAmA1249
Ares
Level 2
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Thanatos
Thanatos
RiotousDegree29
Thanatos
Level 6
God Stats
0W - 3L
1,170 SR
Queue Stats
1W - 5L
1,238 Elo+
Solo
Fenrir
Fenrir
oJaad
Fenrir
Level 8
God Stats
2W - 4L
1,367 SR
Queue Stats
4W - 13L
1,218 Elo+
Solo
Izanami
Izanami
pollo05_casruiz
Izanami
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dabigbadbat
King Arthur
16
11 / 1 / 4
10,683
668
10,587
17,383
13,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
11 / 0 / 10
11,483
718
11,527
7,634
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 3 / 8
8,014
501
2,042
12,991
4,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
19 / 1 / 7
11,414
713
19,159
11,692
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
oxy_Loucas
Vamana
11
2 / 8 / 8
7,913
495
1,684
9,510
5,477
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 3 / 0
7,789
487
6,450
7,468
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
3
0 / 4 / 0
4,899
306
406
5,080
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
11
3 / 12 / 1
7,026
439
6,976
15,009
4,314
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
oJaad
Fenrir
10
3 / 10 / 3
7,167
448
5,172
13,081
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 15 / 3
7,105
444
6,075
16,208
4,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
44
Kills
11
13
Deaths
44
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dabigbadbat
King Arthur
11
1
4
13
L
Olorun
2
3
0
0.67
W
11
0
10
16
L
Ares
0
4
0
0
W
1
3
8
1.67
L
Thanatos
3
12
1
0.29
W
19
1
7
22.5
L
Fenrir
oJaad
Fenrir
3
10
3
0.45
W
Vamana
oxy_Loucas
Vamana
2
8
8
0.75
L
3
15
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,999
Damage
25,079
59,210
Taken
56,846
31,500
Mitigated
17,278
22,643
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dabigbadbat
King Arthur
10,587
2,293
0
5,290
17,383
13,774
859
679
16,704
3,046
62,411
L
Olorun
6,450
3,465
0
1,909
7,468
2,750
1,104
2,873
4,493
43,734
6,713
W
11,527
2,981
0
3,916
7,634
3,851
4,497
558
7,076
0
91,539
L
Ares
406
336
0
72
5,080
1,851
0
3,054
1,840
1,149
0
W
2,042
444
1,202
4,721
12,991
4,036
281
2,115
10,876
18,862
0
L
Thanatos
6,976
3,121
0
5,879
15,009
4,314
200
3,886
11,021
0
29,083
W
19,159
2,018
1,030
5,309
11,692
4,362
2,243
2,247
9,445
72,801
0
L
Fenrir
oJaad
Fenrir
5,172
713
0
1,178
13,081
3,871
0
3,362
9,575
0
20,293
W
Vamana
oxy_Loucas
Vamana
1,684
590
0
1,175
9,510
5,477
1,180
159
9,351
0
15,961
L
6,075
4,346
0
1,124
16,208
4,492
0
7,506
8,352
0
32,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,507
Gold Earned
33,986
477
Minions Killed
221
0
Camps Cleared
0
1,678,675
Distance Traveled
1,045,888
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,683
668
102
6
0
336,449
2
L
Olorun
7,789
487
92
6
0
188,228
2
W
Ravana
11,483
718
172
11
0
373,311
0
L
Ares
4,899
306
2
0
0
77,224
0
W
Terra
8,014
501
34
2
0
320,021
0
L
Thanatos
7,026
439
55
3
0
286,196
0
W
Ra
11,414
713
132
8
0
329,268
0
L
Fenrir
7,167
448
30
2
0
245,521
0
W
Vamana
7,913
495
37
2
0
319,626
3
L
Izanami
7,105
444
42
3
0
248,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role