Player Matchup

Loki
Loki
AXELKETCHUM
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
ForMoreTears
Baba Yaga
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,397 Elo+
Solo
Artemis
Artemis
VIXS69
Artemis
Level 29
God Stats
1W - 2L
1,444 SR
Queue Stats
12W - 8L
1,494 Elo+
Solo
Hera
Hera
Wizeal13
Hera
Level 6
God Stats
2W - 2L
1,724 SR
Queue Stats
9W - 9L
1,509 Elo+
Solo
Fenrir
Fenrir
bas-cul21
Fenrir
Level 13
God Stats
3W - 8L
1,373 SR
Queue Stats
23W - 38L
1,430 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,449 Elo+

VS

Team Averages
Level 13
1,508 SR
1,553 Elo+
Neith
Neith
 
Neith
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ASmallBusiness
Amaterasu
Level 18
God Stats
10W - 3L
1,470 SR
Queue Stats
64W - 35L
1,481 Elo+
Party 1
Nemesis
Nemesis
GamreCraft
Nemesis
Level 23
God Stats
1W - 0L
1,414 SR
Queue Stats
8W - 2L
1,495 Elo+
Solo
Ra
Ra
RainyDeviru
Ra
Level 11
God Stats
7W - 0L
1,552 SR
Queue Stats
66W - 35L
1,791 Elo+
Party 1
Susano
Susano
asdfvgbhnm
Susano
Level 13
God Stats
30W - 12L
1,604 SR
Queue Stats
37W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 2
12,338
441
11,931
21,749
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
ForMoreTears
Baba Yaga
19
4 / 6 / 1
12,410
443
11,354
15,181
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
VIXS69
Artemis
18
5 / 9 / 3
12,004
429
16,227
20,239
7,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
7
0 / 3 / 3
8,079
289
1,162
3,014
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
bas-cul21
Fenrir
17
1 / 8 / 2
11,027
394
4,652
18,895
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 2 / 0
9,074
324
1,067
2,201
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ASmallBusiness
Amaterasu
20
13 / 2 / 7
17,106
611
23,650
26,354
24,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
GamreCraft
Nemesis
18
5 / 6 / 14
13,229
472
8,464
18,646
8,296
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
11 / 4 / 9
14,631
523
10,549
15,911
6,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
asdfvgbhnm
Susano
18
4 / 3 / 6
13,603
486
13,248
22,718
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
17
Kills
33
35
Deaths
17
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
0
0
W
Amaterasu
ASmallBusiness
Amaterasu
13
2
7
8.25
L
7
9
2
0.89
L
Baba Yaga
ForMoreTears
Baba Yaga
4
6
1
0.75
W
Nemesis
GamreCraft
Nemesis
5
6
14
2
W
11
4
9
3.88
L
Artemis
VIXS69
Artemis
5
9
3
0.72
L
Hera
0
3
3
0.5
W
Susano
asdfvgbhnm
Susano
4
3
6
2.33
L
Fenrir
bas-cul21
Fenrir
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,326
Damage
56,978
79,078
Taken
85,830
27,864
Mitigated
48,201
17,285
Healing
38,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,067
594
0
154
2,201
680
69
0
2,201
0
9,705
W
Amaterasu
ASmallBusiness
Amaterasu
23,650
12,653
0
13,697
26,354
24,308
11,757
3,113
23,101
993
117,955
L
11,931
2,753
0
3,516
21,749
7,477
0
3,381
18,132
0
76,222
L
Baba Yaga
ForMoreTears
Baba Yaga
11,354
320
0
3,315
15,181
5,898
670
2,619
12,312
64,967
0
W
Nemesis
GamreCraft
Nemesis
8,464
2,137
0
2,645
18,646
8,296
2,177
1,513
17,033
0
60,561
W
10,549
1,198
4,441
7,956
15,911
6,600
3,360
3,781
11,690
84,673
0
L
Artemis
VIXS69
Artemis
16,227
6,239
68
4,437
20,239
7,348
1,368
1,546
18,693
0
71,682
L
Hera
1,162
43
0
0
3,014
881
300
1,905
983
9,574
0
W
Susano
asdfvgbhnm
Susano
13,248
5,331
0
10,044
22,718
8,317
279
3,247
18,371
0
83,683
L
Fenrir
bas-cul21
Fenrir
4,652
1,667
297
5,652
18,895
6,260
0
1,343
17,484
0
43,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,858
Gold Earned
67,643
429
Minions Killed
590
0
Camps Cleared
0
1,740,344
Distance Traveled
2,270,570
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,074
324
15
1
0
85,130
0
W
Amaterasu
17,106
611
203
7
0
577,201
3
L
Loki
12,338
441
108
4
0
454,005
1
L
Baba Yaga
12,410
443
109
4
0
379,092
0
W
Nemesis
13,229
472
76
3
0
532,817
1
W
Ra
14,631
523
174
6
0
545,997
3
L
Artemis
12,004
429
109
4
0
388,055
2
L
Hera
8,079
289
22
1
0
74,745
0
W
Susano
13,603
486
122
4
0
529,425
5
L
Fenrir
11,027
394
81
3
0
444,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role