Player Matchup

Ymir
Ymir
Platinum IV
Falvrast
Ymir
Platinum IV
Level 157
God Stats
8W - 5L
1,669 SR
Queue Stats
419W - 418L
1,547 MMR
Solo
Odin
Odin
Diamond II
Girthman
Odin
Diamond II
Level 126
God Stats
8W - 2L
1,954 SR
Queue Stats
342W - 319L
2,369 MMR
Solo
Guan Yu
Guan Yu
Gold I
KingKarda
Guan Yu
Gold I
Level 127
God Stats
21W - 16L
1,618 SR
Queue Stats
357W - 345L
1,671 MMR
Solo
Janus
Janus
Platinum II
MysticKrytpin
Janus
Platinum II
Level 88
God Stats
21W - 20L
1,602 SR
Queue Stats
231W - 225L
1,947 MMR
Solo
Olorun
Olorun
Platinum V
Vxexs
Olorun
Platinum V
Level 96
God Stats
9W - 4L
1,936 SR
Queue Stats
527W - 532L
1,621 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,756 SR
1,831 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,552 SR
1,832 MMR
Zhong Kui
Zhong Kui
Platinum V
DadJokez
Zhong Kui
Platinum V
Level 160
God Stats
0W - 3L
1,233 SR
Queue Stats
689W - 694L
1,621 MMR
Solo
Awilix
Awilix
Platinum III
Dispel
Awilix
Platinum III
Level 157
God Stats
19W - 11L
1,602 SR
Queue Stats
254W - 236L
1,843 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Goosè
Sylvanus
Platinum IV
Level 108
God Stats
12W - 8L
1,683 SR
Queue Stats
174W - 158L
1,792 MMR
Solo
Skadi
Skadi
Diamond I
Melbs
Skadi
Diamond I
Level 112
God Stats
2W - 2L
1,649 SR
Queue Stats
253W - 254L
2,470 MMR
Solo
Hercules
Hercules
Silver II
Srinath
Hercules
Silver II
Level 101
God Stats
3W - 4L
1,592 SR
Queue Stats
20W - 22L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 7 / 18
12,529
464
7,616
31,216
35,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
20
9 / 1 / 15
15,664
580
31,210
30,851
41,962
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
KingKarda
Guan Yu
20
9 / 4 / 13
14,952
554
19,945
27,764
27,105
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 15 / 6
13,434
498
14,156
26,307
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
Vxexs
Olorun
20
12 / 5 / 8
14,670
543
31,939
30,345
23,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
LokiGebMulan

VS

Bans
ArtioCliodhnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DadJokez
Zhong Kui
16
2 / 7 / 6
11,647
431
22,920
32,455
22,850
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Dispel
Awilix
20
13 / 4 / 4
14,373
532
22,253
24,517
10,498
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Goosè
Sylvanus
16
6 / 8 / 10
11,902
441
12,753
28,705
39,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Melbs
Skadi
20
11 / 5 / 5
13,887
514
32,625
19,549
6,980
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Srinath
Hercules
17
0 / 9 / 4
11,781
436
11,748
31,270
44,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
61
33
Kills
32
32
Deaths
33
60
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DadJokez
Zhong Kui
2
7
6
0.71
L
Awilix
Dispel
Awilix
13
4
4
3.75
W
Ymir
1
7
18
1.43
W
Odin
9
1
15
16.5
L
Sylvanus
Goosè
Sylvanus
6
8
10
1.38
W
Guan Yu
KingKarda
Guan Yu
9
4
13
3.88
L
Skadi
Melbs
Skadi
11
5
5
2.7
W
2
15
6
0.33
L
Hercules
Srinath
Hercules
0
9
4
0.22
W
Olorun
Vxexs
Olorun
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,866
Damage
102,299
146,483
Taken
136,496
134,515
Mitigated
123,949
51,340
Healing
34,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DadJokez
Zhong Kui
22,920
2,957
0
9,102
32,455
22,850
3,162
15,113
16,918
85,523
0
L
Awilix
Dispel
Awilix
22,253
8,090
0
5,761
24,517
10,498
0
11,111
13,047
0
107,635
W
Ymir
7,616
1,193
0
4,247
31,216
35,903
497
10,205
20,870
28,857
0
W
Odin
31,210
6,203
1,294
9,200
30,851
41,962
1,031
9,421
20,551
19,769
94,083
L
Sylvanus
Goosè
Sylvanus
12,753
2,889
1,474
4,428
28,705
39,090
535
11,107
17,281
24,827
6,042
W
Guan Yu
KingKarda
Guan Yu
19,945
4,785
5,547
7,676
27,764
27,105
2,934
10,974
16,643
0
111,359
L
Skadi
Melbs
Skadi
32,625
12,070
0
3,204
19,549
6,980
3,380
10,848
8,557
0
116,626
W
14,156
948
163
3,734
26,307
6,516
0
5,039
21,188
110,269
0
L
Hercules
Srinath
Hercules
11,748
2,589
682
9,771
31,270
44,531
0
12,944
17,091
8,815
46,817
W
Olorun
Vxexs
Olorun
31,939
19,270
3,049
16,430
30,345
23,029
2,842
7,505
22,603
138,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,249
Gold Earned
63,590
664
Minions Killed
542
0
Camps Cleared
0
2,581,779
Distance Traveled
2,430,183
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,647
431
133
5
0
422,233
8
L
Awilix
14,373
532
136
5
0
596,530
9
W
Ymir
12,529
464
30
1
0
496,729
6
W
Odin
15,664
580
188
7
0
574,961
2
L
Sylvanus
11,902
441
31
1
0
470,715
7
W
Guan Yu
14,952
554
133
5
0
587,526
9
L
Skadi
13,887
514
131
5
0
481,341
2
W
Janus
13,434
498
181
7
0
436,092
1
L
Hercules
11,781
436
111
4
0
459,364
1
W
Olorun
14,670
543
132
5
0
486,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role