Player Matchup

Cliodhna
Cliodhna
GawdlyThorn
Cliodhna
Level 74
God Stats
3W - 4L
1,579 SR
Queue Stats
134W - 147L
1,429 Elo+
Solo
Chang'e
Chang'e
HONKERS_1632
Chang'e
Level 65
God Stats
8W - 8L
1,523 SR
Queue Stats
222W - 228L
1,368 Elo+
Party 1
Jing Wei
Jing Wei
RobinPurves
Jing Wei
Level 68
God Stats
2W - 1L
1,758 SR
Queue Stats
255W - 292L
1,311 Elo+
Party 1
Chaac
Chaac
actuallyjess_
Chaac
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 112L
1,317 Elo+
Party 1
Bacchus
Bacchus
specialkid102938
Bacchus
Level 40
God Stats
4W - 5L
1,392 SR
Queue Stats
141W - 182L
1,318 Elo+
Party 1
Team Averages
Level 54
1,551 SR
1,349 Elo+

VS

Team Averages
Level 75
1,546 SR
1,400 Elo+
Chiron
Chiron
ManuRpz29
Chiron
Level 81
God Stats
13W - 10L
1,480 SR
Queue Stats
196W - 207L
1,388 Elo+
Party 2
Mulan
Mulan
OshinoShinobu2
Mulan
Level 102
God Stats
3W - 4L
1,587 SR
Queue Stats
146W - 161L
1,425 Elo+
Solo
Khepri
Khepri
Romainpeen29
Khepri
Level 29
God Stats
8W - 8L
1,395 SR
Queue Stats
90W - 122L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
SloppyMcFloppyU
Nu Wa
Level 108
God Stats
4W - 11L
1,570 SR
Queue Stats
131W - 139L
1,394 Elo+
Solo
Da Ji
Da Ji
nickols30
Da Ji
Level 56
God Stats
3W - 0L
1,697 SR
Queue Stats
216W - 243L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GawdlyThorn
Cliodhna
13
5 / 6 / 3
9,156
458
12,351
13,948
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
HONKERS_1632
Chang'e
15
3 / 6 / 1
9,481
474
9,939
19,674
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
RobinPurves
Jing Wei
17
0 / 8 / 2
9,659
483
4,448
16,387
4,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 9 / 0
7,919
396
8,480
17,019
12,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 7 / 1
8,116
406
8,133
19,037
17,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ManuRpz29
Chiron
20
16 / 1 / 9
13,763
688
21,084
12,151
4,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 11
12,815
641
12,120
16,051
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
15
1 / 1 / 19
11,146
557
4,916
18,688
20,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 3 / 14
11,092
555
13,697
12,016
4,517
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
nickols30
Da Ji
20
8 / 5 / 9
12,546
627
12,211
17,452
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
98
12
Kills
36
36
Deaths
12
7
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
GawdlyThorn
Cliodhna
5
6
3
1.08
L
Chang'e
HONKERS_1632
Chang'e
3
6
1
0.58
W
Chiron
ManuRpz29
Chiron
16
1
9
20.5
W
8
2
11
6.75
L
Jing Wei
RobinPurves
Jing Wei
0
8
2
0.13
W
Khepri
1
1
19
10.5
W
3
3
14
3.33
L
2
9
0
0.22
W
Da Ji
nickols30
Da Ji
8
5
9
2.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,351
Damage
64,028
86,065
Taken
76,358
47,036
Mitigated
49,604
26,457
Healing
34,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
GawdlyThorn
Cliodhna
12,351
2,166
0
2,506
13,948
4,503
104
2,795
11,018
0
52,585
L
Chang'e
HONKERS_1632
Chang'e
9,939
1,397
2,535
10,101
19,674
7,760
461
6,367
13,253
72,318
0
W
Chiron
ManuRpz29
Chiron
21,084
8,460
1,380
6,840
12,151
4,709
3,717
3,254
8,897
0
120,238
W
12,120
2,248
527
6,768
16,051
11,940
3,446
1,455
14,009
0
84,491
L
Jing Wei
RobinPurves
Jing Wei
4,448
2,349
0
3,798
16,387
4,533
972
2,653
13,682
0
83,825
W
Khepri
4,916
293
3,106
6,066
18,688
20,009
585
7,232
11,316
18,542
0
W
13,697
4,056
0
4,026
12,016
4,517
1,604
4,275
7,741
81,938
0
L
8,480
2,024
0
3,650
17,019
12,292
0
2,365
14,062
0
26,862
W
Da Ji
nickols30
Da Ji
12,211
3,343
0
5,880
17,452
8,429
0
5,485
11,832
0
88,084
L
8,133
1,543
1,033
2,834
19,037
17,948
33
4,433
14,559
29,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
61,362
459
Minions Killed
581
0
Camps Cleared
0
1,701,016
Distance Traveled
1,965,244
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,156
458
91
5
0
324,706
0
L
Chang'e
9,481
474
124
6
0
296,193
0
W
Chiron
13,763
688
181
9
0
404,565
3
W
Mulan
12,815
641
147
7
0
402,449
3
L
Jing Wei
9,659
483
167
8
0
387,704
4
W
Khepri
11,146
557
21
1
0
408,479
1
W
Nu Wa
11,092
555
108
5
0
340,235
6
L
Chaac
7,919
396
47
2
0
322,447
0
W
Da Ji
12,546
627
124
6
0
409,516
0
L
Bacchus
8,116
406
30
2
0
369,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role