Player Matchup

Bellona
Bellona
 
Bellona
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoD NaTHaN TfM
Neith
Level 25
God Stats
8W - 6L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Chiron
Chiron
IWtDA
Chiron
Level 17
God Stats
3W - 1L
1,772 SR
Queue Stats
28W - 19L
1,496 Elo+
Solo
Cupid
Cupid
Wazax6261
Cupid
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Team Averages
Level 20
1,554 SR
1,499 Elo+

VS

Team Averages
Level 8
1,493 SR
1,268 Elo+
Morgan Le Fay
Morgan Le Fay
ILuRa021
Morgan Le Fay
Level 5
God Stats
2W - 1L
1,407 SR
Queue Stats
2W - 4L
1,214 Elo+
Party 1
Ares
Ares
Malamiv
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,132 Elo+
Party 3
Set
Set
McMaker
Set
Level 13
God Stats
7W - 6L
1,695 SR
Queue Stats
71W - 60L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
ZXCDavidoff
Sun Wukong
Level 6
God Stats
2W - 1L
1,692 SR
Queue Stats
2W - 5L
1,172 Elo+
Party 1
The Morrigan
The Morrigan
drakonsmen
The Morrigan
Level 8
God Stats
1W - 0L
1,172 SR
Queue Stats
5W - 5L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 1 / 2
8,161
510
4,001
9,827
10,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
 
Hun Batz
13
2 / 4 / 3
7,909
494
9,483
13,448
5,407
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 1
5,498
344
2,935
7,638
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
IWtDA
Chiron
15
7 / 2 / 0
9,189
574
7,363
11,418
4,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Wazax6261
Cupid
9
1 / 4 / 1
6,458
404
4,776
6,036
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ILuRa021
Morgan Le Fay
12
3 / 4 / 0
7,939
496
5,017
6,538
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Malamiv
Ares
11
0 / 3 / 5
7,318
457
3,054
10,803
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
14
10 / 2 / 2
8,846
553
15,004
11,529
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
ZXCDavidoff
Sun Wukong
11
1 / 3 / 3
7,128
446
4,489
8,545
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
drakonsmen
The Morrigan
13
1 / 2 / 1
7,998
500
3,505
5,359
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
14
Kills
15
17
Deaths
14
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
1
2
5
L
Hun Batz
 
Hun Batz
2
4
3
0.88
L
0
6
1
0.08
W
Morgan Le Fay
ILuRa021
Morgan Le Fay
3
4
0
0.75
L
Chiron
IWtDA
Chiron
7
2
0
3.5
W
Ares
Malamiv
Ares
0
3
5
0.83
W
Set
10
2
2
5.5
L
Cupid
Wazax6261
Cupid
1
4
1
0.38
W
Sun Wukong
ZXCDavidoff
Sun Wukong
1
3
3
0.83
W
The Morrigan
drakonsmen
The Morrigan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,558
Damage
31,069
48,367
Taken
42,774
24,677
Mitigated
23,503
10,160
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,001
1,102
0
1,415
9,827
10,761
832
2,026
7,731
0
45,957
L
Hun Batz
 
Hun Batz
9,483
3,537
0
3,587
13,448
5,407
423
2,843
10,440
0
55,553
L
2,935
524
0
107
7,638
2,693
1,923
1,250
6,344
0
15,639
W
Morgan Le Fay
ILuRa021
Morgan Le Fay
5,017
550
0
373
6,538
1,792
548
0
6,538
24,182
0
L
Chiron
IWtDA
Chiron
7,363
3,253
0
3,820
11,418
4,099
601
3,859
6,710
0
58,290
W
Ares
Malamiv
Ares
3,054
598
0
1,324
10,803
8,798
556
0
10,803
22,265
0
W
Set
15,004
4,796
0
3,710
11,529
6,412
223
0
11,529
0
52,402
L
Cupid
Wazax6261
Cupid
4,776
1,522
441
790
6,036
1,717
1,660
654
5,378
0
23,694
W
Sun Wukong
ZXCDavidoff
Sun Wukong
4,489
730
0
2,189
8,545
3,861
0
0
8,545
0
19,231
W
The Morrigan
drakonsmen
The Morrigan
3,505
560
41
391
5,359
2,640
1,852
0
5,359
34,628
3,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
39,229
374
Minions Killed
288
0
Camps Cleared
0
1,402,882
Distance Traveled
1,442,726
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,161
510
95
6
0
267,849
0
L
Hun Batz
7,909
494
102
6
0
279,794
0
L
Neith
5,498
344
20
1
0
288,381
0
W
Morgan Le Fay
7,939
496
54
3
0
295,336
0
L
Chiron
9,189
574
121
8
0
278,515
5
W
Ares
7,318
457
44
3
0
270,061
0
W
Set
8,846
553
71
4
0
313,925
1
L
Cupid
6,458
404
36
2
0
288,343
0
W
Sun Wukong
7,128
446
38
2
0
297,422
0
W
The Morrigan
7,998
500
81
5
0
265,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role