Player Matchup

Gilgamesh
Gilgamesh
Juvenaldoh13
Gilgamesh
Level 29
God Stats
19W - 20L
1,470 SR
Queue Stats
130W - 155L
1,287 Elo+
Party 1
Osiris
Osiris
Maximus1Prime
Osiris
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 123L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SlightBox0549
Morgan Le Fay
Level 28
God Stats
5W - 7L
1,445 SR
Queue Stats
101W - 120L
1,211 Elo+
Party 1
Team Averages
Level 35
1,472 SR
1,320 Elo+

VS

Team Averages
Level 87
1,323 SR
1,360 Elo+
Cernunnos
Cernunnos
CelticViking732
Cernunnos
Level 69
God Stats
4W - 8L
1,399 SR
Queue Stats
14W - 17L
1,445 Elo+
Solo
Awilix
Awilix
Leaning_0gKush
Awilix
Level 66
God Stats
2W - 13L
1,158 SR
Queue Stats
378W - 550L
1,300 Elo+
Solo
Cthulhu
Cthulhu
Tone913
Cthulhu
Level 126
God Stats
1W - 4L
1,411 SR
Queue Stats
61W - 98L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Juvenaldoh13
Gilgamesh
15
8 / 3 / 7
10,925
728
14,117
16,944
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 0 / 8
10,231
682
10,049
15,797
16,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
SlightBox0549
Morgan Le Fay
13
3 / 5 / 8
9,517
634
8,905
10,814
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CelticViking732
Cernunnos
12
0 / 7 / 6
8,555
570
12,284
13,144
4,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 7 / 1
9,481
632
9,474
13,406
5,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Tone913
Cthulhu
13
3 / 2 / 4
10,023
668
9,931
12,760
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
16
Kills
8
8
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CelticViking732
Cernunnos
0
7
6
0.43
W
Gilgamesh
Juvenaldoh13
Gilgamesh
8
3
7
3.83
L
5
7
1
0.79
W
5
0
8
9
W
Morgan Le Fay
SlightBox0549
Morgan Le Fay
3
5
8
1.4
L
Cthulhu
Tone913
Cthulhu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,071
Damage
31,689
43,555
Taken
39,310
29,298
Mitigated
24,740
9,245
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CelticViking732
Cernunnos
12,284
5,516
327
2,229
13,144
4,067
0
4,146
8,572
0
27,299
W
Gilgamesh
Juvenaldoh13
Gilgamesh
14,117
2,842
0
5,494
16,944
8,776
218
3,734
13,210
0
25,538
L
9,474
2,253
0
868
13,406
5,222
0
3,236
9,904
0
19,957
W
10,049
1,674
0
2,357
15,797
16,519
622
4,365
11,432
9,335
28,749
W
Morgan Le Fay
SlightBox0549
Morgan Le Fay
8,905
1,312
401
993
10,814
4,003
154
2,586
8,228
33,032
0
L
Cthulhu
Tone913
Cthulhu
9,931
626
0
672
12,760
15,451
0
3,915
8,209
33,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
28,059
140
Minions Killed
124
10
Camps Cleared
2
882,282
Distance Traveled
802,946
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,555
570
47
3
0
254,001
1
W
Gilgamesh
10,925
728
31
2
0
315,129
1
L
Awilix
9,481
632
21
1
2
269,050
2
W
Osiris
10,231
682
57
4
5
327,855
1
W
Morgan Le Fay
9,517
634
52
3
5
239,298
0
L
Cthulhu
10,023
668
56
4
0
279,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role