Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FAD14
Baron Samedi
Level 154
God Stats
1W - 1L
1,394 SR
Queue Stats
31W - 24L
1,620 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jmhusky
Ah Muzen Cab
Level 106
God Stats
2W - 0L
1,701 SR
Queue Stats
63W - 37L
1,622 Elo+
Solo
Sun Wukong
Sun Wukong
KonTLorcK
Sun Wukong
Level 106
God Stats
1W - 1L
1,435 SR
Queue Stats
201W - 178L
1,502 Elo+
Solo
Team Averages
Level 126
1,506 SR
1,549 Elo+

VS

Team Averages
Level 146
1,523 SR
1,535 Elo+
Cupid
Cupid
BrutalDeathMetal
Cupid
Level 160
God Stats
2W - 3L
1,452 SR
Queue Stats
798W - 647L
1,487 Elo+
Party 2
Fafnir
Fafnir
HisShadow
Fafnir
Level 148
God Stats
3W - 5L
1,466 SR
Queue Stats
527W - 550L
1,570 Elo+
Party 1
Pele
Pele
IBenevolent
Pele
Level 160
God Stats
1W - 4L
1,467 SR
Queue Stats
75W - 90L
1,494 Elo+
Party 1
Kali
Kali
IrettyNixon
Kali
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 162L
1,543 Elo+
Party 2
Vulcan
Vulcan
Stonesaber
Vulcan
Level 101
God Stats
0W - 1L
1,731 SR
Queue Stats
188W - 173L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 1 / 8
8,703
870
6,021
9,480
9,641
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
 
Ares
11
0 / 1 / 9
7,824
782
3,420
9,578
11,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
FAD14
Baron Samedi
15
1 / 0 / 12
8,318
832
5,910
4,858
3,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Jmhusky
Ah Muzen Cab
15
3 / 1 / 10
8,819
882
9,955
3,438
1,942
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KonTLorcK
Sun Wukong
15
5 / 2 / 6
8,741
874
9,750
10,217
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
6,733
673
5,290
6,553
2,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
HisShadow
Fafnir
12
0 / 3 / 2
6,691
669
1,262
10,339
11,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 1 / 0
8,507
851
7,842
6,614
3,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 4 / 2
6,553
655
3,012
7,938
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Stonesaber
Vulcan
11
0 / 4 / 1
6,367
637
5,475
5,954
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
13
Kills
5
5
Deaths
13
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
8
8
W
Ares
 
Ares
0
1
9
4.5
L
0
1
2
1
W
Baron Samedi
FAD14
Baron Samedi
1
0
12
7
L
Fafnir
HisShadow
Fafnir
0
3
2
0.33
L
5
1
0
5
L
0
4
2
0.25
W
Ah Muzen Cab
Jmhusky
Ah Muzen Cab
3
1
10
8
W
Sun Wukong
KonTLorcK
Sun Wukong
5
2
6
4
L
Vulcan
Stonesaber
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,056
Damage
22,881
37,571
Taken
37,398
33,407
Mitigated
24,267
13,948
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,021
250
2,618
1,896
9,480
9,641
379
1,210
8,270
14,382
0
W
Ares
 
Ares
3,420
67
0
1,188
9,578
11,894
729
1,808
7,770
5,803
0
L
5,290
2,380
4,825
2,870
6,553
2,525
0
2,007
4,319
0
16,699
W
Baron Samedi
FAD14
Baron Samedi
5,910
453
3,951
2,137
4,858
3,035
1,122
1,481
3,377
13,129
0
L
Fafnir
HisShadow
Fafnir
1,262
438
857
3,005
10,339
11,628
0
3,470
6,641
6,237
0
L
7,842
2,917
350
1,639
6,614
3,913
0
3,783
2,735
0
16,461
L
3,012
659
0
887
7,938
3,644
0
3,712
4,038
0
13,063
W
Ah Muzen Cab
Jmhusky
Ah Muzen Cab
9,955
1,930
0
470
3,438
1,942
2,698
154
3,284
0
34,450
W
Sun Wukong
KonTLorcK
Sun Wukong
9,750
1,894
64
1,624
10,217
6,895
326
2,084
8,133
0
16,056
L
Vulcan
Stonesaber
Vulcan
5,475
1,014
387
157
5,954
2,557
0
2,379
3,399
10,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,405
Gold Earned
34,851
125
Minions Killed
101
0
Camps Cleared
0
918,679
Distance Traveled
907,317
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,703
870
11
1
0
172,149
1
W
Ares
7,824
782
3
0
0
109,204
0
L
Cupid
6,733
673
33
3
0
191,531
1
W
Baron Samedi
8,318
832
25
3
0
217,377
1
L
Fafnir
6,691
669
16
2
0
183,690
0
L
Pele
8,507
851
26
3
0
202,482
0
L
Kali
6,553
655
4
0
0
164,103
4
W
Ah Muzen Cab
8,819
882
68
7
0
207,048
3
W
Sun Wukong
8,741
874
18
2
0
212,901
0
L
Vulcan
6,367
637
22
2
0
165,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role