Player Matchup

Jing Wei
Jing Wei
NeanderthalGame
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,314 Elo+
Solo
Neith
Neith
PixelMinioN-DK
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,342 Elo+
Solo
Geb
Geb
Sparten596
Geb
Level 8
God Stats
3W - 7L
1,403 SR
Queue Stats
12W - 20L
1,455 Elo+
Solo
Hun Batz
Hun Batz
Xx ViPErZ0
Hun Batz
Level 29
God Stats
6W - 7L
1,659 SR
Queue Stats
119W - 127L
1,561 Elo+
Solo
Kukulkan
Kukulkan
nicoperinz
Kukulkan
Level 26
God Stats
0W - 2L
1,258 SR
Queue Stats
11W - 11L
1,210 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,376 Elo+

VS

Team Averages
Level 22
1,575 SR
1,361 Elo+
Ymir
Ymir
HCZ s43t4x14
Ymir
Level 26
God Stats
1W - 0L
1,616 SR
Queue Stats
16W - 21L
1,359 Elo+
Solo
Medusa
Medusa
Saisonia
Medusa
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 34L
1,312 Elo+
Solo
Mulan
Mulan
batata-minhoca
Mulan
Level 18
God Stats
4W - 0L
1,839 SR
Queue Stats
10W - 25L
1,209 Elo+
Solo
Thanatos
Thanatos
bennybenessere
Thanatos
Level 29
God Stats
24W - 30L
1,434 SR
Queue Stats
169W - 151L
1,489 Elo+
Solo
Thoth
Thoth
jfz1218
Thoth
Level 21
God Stats
26W - 17L
1,484 SR
Queue Stats
76W - 62L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
1 / 12 / 6
10,842
904
2,089
20,531
5,297
Short Bow

Short Bow

+15%
Attack Speed

18
2 / 5 / 11
11,681
973
15,633
16,481
3,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 7 / 11
11,581
965
7,755
18,929
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
Xx ViPErZ0
Hun Batz
18
16 / 11 / 2
14,659
1,222
25,319
21,665
4,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
nicoperinz
Kukulkan
19
0 / 9 / 16
12,006
1,001
17,017
20,736
5,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 22
12,520
1,043
17,430
23,972
19,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Saisonia
Medusa
20
13 / 4 / 16
14,504
1,209
20,916
14,364
5,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 10 / 14
10,990
916
7,225
17,127
10,139
Thanatos
20
10 / 4 / 16
14,084
1,174
16,589
14,591
5,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
jfz1218
Thoth
20
14 / 1 / 18
14,835
1,236
29,890
10,059
3,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
130
21
Kills
44
44
Deaths
21
46
Assists
86
Player
Kills
Deaths
Assists
KDA
W
5
2
22
8
L
Jing Wei
1
12
6
0.33
L
2
5
11
1.5
W
Medusa
Saisonia
Medusa
13
4
16
5.25
L
2
7
11
1.07
L
Hun Batz
Xx ViPErZ0
Hun Batz
16
11
2
1.55
W
2
10
14
0.9
W
Thanatos
10
4
16
4.5
W
Thoth
jfz1218
Thoth
14
1
18
23
L
Kukulkan
nicoperinz
Kukulkan
0
9
16
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,813
Damage
92,050
98,342
Taken
80,113
26,746
Mitigated
43,889
9,721
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,430
5,153
0
6,267
23,972
19,613
0
4,818
18,590
30,565
0
L
Jing Wei
2,089
2,089
0
0
20,531
5,297
0
8,495
12,036
0
10,013
L
15,633
7,971
0
2,055
16,481
3,717
0
8,971
7,510
0
37,251
W
Medusa
Saisonia
Medusa
20,916
11,353
0
1,699
14,364
5,508
0
6,739
7,625
0
38,463
L
7,755
409
0
246
18,929
7,551
0
10,190
8,739
14,863
0
L
Hun Batz
Xx ViPErZ0
Hun Batz
25,319
12,489
0
5,388
21,665
4,393
0
10,567
11,098
0
31,875
W
7,225
666
0
108
17,127
10,139
0
6,380
10,747
0
12,916
W
Thanatos
16,589
4,964
0
8,265
14,591
5,121
0
3,860
10,568
0
39,026
W
Thoth
jfz1218
Thoth
29,890
955
0
2,509
10,059
3,508
0
2,975
7,084
60,122
0
L
Kukulkan
nicoperinz
Kukulkan
17,017
4,276
0
2,032
20,736
5,788
0
9,097
11,639
57,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,769
Gold Earned
66,933
167
Minions Killed
196
8
Camps Cleared
6
924,653
Distance Traveled
1,120,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,520
1,043
24
2
1
205,953
0
L
Jing Wei
10,842
904
14
1
5
146,800
0
L
Neith
11,681
973
35
3
0
191,586
0
W
Medusa
14,504
1,209
40
3
1
236,262
0
L
Geb
11,581
965
6
1
1
259,442
0
L
Hun Batz
14,659
1,222
20
2
1
147,282
0
W
Mulan
10,990
916
7
1
0
177,871
0
W
Thanatos
14,084
1,174
53
4
3
242,588
0
W
Thoth
14,835
1,236
72
6
1
257,828
0
L
Kukulkan
12,006
1,001
92
8
1
179,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role