Player Matchup

Achilles
Achilles
Hezbona
Achilles
Level 24
God Stats
30W - 37L
1,447 SR
Queue Stats
258W - 311L
1,270 Elo+
Solo
Ra
Ra
Pkung
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 20L
1,577 Elo+
Solo
Sol
Sol
atomic03
Sol
Level 21
God Stats
55W - 66L
1,512 SR
Queue Stats
95W - 109L
1,392 Elo+
Solo
Neith
Neith
jackyhighrollaz
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
juju-6924
Susano
Level 5
God Stats
2W - 4L
1,250 SR
Queue Stats
5W - 6L
1,311 Elo+
Solo
Team Averages
Level 13
1,442 SR
1,410 Elo+

VS

Team Averages
Level 20
1,536 SR
1,458 Elo+
Neith
Neith
M0813
Neith
Level 18
God Stats
26W - 30L
1,501 SR
Queue Stats
61W - 49L
1,470 Elo+
Solo
Susano
Susano
SoapReals
Susano
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Vulcan
Vulcan
al_qadhi89
Vulcan
Level 25
God Stats
33W - 22L
1,527 SR
Queue Stats
106W - 105L
1,366 Elo+
Solo
Geb
Geb
taco__boy12345
Geb
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,277 Elo+
Solo
Cthulhu
Cthulhu
whraftbuble007
Cthulhu
Level 29
God Stats
14W - 4L
1,654 SR
Queue Stats
18W - 15L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hezbona
Achilles
16
1 / 10 / 5
9,500
864
10,127
25,495
12,816
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
16
3 / 13 / 2
10,335
940
10,164
19,187
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 5 / 3
12,194
1,109
16,873
18,935
7,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 5 / 3
9,286
844
5,671
12,146
3,937
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Susano
juju-6924
Susano
16
1 / 15 / 5
9,858
896
6,366
21,448
7,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
M0813
Neith
18
11 / 3 / 10
12,064
1,097
14,296
10,878
4,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
SoapReals
Susano
18
5 / 5 / 11
10,274
934
6,349
8,249
3,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
al_qadhi89
Vulcan
20
14 / 0 / 22
13,928
1,266
37,401
8,810
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 1 / 19
11,526
1,048
8,917
12,514
11,131
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 1 / 23
13,675
1,243
22,271
14,565
15,644
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
133
10
Kills
48
48
Deaths
10
18
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Achilles
Hezbona
Achilles
1
10
5
0.35
W
Neith
M0813
Neith
11
3
10
5.33
L
Ra
3
13
2
0.31
W
Susano
SoapReals
Susano
5
5
11
2.1
W
Vulcan
al_qadhi89
Vulcan
14
0
22
25
L
4
5
3
1.1
L
1
5
3
0.5
L
Susano
juju-6924
Susano
1
15
5
0.23
W
6
1
19
15.5
W
12
1
23
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,201
Damage
89,234
97,211
Taken
55,016
37,485
Mitigated
39,497
10,895
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Hezbona
Achilles
10,127
4,528
0
633
25,495
12,816
0
17,532
7,963
0
19,707
W
Neith
M0813
Neith
14,296
6,459
0
711
10,878
4,625
0
6,640
4,238
0
39,407
L
Ra
10,164
752
453
1,062
19,187
6,114
0
15,845
3,342
42,271
0
W
Susano
SoapReals
Susano
6,349
1,134
0
0
8,249
3,856
0
3,405
4,844
0
10,228
W
Vulcan
al_qadhi89
Vulcan
37,401
19,989
0
1,496
8,810
4,241
0
3,047
5,763
64,733
0
L
16,873
8,608
0
7,054
18,935
7,354
0
10,613
8,322
53,295
0
L
5,671
3,065
0
1,603
12,146
3,937
0
10,829
1,317
0
16,225
L
Susano
juju-6924
Susano
6,366
860
0
90
21,448
7,264
0
13,770
7,678
0
22,877
W
8,917
1,311
542
601
12,514
11,131
0
6,688
5,826
19,631
0
W
22,271
1,236
275
3,010
14,565
15,644
0
7,257
7,308
37,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,173
Gold Earned
61,467
200
Minions Killed
192
10
Camps Cleared
5
873,618
Distance Traveled
1,079,889
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,500
864
16
1
2
201,532
0
W
Neith
12,064
1,097
58
5
3
191,313
0
L
Ra
10,335
940
76
7
0
186,909
1
W
Susano
10,274
934
14
1
0
136,709
0
W
Vulcan
13,928
1,266
58
5
2
257,288
0
L
Sol
12,194
1,109
63
6
7
176,554
0
L
Neith
9,286
844
19
2
0
139,645
4
L
Susano
9,858
896
26
2
1
168,978
0
W
Geb
11,526
1,048
23
2
0
238,286
2
W
Cthulhu
13,675
1,243
39
4
0
256,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role