Player Matchup

Cliodhna
Cliodhna
BrOWn_ToWN_CuRRy
Cliodhna
Level 16
God Stats
9W - 11L
1,424 SR
Queue Stats
69W - 80L
1,271 Elo+
Solo
Terra
Terra
JAG_Kaname_Who
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 176L
1,332 Elo+
Solo
Izanami
Izanami
PretaxDrake4358
Izanami
Level 3
God Stats
0W - 4L
1,245 SR
Queue Stats
0W - 4L
1,123 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlimeMafia4x
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
sheer-holmium4
Sun Wukong
Level 4
God Stats
3W - 8L
1,500 SR
Queue Stats
3W - 10L
1,034 Elo+
Solo
Team Averages
Level 9
1,434 SR
1,252 Elo+

VS

Team Averages
Level 7
1,557 SR
1,543 Elo+
Ymir
Ymir
Clip6138
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Rglbm
Vulcan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,825 Elo+
Solo
Bellona
Bellona
Tenshi2306
Bellona
Level 24
God Stats
3W - 0L
1,786 SR
Queue Stats
15W - 11L
1,390 Elo+
Solo
Neith
Neith
immortal_sleigh1
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
iranmilitery
Izanami
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,640
553
5,828
8,426
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 7 / 0
5,150
429
1,568
10,823
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
4 / 5 / 1
5,505
459
4,887
10,370
2,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
SlimeMafia4x
Cu Chulainn
2
0 / 3 / 1
4,003
334
478
2,316
692
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
sheer-holmium4
Sun Wukong
6
0 / 10 / 2
4,673
389
1,625
9,079
3,231
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 2 / 1
5,016
418
437
1,764
518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
Rglbm
Vulcan
14
10 / 0 / 2
8,758
730
9,671
4,450
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Tenshi2306
Bellona
11
3 / 1 / 0
6,978
582
2,928
6,782
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 2 / 9
7,374
615
3,997
4,544
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
iranmilitery
Izanami
12
12 / 4 / 7
8,373
698
12,144
8,239
2,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
29
30
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Ymir
0
2
1
0.25
L
1
7
0
0.14
L
4
5
1
0.9
W
Vulcan
Rglbm
Vulcan
10
0
2
11
L
Cu Chulainn
SlimeMafia4x
Cu Chulainn
0
3
1
0.17
W
Bellona
Tenshi2306
Bellona
3
1
0
3
W
4
2
9
4.25
W
Izanami
iranmilitery
Izanami
12
4
7
3.88
L
Sun Wukong
sheer-holmium4
Sun Wukong
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,386
Damage
29,177
41,014
Taken
25,779
15,275
Mitigated
9,099
2,845
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,828
589
0
1,582
8,426
2,761
34
405
8,021
0
35,386
W
Ymir
437
252
0
53
1,764
518
0
38
1,726
1,716
0
L
1,568
762
0
697
10,823
6,281
482
2,882
7,847
11,824
0
L
4,887
2,921
0
500
10,370
2,310
0
2,719
7,549
0
13,894
W
Vulcan
Rglbm
Vulcan
9,671
4,890
79
1,581
4,450
1,582
3,218
117
4,333
59,283
0
L
Cu Chulainn
SlimeMafia4x
Cu Chulainn
478
183
0
0
2,316
692
0
898
1,352
0
2,849
W
Bellona
Tenshi2306
Bellona
2,928
1,774
0
2,063
6,782
2,971
210
0
6,782
0
24,022
W
3,997
1,770
0
686
4,544
1,604
2,666
215
4,329
0
17,535
W
Izanami
iranmilitery
Izanami
12,144
10,134
0
1,249
8,239
2,424
2,231
1,198
7,041
0
40,303
L
Sun Wukong
sheer-holmium4
Sun Wukong
1,625
312
0
66
9,079
3,231
0
2,882
6,137
0
9,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,971
Gold Earned
36,499
123
Minions Killed
279
0
Camps Cleared
0
857,972
Distance Traveled
958,277
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,640
553
69
6
0
243,422
1
W
Ymir
5,016
418
4
0
0
75,854
0
L
Terra
5,150
429
18
2
0
177,266
0
L
Izanami
5,505
459
14
1
0
214,427
0
W
Vulcan
8,758
730
106
9
0
242,266
3
L
Cu Chulainn
4,003
334
2
0
0
54,682
0
W
Bellona
6,978
582
66
6
0
196,801
0
W
Neith
7,374
615
40
3
0
223,254
1
W
Izanami
8,373
698
63
5
0
220,102
0
L
Sun Wukong
4,673
389
20
2
0
168,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role