Player Matchup

Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FANGYouTube
Serqet
Level 13
God Stats
4W - 5L
1,256 SR
Queue Stats
33W - 30L
1,371 Elo+
Solo
Bellona
Bellona
Ghosty1313
Bellona
Level 24
God Stats
2W - 3L
1,567 SR
Queue Stats
32W - 34L
1,392 Elo+
Solo
Cupid
Cupid
Waragasm
Cupid
Level 26
God Stats
5W - 3L
1,558 SR
Queue Stats
11W - 11L
1,412 Elo+
Solo
Poseidon
Poseidon
meczek
Poseidon
Level 16
God Stats
5W - 3L
1,827 SR
Queue Stats
154W - 200L
1,326 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,400 Elo+

VS

Team Averages
Level 7
1,536 SR
1,306 Elo+
Neith
Neith
LightKlara
Neith
Level 4
God Stats
1W - 3L
1,650 SR
Queue Stats
2W - 5L
1,432 Elo+
Solo
Olorun
Olorun
MaCamSugi
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,115 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PepePopoCheck
Tsukuyomi
Level 16
God Stats
5W - 2L
1,808 SR
Queue Stats
78W - 65L
1,463 Elo+
Party 1
Medusa
Medusa
PhantomReaperIDk
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,474 Elo+
Solo
Ra
Ra
RFDem0n
Ra
Level 6
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 5L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
10 / 4 / 16
13,053
1,305
13,430
8,550
2,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
19
7 / 1 / 24
12,203
1,220
15,951
13,845
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ghosty1313
Bellona
17
2 / 6 / 11
9,703
970
4,489
15,544
14,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Waragasm
Cupid
19
21 / 2 / 15
14,623
1,462
16,681
11,029
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
meczek
Poseidon
19
7 / 6 / 22
11,940
1,194
19,285
13,367
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 8 / 10
9,396
940
9,288
13,376
4,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
MaCamSugi
Olorun
16
3 / 15 / 8
10,658
1,066
11,789
22,130
7,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
PepePopoCheck
Tsukuyomi
17
9 / 10 / 6
12,200
1,220
23,427
18,823
6,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 7 / 6
9,294
929
2,732
11,768
3,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 7 / 6
11,127
1,113
11,722
11,546
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
55
47
Kills
19
19
Deaths
47
88
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
4
16
4.5
W
Serqet
7
1
24
19
W
Bellona
Ghosty1313
Bellona
2
6
11
1.25
L
Neith
0
8
10
0.63
L
Olorun
MaCamSugi
Olorun
3
15
8
0.47
L
Tsukuyomi
PepePopoCheck
Tsukuyomi
9
10
6
1.2
L
1
7
6
0.57
L
6
7
6
1.29
W
Cupid
Waragasm
Cupid
21
2
15
14.25
W
Poseidon
meczek
Poseidon
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,836
Damage
58,958
62,335
Taken
77,643
35,398
Mitigated
26,162
12,553
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,430
6,285
0
2,009
8,550
2,924
0
2,541
6,009
0
48,324
W
Serqet
15,951
2,966
0
1,390
13,845
10,099
0
5,358
8,487
136
23,659
W
Bellona
Ghosty1313
Bellona
4,489
1,076
0
1,690
15,544
14,540
0
6,115
9,429
0
13,174
L
Neith
9,288
3,762
0
459
13,376
4,770
0
3,565
9,685
0
23,479
L
Olorun
MaCamSugi
Olorun
11,789
5,795
358
2,398
22,130
7,572
0
3,027
18,272
21,048
0
L
Tsukuyomi
PepePopoCheck
Tsukuyomi
23,427
5,044
0
112
18,823
6,408
0
4,109
14,199
0
37,979
L
2,732
1,894
0
0
11,768
3,800
0
4,410
6,602
0
13,278
L
11,722
391
1,583
730
11,546
3,612
0
4,310
6,870
38,070
0
W
Cupid
Waragasm
Cupid
16,681
10,015
1,369
4,919
11,029
3,971
0
3,589
7,440
0
33,552
W
Poseidon
meczek
Poseidon
19,285
3,787
96
1,080
13,367
3,864
0
5,908
7,459
44,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,522
Gold Earned
52,675
208
Minions Killed
163
15
Camps Cleared
3
875,473
Distance Traveled
911,351
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,053
1,305
57
6
11
166,324
0
W
Serqet
12,203
1,220
16
2
1
229,794
1
W
Bellona
9,703
970
26
3
0
166,279
0
L
Neith
9,396
940
25
3
0
162,457
0
L
Olorun
10,658
1,066
18
2
1
161,501
0
L
Tsukuyomi
12,200
1,220
31
3
0
215,879
0
L
Medusa
9,294
929
28
3
1
188,174
0
L
Ra
11,127
1,113
61
6
1
183,340
0
W
Cupid
14,623
1,462
44
4
1
168,960
1
W
Poseidon
11,940
1,194
65
7
2
144,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role