Player Matchup

Jormungandr
Jormungandr
DEATH_ARCANA_666
Jormungandr
Level 4
God Stats
0W - 4L
1,134 SR
Queue Stats
7W - 16L
1,111 Elo+
Party 2
Medusa
Medusa
INCUBUS_6669
Medusa
Level 7
God Stats
5W - 12L
1,203 SR
Queue Stats
9W - 22L
1,155 Elo+
Party 2
Hel
Hel
KiaranTodd
Hel
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,667 Elo+
Solo
Mulan
Mulan
KingJobar
Mulan
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 28L
1,316 Elo+
Solo
Cthulhu
Cthulhu
T2K_RECKLESS
Cthulhu
Level 8
God Stats
3W - 6L
1,308 SR
Queue Stats
7W - 16L
1,155 Elo+
Party 2
Team Averages
Level 9
1,329 SR
1,281 Elo+

VS

Team Averages
Level 23
1,507 SR
1,411 Elo+
Xbalanque
Xbalanque
BREWER117
Xbalanque
Level 23
God Stats
10W - 8L
1,718 SR
Queue Stats
10W - 8L
1,593 Elo+
Solo
Skadi
Skadi
Neo Humanoid
Skadi
Level 29
God Stats
6W - 5L
1,484 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Heimdallr
Heimdallr
STHpush
Heimdallr
Level 23
God Stats
47W - 44L
1,493 SR
Queue Stats
155W - 190L
1,376 Elo+
Party 1
Pele
Pele
kidee_kat
Pele
Level 23
God Stats
28W - 49L
1,326 SR
Queue Stats
269W - 333L
1,335 Elo+
Party 1
Camazotz
Camazotz
slavcheg17
Camazotz
Level 17
God Stats
2W - 2L
1,515 SR
Queue Stats
54W - 60L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEATH_ARCANA_666
Jormungandr
19
6 / 6 / 2
13,083
451
12,956
23,508
11,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
5 / 11 / 1
11,577
399
16,238
21,086
7,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 11 / 2
10,713
369
7,175
21,885
7,309
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
KingJobar
Mulan
20
5 / 10 / 3
13,253
457
26,420
33,314
37,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
T2K_RECKLESS
Cthulhu
16
0 / 14 / 4
10,017
345
12,510
34,243
31,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BREWER117
Xbalanque
20
10 / 6 / 16
16,081
555
31,005
24,617
9,858
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 4 / 9
14,671
506
23,621
16,940
7,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
STHpush
Heimdallr
20
16 / 2 / 8
14,883
513
23,921
25,245
10,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
20
4 / 2 / 15
14,605
504
16,559
22,625
9,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Camazotz
slavcheg17
Camazotz
20
13 / 5 / 13
14,587
503
15,500
26,685
10,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
113
17
Kills
52
52
Deaths
19
12
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BREWER117
Xbalanque
10
6
16
3
L
Jormungandr
DEATH_ARCANA_666
Jormungandr
6
6
2
1.17
L
Medusa
5
11
1
0.5
L
1
11
2
0.18
L
Mulan
KingJobar
Mulan
5
10
3
0.65
W
9
4
9
3.38
W
Heimdallr
STHpush
Heimdallr
16
2
8
10
L
Cthulhu
T2K_RECKLESS
Cthulhu
0
14
4
0.14
W
Pele
4
2
15
5.75
W
Camazotz
slavcheg17
Camazotz
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,299
Damage
110,606
134,036
Taken
116,112
94,035
Mitigated
47,939
20,799
Healing
43,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BREWER117
Xbalanque
31,005
22,215
802
6,434
24,617
9,858
1,989
5,250
18,572
0
135,023
L
Jormungandr
DEATH_ARCANA_666
Jormungandr
12,956
1,953
0
2,703
23,508
11,192
47
0
23,508
73,880
0
L
Medusa
16,238
7,129
0
3,567
21,086
7,264
614
0
21,086
0
64,000
L
7,175
923
0
2,652
21,885
7,309
264
0
21,885
50,375
0
L
Mulan
KingJobar
Mulan
26,420
1,306
0
8,924
33,314
37,062
1,096
0
33,314
21,115
50,735
W
23,621
9,622
0
5,256
16,940
7,237
4,919
6,052
10,349
0
98,671
W
Heimdallr
STHpush
Heimdallr
23,921
9,901
953
10,495
25,245
10,179
7,078
12,417
11,964
0
84,621
L
Cthulhu
T2K_RECKLESS
Cthulhu
12,510
1,336
35
2,918
34,243
31,208
155
0
34,242
42,834
0
W
Pele
16,559
2,029
0
9,722
22,625
9,873
98
5,662
16,326
0
120,955
W
Camazotz
slavcheg17
Camazotz
15,500
3,031
0
9,735
26,685
10,792
3,691
7,613
18,233
0
87,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,643
Gold Earned
74,827
425
Minions Killed
739
0
Camps Cleared
0
2,453,503
Distance Traveled
2,674,485
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,081
555
180
6
0
456,370
0
L
Jormungandr
13,083
451
87
3
0
477,536
2
L
Medusa
11,577
399
78
3
0
424,805
0
L
Hel
10,713
369
83
3
0
488,439
1
L
Mulan
13,253
457
126
4
0
520,544
0
W
Skadi
14,671
506
147
5
0
456,377
0
W
Heimdallr
14,883
513
130
4
0
604,621
0
L
Cthulhu
10,017
345
51
2
0
542,179
0
W
Pele
14,605
504
181
6
0
606,765
0
W
Camazotz
14,587
503
101
3
0
550,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role