Player Matchup

Bacchus
Bacchus
ChillStillMillz_
Bacchus
Level 125
God Stats
80W - 131L
1,423 SR
Queue Stats
255W - 352L
1,372 Elo+
Solo
Neith
Neith
Gop x8096
Neith
Level 146
God Stats
89W - 96L
1,462 SR
Queue Stats
176W - 226L
1,407 Elo+
Solo
Baba Yaga
Baba Yaga
RicksJymBagshf55
Baba Yaga
Level 128
God Stats
0W - 1L
1,532 SR
Queue Stats
27W - 25L
1,436 Elo+
Solo
Team Averages
Level 133
1,473 SR
1,405 Elo+

VS

Team Averages
Level 103
1,489 SR
1,350 Elo+
Chang'e
Chang'e
HankNasty14
Chang'e
Level 49
God Stats
12W - 14L
1,379 SR
Queue Stats
236W - 331L
1,310 Elo+
Solo
Nike
Nike
Soulsorahari
Nike
Level 106
God Stats
1W - 0L
1,214 SR
Queue Stats
8W - 16L
1,266 Elo+
Party 1
Anhur
Anhur
TrueKingViper
Anhur
Level 155
God Stats
4W - 1L
1,874 SR
Queue Stats
146W - 119L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
8,327
694
5,036
8,921
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Gop x8096
Neith
12
1 / 2 / 3
7,954
663
8,726
6,344
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
12
4 / 3 / 2
8,340
695
11,203
9,540
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HankNasty14
Chang'e
12
2 / 2 / 5
8,214
685
7,031
10,226
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 4
7,664
639
4,111
12,527
9,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 3
8,794
733
9,539
11,596
4,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
6
Kills
8
8
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Neith
Gop x8096
Neith
1
2
3
1.25
W
Chang'e
HankNasty14
Chang'e
2
2
5
2.25
L
Baba Yaga
4
3
2
1.67
W
1
2
4
1.5
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
20,681
24,805
Taken
34,349
10,050
Mitigated
16,803
4,339
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,036
144
46
1,347
8,921
5,161
0
3,919
5,002
16,695
0
L
Neith
Gop x8096
Neith
8,726
2,611
138
857
6,344
1,693
894
1,161
5,183
0
32,583
W
Chang'e
HankNasty14
Chang'e
7,031
515
1,777
2,920
10,226
3,551
518
5,562
4,664
21,877
0
L
Baba Yaga
11,203
829
0
1,951
9,540
3,196
98
2,548
6,992
31,729
0
W
4,111
141
395
1,634
12,527
9,098
235
5,964
6,563
0
15,554
W
9,539
5,016
0
1,334
11,596
4,154
712
5,041
6,555
0
29,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
24,672
132
Minions Killed
116
5
Camps Cleared
4
617,481
Distance Traveled
674,510
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,327
694
19
2
1
189,970
3
L
Neith
7,954
663
65
5
0
217,660
4
W
Chang'e
8,214
685
46
4
1
228,419
4
L
Baba Yaga
8,340
695
48
4
4
209,851
4
W
Nike
7,664
639
26
2
1
242,039
0
W
Anhur
8,794
733
44
4
2
204,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role