Player Matchup

Nemesis
Nemesis
CrispyWispy
Nemesis
Level 5
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Kooldude65
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
КотБалу
Hou Yi
Level 89
God Stats
3W - 1L
1,563 SR
Queue Stats
91W - 99L
1,487 Elo+
Solo
Team Averages
Level 52
1,581 SR
1,476 Elo+

VS

Team Averages
Level 29
1,500 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Pattix7
King Arthur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrispyWispy
Nemesis
9
0 / 8 / 3
7,107
547
2,192
14,923
3,098
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Kooldude65
Tiamat
9
0 / 10 / 3
7,169
551
3,914
12,823
6,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 7 / 0
8,362
643
9,888
12,791
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
20 / 0 / 5
11,461
882
24,888
12,722
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
 
Chang'e
15
5 / 0 / 15
9,974
767
8,909
9,341
8,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Pattix7
King Arthur
11
0 / 4 / 15
8,607
662
1,617
8,807
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
25
25
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
20
0
5
22.5
W
Chang'e
 
Chang'e
5
0
15
12.5
L
Nemesis
CrispyWispy
Nemesis
0
8
3
0.19
L
Tiamat
Kooldude65
Tiamat
0
10
3
0.15
W
King Arthur
Pattix7
King Arthur
0
4
15
1.88
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,994
Damage
35,414
40,537
Taken
30,870
12,211
Mitigated
23,931
2,276
Healing
19,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
24,888
7,973
0
13,344
12,722
7,166
115
1,383
11,339
0
46,492
W
Chang'e
 
Chang'e
8,909
1,376
1,372
4,330
9,341
8,889
1,461
1,322
8,019
36,696
0
L
Nemesis
CrispyWispy
Nemesis
2,192
618
0
408
14,923
3,098
0
3,462
11,377
0
12,517
L
Tiamat
Kooldude65
Tiamat
3,914
652
53
1,342
12,823
6,265
0
2,576
10,056
11,425
0
W
King Arthur
Pattix7
King Arthur
1,617
386
0
874
8,807
7,876
72
2,257
6,550
0
17,927
L
9,888
6,480
49
424
12,791
2,848
0
3,477
9,236
0
31,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,638
Gold Earned
30,042
101
Minions Killed
138
2
Camps Cleared
8
631,856
Distance Traveled
752,430
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,461
882
43
3
5
313,347
1
W
Chang'e
9,974
767
69
5
1
263,396
5
L
Nemesis
7,107
547
21
2
2
209,889
0
L
Tiamat
7,169
551
13
1
0
207,430
2
W
King Arthur
8,607
662
26
2
2
175,687
2
L
Hou Yi
8,362
643
67
5
0
214,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role