Player Matchup

Izanami
Izanami
DeranKida
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,260 Elo+
Solo
Anhur
Anhur
Firumox123
Anhur
Level 29
God Stats
3W - 2L
1,322 SR
Queue Stats
231W - 219L
1,482 Elo+
Solo
Ra
Ra
IONDH
Ra
Level 29
God Stats
3W - 2L
1,960 SR
Queue Stats
132W - 115L
1,598 Elo+
Solo
Sobek
Sobek
emil69jegosu
Sobek
Level 12
God Stats
2W - 4L
1,317 SR
Queue Stats
12W - 19L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
ГусьНейрон
Sun Wukong
Level 29
God Stats
41W - 26L
1,598 SR
Queue Stats
55W - 47L
1,570 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,438 Elo+

VS

Team Averages
Level 14
1,500 SR
1,317 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ILuRa021
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,126 Elo+
Party 1
Pele
Pele
ZXCDavidoff
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,086 Elo+
Party 1
Sol
Sol
archersito
Sol
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 23L
1,823 Elo+
Solo
Ra
Ra
locko6634
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeranKida
Izanami
5
1 / 0 / 1
3,603
601
627
1,361
231
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
6
0 / 1 / 0
3,696
616
787
2,741
562
Heavy Mace

Heavy Mace

+30
Physical Power

Ra
9
3 / 0 / 0
4,933
822
2,337
2,400
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 2
4,070
678
605
3,671
1,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
5 / 0 / 1
4,862
810
4,213
5,200
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 2 / 0
3,702
617
1,606
5,255
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ILuRa021
Artemis
4
0 / 3 / 0
2,917
486
1,904
2,716
530
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 3 / 0
2,891
482
1,012
3,572
649
Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,517
586
1,610
2,160
589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,634
439
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
1
1
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Izanami
DeranKida
Izanami
1
0
1
1.5
W
Anhur
0
1
0
0
L
Artemis
ILuRa021
Artemis
0
3
0
0
W
Ra
3
0
0
3
L
0
3
0
0
L
0
1
1
0.5
W
0
0
2
1
L
0
0
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,569
Damage
6,132
15,373
Taken
13,703
5,624
Mitigated
3,367
7,348
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,606
509
0
2,116
5,255
1,599
0
2,312
2,943
0
15,383
W
Izanami
DeranKida
Izanami
627
495
0
334
1,361
231
682
0
1,361
0
9,598
W
Anhur
787
620
0
933
2,741
562
538
490
2,251
0
17,011
L
Artemis
ILuRa021
Artemis
1,904
1,399
0
141
2,716
530
0
0
2,521
0
5,466
W
Ra
2,337
748
0
1,273
2,400
624
0
40
2,360
23,105
0
L
1,012
308
0
985
3,572
649
0
0
3,252
0
4,463
L
1,610
691
0
626
2,160
589
0
630
1,530
11,910
1,722
W
605
105
0
2,146
3,671
1,757
119
893
2,778
5,905
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,213
722
0
2,662
5,200
2,450
0
0
5,200
0
17,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,164
Gold Earned
15,661
151
Minions Killed
67
0
Camps Cleared
0
573,465
Distance Traveled
456,308
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,702
617
31
5
0
109,381
1
W
Izanami
3,603
601
20
3
0
123,874
1
W
Anhur
3,696
616
35
6
0
89,245
2
L
Artemis
2,917
486
7
1
0
124,716
0
W
Ra
4,933
822
49
8
0
119,581
1
L
Pele
2,891
482
3
1
0
110,552
0
L
Sol
3,517
586
26
4
0
111,659
2
W
Sobek
4,070
678
14
2
0
120,436
1
L
Ra
2,634
439
0
0
0
0
0
W
Sun Wukong
4,862
810
33
6
0
120,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role