Player Matchup

Chaac
Chaac
CaptKeni
Chaac
Level 45
God Stats
4W - 1L
1,628 SR
Queue Stats
52W - 37L
1,629 Elo+
Party 1
Sol
Sol
Cmrnn
Sol
Level 160
God Stats
10W - 3L
1,653 SR
Queue Stats
107W - 84L
1,641 Elo+
Party 1
Fenrir
Fenrir
Jamxie
Fenrir
Level 122
God Stats
14W - 5L
1,689 SR
Queue Stats
158W - 131L
1,635 Elo+
Party 1
Team Averages
Level 109
1,657 SR
1,635 Elo+

VS

Team Averages
Level 143
1,580 SR
1,627 Elo+
Ra
Ra
Alpheaus
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,564 Elo+
Solo
Ullr
Ullr
EventualFish415
Ullr
Level 157
God Stats
2W - 3L
1,548 SR
Queue Stats
219W - 172L
1,628 Elo+
Party 2
Cabrakan
Cabrakan
Milkmen2085
Cabrakan
Level 147
God Stats
7W - 3L
1,692 SR
Queue Stats
124W - 70L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CaptKeni
Chaac
16
2 / 0 / 8
11,728
586
7,347
9,252
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sol
Cmrnn
Sol
18
6 / 1 / 5
12,920
646
17,387
14,696
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Jamxie
Fenrir
16
3 / 2 / 5
11,845
592
10,307
17,828
14,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
10,681
534
7,929
12,054
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
1 / 3 / 2
10,755
538
12,332
12,089
4,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Milkmen2085
Cabrakan
14
1 / 4 / 2
10,654
533
8,998
14,748
8,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Chaac
CaptKeni
Chaac
2
0
8
6
W
Sol
Cmrnn
Sol
6
1
5
8.5
L
1
3
2
0.67
W
Fenrir
Jamxie
Fenrir
3
2
5
2.75
L
Cabrakan
Milkmen2085
Cabrakan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,041
Damage
29,259
41,776
Taken
38,891
26,643
Mitigated
20,066
17,893
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,929
672
2,966
3,560
12,054
6,712
0
6,413
5,340
49,493
0
W
Chaac
CaptKeni
Chaac
7,347
481
0
3,661
9,252
7,022
169
4,513
4,600
4,112
22,022
W
Sol
Cmrnn
Sol
17,387
2,811
361
9,613
14,696
5,055
2,175
4,950
9,650
82,618
0
L
12,332
3,444
0
1,036
12,089
4,797
0
4,884
6,931
0
37,972
W
Fenrir
Jamxie
Fenrir
10,307
1,972
0
4,258
17,828
14,566
438
8,854
8,581
0
41,896
L
Cabrakan
Milkmen2085
Cabrakan
8,998
885
0
1,512
14,748
8,557
0
7,263
7,139
19,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
32,090
233
Minions Killed
202
14
Camps Cleared
4
1,159,937
Distance Traveled
976,932
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,681
534
91
5
1
347,273
4
W
Chaac
11,728
586
50
3
1
392,360
0
W
Sol
12,920
646
126
6
10
377,947
4
L
Ullr
10,755
538
86
4
0
330,195
5
W
Fenrir
11,845
592
57
3
3
389,630
3
L
Cabrakan
10,654
533
25
1
3
299,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role