Player Matchup

Ra
Ra
Akeηo
Ra
Level 29
God Stats
5W - 2L
1,774 SR
Queue Stats
93W - 87L
1,544 Elo+
Party 2
Ymir
Ymir
Bronze4life101
Ymir
Level 29
God Stats
5W - 4L
1,896 SR
Queue Stats
85W - 80L
1,519 Elo+
Party 2
Ares
Ares
Selebritis
Ares
Level 18
God Stats
2W - 2L
1,646 SR
Queue Stats
30W - 38L
1,462 Elo+
Party 3
Izanami
Izanami
T1ssue
Izanami
Level 6
God Stats
3W - 1L
1,412 SR
Queue Stats
10W - 5L
1,445 Elo+
Solo
Fenrir
Fenrir
xXDelusionXx
Fenrir
Level 18
God Stats
6W - 8L
1,484 SR
Queue Stats
34W - 45L
1,437 Elo+
Party 3
Team Averages
Level 20
1,643 SR
1,482 Elo+

VS

Team Averages
Level 23
1,445 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
Boblennonien
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
84W - 75L
1,558 Elo+
Party 1
Kali
Kali
Flerbau
Kali
Level 23
God Stats
1W - 3L
1,308 SR
Queue Stats
72W - 79L
1,468 Elo+
Solo
Hachiman
Hachiman
M7mdShaRK
Hachiman
Level 27
God Stats
3W - 8L
1,402 SR
Queue Stats
128W - 103L
1,511 Elo+
Solo
King Arthur
King Arthur
Torvyx
King Arthur
Level 7
God Stats
0W - 2L
1,243 SR
Queue Stats
8W - 18L
1,326 Elo+
Solo
Khepri
Khepri
Trackses
Khepri
Level 29
God Stats
6W - 7L
1,544 SR
Queue Stats
80W - 76L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
9 / 1 / 1
8,764
730
9,917
11,211
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
5,674
473
1,013
7,837
4,322
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 1
6,476
540
5,135
7,522
6,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
T1ssue
Izanami
10
0 / 5 / 0
6,099
508
1,180
6,709
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
10
2 / 0 / 2
6,104
509
2,158
5,502
3,168
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boblennonien
Morgan Le Fay
9
0 / 6 / 1
5,486
457
5,895
7,506
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
Flerbau
Kali
10
3 / 3 / 0
6,514
543
4,272
8,612
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
M7mdShaRK
Hachiman
12
4 / 1 / 0
6,904
575
6,222
4,577
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Torvyx
King Arthur
11
1 / 3 / 0
5,914
493
2,008
8,460
3,410
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Trackses
Khepri
7
0 / 0 / 1
4,800
400
1,098
2,877
1,924
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
13
Kills
8
8
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
9
1
1
9.5
L
Morgan Le Fay
Boblennonien
Morgan Le Fay
0
6
1
0.08
W
0
1
3
1.5
L
Kali
Flerbau
Kali
3
3
0
1
L
Hachiman
M7mdShaRK
Hachiman
4
1
0
4
W
2
1
1
2.5
W
Izanami
T1ssue
Izanami
0
5
0
0
L
King Arthur
Torvyx
King Arthur
1
3
0
0.33
L
Khepri
Trackses
Khepri
0
0
1
0.5
W
Fenrir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
19,495
38,781
Taken
32,032
18,988
Mitigated
12,326
10,063
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
9,917
717
684
5,388
11,211
4,054
339
4,833
6,378
55,984
0
L
Morgan Le Fay
Boblennonien
Morgan Le Fay
5,895
542
0
510
7,506
2,660
188
5,137
2,047
26,651
0
W
1,013
203
0
2,230
7,837
4,322
312
1,496
6,341
16,407
0
L
Kali
Flerbau
Kali
4,272
1,938
0
3,733
8,612
2,858
0
3,135
5,357
0
31,479
L
Hachiman
M7mdShaRK
Hachiman
6,222
3,809
0
1,635
4,577
1,474
0
1,807
2,730
0
46,878
W
5,135
596
0
581
7,522
6,344
380
0
7,522
24,526
0
W
Izanami
T1ssue
Izanami
1,180
807
0
438
6,709
1,100
926
60
6,649
0
36,554
L
King Arthur
Torvyx
King Arthur
2,008
483
0
2,394
8,460
3,410
0
4,347
3,498
0
19,387
L
Khepri
Trackses
Khepri
1,098
164
0
250
2,877
1,924
0
671
2,178
10,743
0
W
Fenrir
2,158
499
0
742
5,502
3,168
0
604
4,898
0
26,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
29,618
318
Minions Killed
248
0
Camps Cleared
0
1,108,814
Distance Traveled
1,089,806
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,764
730
120
10
0
253,096
0
L
Morgan Le Fay
5,486
457
44
4
0
204,188
1
W
Ymir
5,674
473
27
2
0
197,108
5
L
Kali
6,514
543
64
5
0
234,622
3
L
Hachiman
6,904
575
79
7
0
214,768
1
W
Ares
6,476
540
38
3
0
220,534
0
W
Izanami
6,099
508
83
7
0
202,599
3
L
King Arthur
5,914
493
42
4
0
252,630
0
L
Khepri
4,800
400
19
2
0
183,598
3
W
Fenrir
6,104
509
50
4
0
235,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role