Player Matchup

Bellona
Bellona
Conqdadd1ee
Bellona
Level 29
God Stats
15W - 12L
1,579 SR
Queue Stats
115W - 99L
1,545 Elo+
Solo
Bastet
Bastet
DondePollo
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 17L
1,738 Elo+
Solo
Olorun
Olorun
GammaPhoton
Olorun
Level 25
God Stats
0W - 2L
1,268 SR
Queue Stats
6W - 6L
1,458 Elo+
Solo
Fenrir
Fenrir
bas-cul21
Fenrir
Level 13
God Stats
3W - 8L
1,680 SR
Queue Stats
23W - 38L
1,474 Elo+
Solo
Aphrodite
Aphrodite
xGiganoGravidonx
Aphrodite
Level 17
God Stats
1W - 3L
1,390 SR
Queue Stats
41W - 50L
1,438 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,531 Elo+

VS

Team Averages
Level 26
1,505 SR
1,487 Elo+
Xbalanque
Xbalanque
JDOTA_99
Xbalanque
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 12L
1,533 Elo+
Solo
Tiamat
Tiamat
JonSnow424
Tiamat
Level 28
God Stats
8W - 10L
1,558 SR
Queue Stats
24W - 28L
1,306 Elo+
Solo
Ao Kuang
Ao Kuang
Phious_
Ao Kuang
Level 29
God Stats
9W - 9L
1,348 SR
Queue Stats
105W - 113L
1,466 Elo+
Solo
Aphrodite
Aphrodite
SALLYTHEiCON
Aphrodite
Level 27
God Stats
4W - 7L
1,422 SR
Queue Stats
75W - 83L
1,452 Elo+
Solo
Izanami
Izanami
hellmode160
Izanami
Level 17
God Stats
1W - 1L
1,698 SR
Queue Stats
37W - 22L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Conqdadd1ee
Bellona
10
5 / 1 / 0
5,878
534
5,744
10,006
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
DondePollo
Bastet
9
1 / 6 / 0
5,413
492
4,112
9,973
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
0 / 5 / 2
5,493
499
2,879
6,430
1,778
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
bas-cul21
Fenrir
8
1 / 4 / 0
5,103
464
508
5,765
1,442
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
8
0 / 1 / 3
5,540
504
2,564
4,987
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JDOTA_99
Xbalanque
9
1 / 2 / 2
5,472
497
4,420
5,202
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
JonSnow424
Tiamat
10
1 / 1 / 4
5,937
540
2,473
3,800
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Phious_
Ao Kuang
12
8 / 2 / 3
7,138
649
6,436
7,914
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
SALLYTHEiCON
Aphrodite
9
0 / 2 / 3
5,060
460
5,281
7,778
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
hellmode160
Izanami
14
7 / 0 / 1
8,423
766
7,101
4,858
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
17
17
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Conqdadd1ee
Bellona
5
1
0
5
L
Bastet
DondePollo
Bastet
1
6
0
0.17
L
Olorun
0
5
2
0.2
W
Xbalanque
JDOTA_99
Xbalanque
1
2
2
1
W
Tiamat
JonSnow424
Tiamat
1
1
4
3
W
Ao Kuang
Phious_
Ao Kuang
8
2
3
4.75
W
Aphrodite
SALLYTHEiCON
Aphrodite
0
2
3
0.75
L
Fenrir
bas-cul21
Fenrir
1
4
0
0.25
W
Izanami
hellmode160
Izanami
7
0
1
7.5
L
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
25,711
37,161
Taken
29,552
14,591
Mitigated
9,903
13,204
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Conqdadd1ee
Bellona
5,744
1,612
0
3,865
10,006
5,168
330
3,518
6,488
0
30,797
L
Bastet
DondePollo
Bastet
4,112
1,127
0
2,678
9,973
2,485
0
3,265
6,684
0
27,482
L
Olorun
2,879
1,349
351
960
6,430
1,778
980
1,695
4,529
20,499
0
W
Xbalanque
JDOTA_99
Xbalanque
4,420
1,144
0
908
5,202
1,006
0
933
4,269
0
26,168
W
Tiamat
JonSnow424
Tiamat
2,473
176
0
402
3,800
1,809
677
1,024
2,776
23,414
0
W
Ao Kuang
Phious_
Ao Kuang
6,436
1,448
0
3,327
7,914
2,520
0
815
7,099
30,230
0
W
Aphrodite
SALLYTHEiCON
Aphrodite
5,281
933
1,316
4,223
7,778
2,937
0
2,370
5,408
18,036
2,158
L
Fenrir
bas-cul21
Fenrir
508
214
0
854
5,765
1,442
0
2,983
2,712
0
7,111
W
Izanami
hellmode160
Izanami
7,101
3,813
0
3,738
4,858
1,631
0
301
4,557
0
70,782
L
Aphrodite
2,564
577
1,721
2,775
4,987
3,718
78
2,009
2,978
18,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
32,030
213
Minions Killed
372
0
Camps Cleared
0
1,024,157
Distance Traveled
1,047,950
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,878
534
64
6
0
232,652
2
L
Bastet
5,413
492
60
5
0
232,683
0
L
Olorun
5,493
499
45
4
0
186,667
0
W
Xbalanque
5,472
497
60
5
0
206,549
3
W
Tiamat
5,937
540
55
5
0
203,024
0
W
Ao Kuang
7,138
649
59
5
0
245,095
3
W
Aphrodite
5,060
460
22
2
0
190,180
0
L
Fenrir
5,103
464
10
1
0
161,929
3
W
Izanami
8,423
766
176
16
0
203,102
5
L
Aphrodite
5,540
504
34
3
0
210,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role