Player Matchup

Cliodhna
Cliodhna
Burty9403
Cliodhna
Level 62
God Stats
2W - 2L
1,524 SR
Queue Stats
150W - 138L
1,543 Elo+
Party 3
Nox
Nox
TeamAvatar99
Nox
Level 91
God Stats
6W - 7L
1,461 SR
Queue Stats
472W - 442L
1,494 Elo+
Party 2
Charybdis
Charybdis
TwoLoliGFs
Charybdis
Level 66
God Stats
52W - 41L
1,554 SR
Queue Stats
292W - 306L
1,470 Elo+
Party 2
Tyr
Tyr
vahjhyna202
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
x8ulletx
Cthulhu
Level 26
God Stats
1W - 3L
1,312 SR
Queue Stats
43W - 52L
1,385 Elo+
Party 2
Team Averages
Level 53
1,470 SR
1,485 Elo+

VS

Team Averages
Level 62
1,700 SR
1,533 Elo+
Baron Samedi
Baron Samedi
JoFinesse
Baron Samedi
Level 104
God Stats
27W - 37L
1,409 SR
Queue Stats
204W - 234L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
Premosan
Gilgamesh
Level 29
God Stats
13W - 7L
1,640 SR
Queue Stats
98W - 73L
1,571 Elo+
Party 1
Cliodhna
Cliodhna
SolaireOfEarth
Cliodhna
Level 83
God Stats
6W - 8L
1,650 SR
Queue Stats
93W - 66L
1,572 Elo+
Party 1
Odin
Odin
TotallyDrunkRN
Odin
Level 29
God Stats
9W - 1L
1,835 SR
Queue Stats
82W - 59L
1,578 Elo+
Party 1
Sol
Sol
ZaccDaSnacc
Sol
Level 64
God Stats
10W - 3L
1,966 SR
Queue Stats
32W - 26L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Burty9403
Cliodhna
9
1 / 2 / 2
5,413
541
4,050
5,332
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 1
6,240
624
6,599
4,535
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
TwoLoliGFs
Charybdis
6
0 / 5 / 1
4,285
429
2,495
7,410
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 0
5,083
508
2,894
5,736
4,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
x8ulletx
Cthulhu
6
0 / 4 / 1
4,122
412
1,803
7,248
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JoFinesse
Baron Samedi
8
0 / 3 / 2
4,678
468
2,134
6,388
2,233
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Premosan
Gilgamesh
11
5 / 1 / 3
6,539
654
5,498
9,485
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
9
2 / 0 / 4
5,621
562
3,141
6,233
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
5 / 2 / 3
5,778
578
4,347
5,837
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 0 / 2
5,814
581
5,169
4,247
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
16
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Burty9403
Cliodhna
1
2
2
1
W
Baron Samedi
JoFinesse
Baron Samedi
0
3
2
0.33
W
Gilgamesh
Premosan
Gilgamesh
5
1
3
6.5
W
Cliodhna
2
0
4
4
L
4
1
1
4.5
W
5
2
3
3.25
L
Charybdis
TwoLoliGFs
Charybdis
0
5
1
0.1
W
4
0
2
5
L
1
4
0
0.25
L
Cthulhu
x8ulletx
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
20,289
30,261
Taken
32,190
12,745
Mitigated
12,659
4,487
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Burty9403
Cliodhna
4,050
626
0
242
5,332
1,447
0
910
4,422
0
26,436
W
Baron Samedi
JoFinesse
Baron Samedi
2,134
180
352
1,627
6,388
2,233
0
3,343
2,813
19,940
0
W
Gilgamesh
Premosan
Gilgamesh
5,498
1,682
0
4,021
9,485
4,498
97
796
8,597
0
28,121
W
Cliodhna
3,141
0
0
3,534
6,233
1,804
0
908
5,155
0
27,603
L
6,599
848
0
1,162
4,535
1,529
0
1,014
3,521
29,397
0
W
4,347
1,379
0
1,981
5,837
2,827
0
2,238
3,381
0
15,942
L
Charybdis
TwoLoliGFs
Charybdis
2,495
1,382
0
1,458
7,410
1,681
0
2,310
5,100
0
17,825
W
5,169
2,458
0
1,923
4,247
1,297
670
329
3,842
25,793
3,835
L
2,894
520
0
1,295
5,736
4,695
0
0
5,736
0
21,592
L
Cthulhu
x8ulletx
Cthulhu
1,803
229
0
330
7,248
3,393
0
2,561
4,687
10,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,143
Gold Earned
28,430
214
Minions Killed
223
0
Camps Cleared
0
915,576
Distance Traveled
947,415
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,413
541
58
6
0
218,938
4
W
Baron Samedi
4,678
468
30
3
0
171,489
8
W
Gilgamesh
6,539
654
52
5
0
196,875
4
W
Cliodhna
5,621
562
61
6
0
238,724
3
L
Nox
6,240
624
66
7
0
195,079
4
W
Odin
5,778
578
16
2
0
158,357
1
L
Charybdis
4,285
429
36
4
0
157,442
2
W
Sol
5,814
581
64
6
0
181,970
0
L
Tyr
5,083
508
36
4
0
185,404
0
L
Cthulhu
4,122
412
18
2
0
158,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role