Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dunge0nMaster0
Hachiman
Level 18
God Stats
5W - 8L
1,205 SR
Queue Stats
19W - 18L
1,345 Elo+
Party 2
Olorun
Olorun
Pwnlyfanz
Olorun
Level 27
God Stats
4W - 2L
1,713 SR
Queue Stats
77W - 64L
1,592 Elo+
Solo
Khepri
Khepri
gomoseksual
Khepri
Level 24
God Stats
14W - 14L
1,518 SR
Queue Stats
32W - 35L
1,367 Elo+
Party 2
Achilles
Achilles
vovanchec
Achilles
Level 27
God Stats
1W - 0L
1,207 SR
Queue Stats
35W - 45L
1,389 Elo+
Party 2
Team Averages
Level 25
1,429 SR
1,439 Elo+

VS

Team Averages
Level 19
1,593 SR
1,460 Elo+
Cliodhna
Cliodhna
Dood444
Cliodhna
Level 23
God Stats
17W - 17L
1,604 SR
Queue Stats
34W - 47L
1,272 Elo+
Party 1
Achilles
Achilles
MMXXV
Achilles
Level 18
God Stats
26W - 26L
1,630 SR
Queue Stats
37W - 37L
1,609 Elo+
Solo
Odin
Odin
SugarElf8888
Odin
Level 29
God Stats
47W - 41L
1,639 SR
Queue Stats
89W - 75L
1,592 Elo+
Solo
Tiamat
Tiamat
TheBadSquare89
Tiamat
Level 22
God Stats
16W - 20L
1,400 SR
Queue Stats
36W - 43L
1,330 Elo+
Party 1
Ymir
Ymir
薛定谔的网名
Ymir
Level 4
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 3 / 4
12,106
576
17,059
16,276
6,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
0 / 7 / 0
9,376
446
2,447
14,108
3,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Pwnlyfanz
Olorun
20
8 / 0 / 2
14,323
682
12,531
13,859
6,427
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
15
2 / 2 / 8
11,853
564
1,861
8,320
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
vovanchec
Achilles
14
2 / 2 / 4
10,098
481
5,576
11,675
8,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dood444
Cliodhna
16
7 / 7 / 2
10,047
478
13,726
16,254
8,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
MMXXV
Achilles
3
0 / 2 / 1
5,773
275
672
1,850
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

18
7 / 3 / 3
11,346
540
18,042
16,791
12,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 6 / 2
7,925
377
5,108
15,806
7,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
5,460
260
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
18
Kills
14
14
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
4
2.67
L
Cliodhna
Dood444
Cliodhna
7
7
2
1.14
W
Hachiman
0
7
0
0
L
Achilles
MMXXV
Achilles
0
2
1
0.25
W
Olorun
Pwnlyfanz
Olorun
8
0
2
9
L
7
3
3
2.83
L
0
6
2
0.17
W
Khepri
2
2
8
3
W
Achilles
vovanchec
Achilles
2
2
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,474
Damage
37,548
64,238
Taken
50,701
35,242
Mitigated
29,110
27,574
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,059
5,573
183
9,013
16,276
6,661
1,895
1,833
14,443
92,571
9,448
L
Cliodhna
Dood444
Cliodhna
13,726
1,218
0
4,058
16,254
8,569
279
9,171
7,083
0
60,607
W
Hachiman
2,447
1,371
0
3,530
14,108
3,559
1,163
266
13,842
0
37,049
L
Achilles
MMXXV
Achilles
672
110
0
349
1,850
580
0
1,046
804
0
3,477
W
Olorun
Pwnlyfanz
Olorun
12,531
10,807
430
10,871
13,859
6,427
12,833
1,712
12,147
140,385
0
L
18,042
4,748
0
0
16,791
12,488
1,305
8,308
8,483
0
73,937
L
5,108
370
0
5,640
15,806
7,473
100
12,072
3,734
39,867
0
W
Khepri
1,861
137
0
684
8,320
10,204
624
778
7,542
20,162
0
W
Achilles
vovanchec
Achilles
5,576
1,225
0
2,863
11,675
8,391
0
651
11,024
2,320
26,121
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,756
Gold Earned
40,551
537
Minions Killed
294
0
Camps Cleared
0
1,877,492
Distance Traveled
1,154,910
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,106
576
171
8
0
350,764
2
L
Cliodhna
10,047
478
91
4
0
377,843
0
W
Hachiman
9,376
446
71
3
0
346,974
0
L
Achilles
5,773
275
5
0
0
38,061
0
W
Olorun
14,323
682
207
10
0
357,555
2
L
Odin
11,346
540
143
7
0
381,660
1
L
Tiamat
7,925
377
55
3
0
357,346
0
W
Khepri
11,853
564
47
2
0
383,500
0
W
Achilles
10,098
481
41
2
0
438,699
0
L
Ymir
5,460
260
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role