Player Matchup

Medusa
Medusa
Egor1707
Medusa
Level 22
God Stats
3W - 7L
1,500 SR
Queue Stats
90W - 123L
1,388 Elo+
Party 1
Neith
Neith
FragmeNtaryHappY
Neith
Level 8
God Stats
3W - 3L
1,491 SR
Queue Stats
5W - 6L
1,390 Elo+
Solo
Heimdallr
Heimdallr
Marat1212
Heimdallr
Level 25
God Stats
22W - 18L
1,485 SR
Queue Stats
184W - 216L
1,393 Elo+
Party 1
Cabrakan
Cabrakan
RazkareN
Cabrakan
Level 10
God Stats
1W - 1L
1,664 SR
Queue Stats
22W - 17L
1,488 Elo+
Solo
The Morrigan
The Morrigan
Yukihira3692
The Morrigan
Level 29
God Stats
0W - 1L
1,728 SR
Queue Stats
146W - 157L
1,487 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,429 Elo+

VS

Team Averages
Level 14
1,480 SR
1,415 Elo+
Da Ji
Da Ji
Cepe6po0388
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,364 Elo+
Solo
Chaac
Chaac
Lill StoFF
Chaac
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 53L
1,323 Elo+
Solo
Olorun
Olorun
SuperWorm624
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,323 Elo+
Solo
Izanami
Izanami
XLucielX
Izanami
Level 4
God Stats
2W - 0L
1,735 SR
Queue Stats
3W - 1L
1,613 Elo+
Solo
Zeus
Zeus
soIonary
Zeus
Level 26
God Stats
1W - 4L
1,163 SR
Queue Stats
41W - 44L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Egor1707
Medusa
14
5 / 6 / 4
9,687
484
7,626
12,552
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 8 / 3
10,318
516
10,600
13,334
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Marat1212
Heimdallr
14
7 / 4 / 11
10,279
514
9,713
10,394
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RazkareN
Cabrakan
14
8 / 5 / 9
10,055
503
10,856
16,225
19,887
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Yukihira3692
The Morrigan
16
4 / 7 / 5
9,902
495
11,120
14,674
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
10,151
508
9,268
16,368
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
16
7 / 6 / 6
10,061
503
12,817
20,919
12,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
13
1 / 13 / 5
8,239
412
3,755
14,424
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
XLucielX
Izanami
15
2 / 4 / 11
9,820
491
6,491
12,678
3,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
19
16 / 2 / 3
12,739
637
18,249
10,177
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
63
29
Kills
30
30
Deaths
30
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
Medusa
Egor1707
Medusa
5
6
4
1.17
L
5
8
3
0.81
W
Chaac
7
6
6
1.67
L
Heimdallr
Marat1212
Heimdallr
7
4
11
3.13
L
Cabrakan
RazkareN
Cabrakan
8
5
9
2.5
W
Olorun
1
13
5
0.27
W
Izanami
XLucielX
Izanami
2
4
11
1.88
L
The Morrigan
Yukihira3692
The Morrigan
4
7
5
0.93
W
Zeus
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,915
Damage
50,580
67,179
Taken
74,566
41,295
Mitigated
30,102
15,992
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,268
2,112
108
4,832
16,368
6,188
0
2,061
14,307
0
58,464
L
Medusa
Egor1707
Medusa
7,626
2,992
0
3,496
12,552
5,018
2,702
4,044
8,508
0
49,450
L
10,600
5,357
0
2,547
13,334
6,158
3,183
4,537
8,797
0
53,603
W
Chaac
12,817
2,188
0
7,174
20,919
12,933
0
6,061
14,858
2,951
57,914
L
Heimdallr
Marat1212
Heimdallr
9,713
4,152
0
2,880
10,394
4,062
2,181
4,328
6,066
0
49,062
L
Cabrakan
RazkareN
Cabrakan
10,856
1,216
0
2,797
16,225
19,887
491
6,307
9,918
46,824
0
W
Olorun
3,755
735
148
1,788
14,424
4,495
216
7,053
7,371
23,358
2,614
W
Izanami
XLucielX
Izanami
6,491
3,913
0
1,700
12,678
3,065
0
3,187
9,488
0
61,764
L
The Morrigan
Yukihira3692
The Morrigan
11,120
1,847
0
4,272
14,674
6,170
0
3,568
11,106
62,599
1,005
W
Zeus
18,249
2,273
147
3,613
10,177
3,421
1,012
2,609
7,568
88,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,241
Gold Earned
51,010
449
Minions Killed
458
0
Camps Cleared
0
1,586,435
Distance Traveled
1,789,505
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,151
508
89
4
0
312,759
3
L
Medusa
9,687
484
98
5
0
320,918
0
L
Neith
10,318
516
108
5
0
316,726
0
W
Chaac
10,061
503
73
4
0
374,836
2
L
Heimdallr
10,279
514
91
5
0
351,621
6
L
Cabrakan
10,055
503
55
3
0
313,529
3
W
Olorun
8,239
412
42
2
0
344,414
0
W
Izanami
9,820
491
114
6
0
403,518
0
L
The Morrigan
9,902
495
97
5
0
283,641
0
W
Zeus
12,739
637
140
7
0
353,978
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role