Player Matchup

Cliodhna
Cliodhna
HellMr
Cliodhna
Level 68
God Stats
2W - 3L
1,337 SR
Queue Stats
72W - 122L
1,333 Elo+
Party 1
Tiamat
Tiamat
Thib74
Tiamat
Level 108
God Stats
15W - 20L
1,490 SR
Queue Stats
243W - 255L
1,522 Elo+
Solo
Chaac
Chaac
nekit2439
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 47L
1,396 Elo+
Party 1
Team Averages
Level 73
1,442 SR
1,417 Elo+

VS

Team Averages
Level 95
1,463 SR
1,411 Elo+
Zeus
Zeus
Arthanan
Zeus
Level 75
God Stats
1W - 2L
1,422 SR
Queue Stats
24W - 28L
1,405 Elo+
Solo
Geb
Geb
manto97man
Geb
Level 87
God Stats
18W - 21L
1,626 SR
Queue Stats
180W - 222L
1,454 Elo+
Solo
Ne Zha
Ne Zha
Кonfuciу
Ne Zha
Level 122
God Stats
9W - 10L
1,342 SR
Queue Stats
170W - 210L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HellMr
Cliodhna
14
7 / 2 / 4
10,014
715
9,529
6,772
2,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Thib74
Tiamat
14
4 / 3 / 6
9,559
683
8,606
9,271
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
nekit2439
Chaac
12
1 / 1 / 10
9,497
678
4,298
9,847
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 4 / 5
8,517
608
8,760
6,753
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 6
8,576
613
5,941
12,704
11,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Кonfuciу
Ne Zha
13
5 / 5 / 1
9,540
681
8,148
9,542
3,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
6
6
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
4
5
0.88
W
Cliodhna
HellMr
Cliodhna
7
2
4
4.5
W
Tiamat
Thib74
Tiamat
4
3
6
2.33
L
0
3
6
1
W
Chaac
nekit2439
Chaac
1
1
10
6
L
Ne Zha
Кonfuciу
Ne Zha
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,433
Damage
22,849
25,890
Taken
28,999
16,865
Mitigated
17,536
6,923
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,760
740
0
231
6,753
2,185
178
3,035
3,602
31,821
0
W
Cliodhna
HellMr
Cliodhna
9,529
1,114
0
232
6,772
2,298
703
4,017
2,755
0
20,944
W
Tiamat
Thib74
Tiamat
8,606
852
0
1,382
9,271
5,992
671
5,043
4,228
36,280
0
L
5,941
837
140
1,382
12,704
11,543
0
3,146
9,242
25,549
0
W
Chaac
nekit2439
Chaac
4,298
890
0
5,309
9,847
8,575
254
6,217
3,630
0
13,348
L
Ne Zha
Кonfuciу
Ne Zha
8,148
1,467
0
793
9,542
3,808
0
2,476
6,854
0
28,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
26,633
135
Minions Killed
153
6
Camps Cleared
6
732,790
Distance Traveled
703,012
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,517
608
71
5
2
232,583
4
W
Cliodhna
10,014
715
33
2
0
253,467
5
W
Tiamat
9,559
683
82
6
5
233,643
4
L
Geb
8,576
613
44
3
0
236,916
1
W
Chaac
9,497
678
20
1
1
245,680
3
L
Ne Zha
9,540
681
38
3
4
233,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role