Player Matchup

Neith
Neith
CLASSYNINJA1
Neith
Level 17
God Stats
13W - 22L
1,378 SR
Queue Stats
21W - 33L
1,268 Elo+
Party 1
Arachne
Arachne
MyBestNeverLess
Arachne
Level 58
God Stats
6W - 5L
1,769 SR
Queue Stats
119W - 155L
1,330 Elo+
Party 1
Ah Puch
Ah Puch
SonofTyrr
Ah Puch
Level 57
God Stats
3W - 1L
1,777 SR
Queue Stats
181W - 205L
1,369 Elo+
Party 1
Mulan
Mulan
warisbeautiful
Mulan
Level 59
God Stats
28W - 29L
1,392 SR
Queue Stats
201W - 225L
1,377 Elo+
Party 1
Cerberus
Cerberus
wlnfootball
Cerberus
Level 28
God Stats
18W - 18L
1,449 SR
Queue Stats
104W - 125L
1,305 Elo+
Party 1
Team Averages
Level 44
1,553 SR
1,330 Elo+

VS

Team Averages
Level 48
1,498 SR
1,362 Elo+
Morgan Le Fay
Morgan Le Fay
BoxTega
Morgan Le Fay
Level 46
God Stats
1W - 1L
1,615 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
LxrdBastion
Gilgamesh
Level 21
God Stats
2W - 4L
1,339 SR
Queue Stats
16W - 32L
1,294 Elo+
Party 2
Ao Kuang
Ao Kuang
LxrdReign
Ao Kuang
Level 79
God Stats
8W - 4L
1,447 SR
Queue Stats
44W - 56L
1,378 Elo+
Party 2
Anhur
Anhur
Quolos_
Anhur
Level 51
God Stats
2W - 2L
1,674 SR
Queue Stats
142W - 189L
1,379 Elo+
Solo
Chaac
Chaac
johnRocks7
Chaac
Level 43
God Stats
11W - 20L
1,416 SR
Queue Stats
131W - 175L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,639
449
1,321
4,512
1,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
17 / 1 / 4
10,567
622
17,210
11,503
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
SonofTyrr
Ah Puch
14
4 / 4 / 6
8,855
521
8,525
10,981
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 4
10,525
619
12,698
10,635
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
wlnfootball
Cerberus
12
1 / 0 / 5
7,903
465
2,164
12,135
5,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoxTega
Morgan Le Fay
12
0 / 8 / 3
7,321
431
5,936
14,281
7,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
LxrdBastion
Gilgamesh
11
0 / 3 / 1
6,096
359
3,205
8,377
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
LxrdReign
Ao Kuang
14
6 / 8 / 1
8,647
509
10,904
17,288
11,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Quolos_
Anhur
15
1 / 2 / 1
8,801
518
2,930
8,621
3,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
12
1 / 6 / 1
7,606
447
5,085
13,303
6,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
27
Kills
8
8
Deaths
27
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BoxTega
Morgan Le Fay
0
8
3
0.19
W
0
1
1
0.5
L
Gilgamesh
LxrdBastion
Gilgamesh
0
3
1
0.17
L
Ao Kuang
LxrdReign
Ao Kuang
6
8
1
0.81
W
17
1
4
19
L
Anhur
Quolos_
Anhur
1
2
1
0.75
W
Ah Puch
SonofTyrr
Ah Puch
4
4
6
1.75
L
Chaac
1
6
1
0.25
W
5
2
4
3.5
W
Cerberus
wlnfootball
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
28,060
49,766
Taken
61,870
24,717
Mitigated
36,447
19,461
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BoxTega
Morgan Le Fay
5,936
290
0
2,546
14,281
7,611
0
5,347
8,474
32,206
0
W
1,321
384
0
860
4,512
1,171
1,560
96
4,251
0
37,906
L
Gilgamesh
LxrdBastion
Gilgamesh
3,205
521
0
505
8,377
7,351
108
1,773
6,604
0
21,125
L
Ao Kuang
LxrdReign
Ao Kuang
10,904
3,651
0
5,302
17,288
11,477
0
2,376
14,762
39,580
13,373
W
17,210
13,587
0
3,117
11,503
6,667
172
4,493
6,802
0
57,804
L
Anhur
Quolos_
Anhur
2,930
1,350
0
1,870
8,621
3,036
0
355
8,266
0
68,576
W
Ah Puch
SonofTyrr
Ah Puch
8,525
272
0
3,936
10,981
3,830
405
8,207
2,568
40,350
0
L
Chaac
5,085
526
0
3,452
13,303
6,972
0
377
12,890
2,013
33,964
W
12,698
2,015
0
6,669
10,635
7,656
0
2,342
8,251
0
68,419
W
Cerberus
wlnfootball
Cerberus
2,164
188
1,088
3,791
12,135
5,393
0
477
11,280
33,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,489
Gold Earned
38,471
426
Minions Killed
378
0
Camps Cleared
0
1,581,252
Distance Traveled
1,537,270
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,321
431
51
3
0
291,862
5
W
Neith
7,639
449
87
5
0
278,298
0
L
Gilgamesh
6,096
359
32
2
0
334,123
0
L
Ao Kuang
8,647
509
83
5
0
302,905
2
W
Arachne
10,567
622
72
4
0
400,333
0
L
Anhur
8,801
518
135
8
0
285,200
2
W
Ah Puch
8,855
521
75
4
0
288,000
1
L
Chaac
7,606
447
77
5
0
323,180
3
W
Mulan
10,525
619
141
8
0
317,837
1
W
Cerberus
7,903
465
51
3
0
296,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role