Player Matchup

Loki
Loki
Blapslap
Loki
Level 123
God Stats
6W - 8L
1,444 SR
Queue Stats
47W - 53L
1,400 Elo+
Solo
Guan Yu
Guan Yu
FriskiestTiger
Guan Yu
Level 28
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Raijin
Raijin
Mellowarthur
Raijin
Level 86
God Stats
0W - 1L
1,809 SR
Queue Stats
103W - 83L
1,516 Elo+
Party 3
Agni
Agni
W0N01
Agni
Level 45
God Stats
0W - 1L
1,695 SR
Queue Stats
14W - 11L
1,509 Elo+
Party 3
Neith
Neith
fain-dinosaur6
Neith
Level 55
God Stats
1W - 3L
1,391 SR
Queue Stats
1W - 6L
1,162 Elo+
Party 1
Team Averages
Level 67
1,554 SR
1,362 Elo+

VS

Team Averages
Level 114
1,678 SR
1,531 Elo+
Ne Zha
Ne Zha
Inmisericors
Ne Zha
Level 159
God Stats
23W - 10L
1,668 SR
Queue Stats
180W - 132L
1,605 Elo+
Party 2
Gilgamesh
Gilgamesh
Ki11aKl0wN13
Gilgamesh
Level 149
God Stats
80W - 65L
1,601 SR
Queue Stats
244W - 215L
1,529 Elo+
Party 2
Sol
Sol
RogueRoyale_TV
Sol
Level 81
God Stats
3W - 3L
1,549 SR
Queue Stats
14W - 20L
1,399 Elo+
Solo
Ares
Ares
SyphonKiller
Ares
Level 28
God Stats
5W - 2L
1,888 SR
Queue Stats
48W - 55L
1,476 Elo+
Party 2
Scylla
Scylla
jebilicious
Scylla
Level 153
God Stats
69W - 39L
1,686 SR
Queue Stats
80W - 48L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 6 / 7
8,366
837
7,634
8,852
3,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 9 / 4
6,253
625
4,071
13,220
6,394
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
13
1 / 6 / 7
7,491
749
8,895
9,899
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
W0N01
Agni
15
5 / 7 / 1
9,642
964
7,314
9,730
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 2
7,478
748
7,498
10,478
3,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
9 / 4 / 9
10,437
1,044
10,084
9,974
4,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Ki11aKl0wN13
Gilgamesh
14
2 / 2 / 16
8,997
900
7,340
9,070
8,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
9 / 4 / 5
10,327
1,033
11,228
9,941
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 8
8,978
898
4,000
11,515
13,007
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
16
11 / 1 / 9
10,800
1,080
12,918
7,923
3,183
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
11
Kills
35
35
Deaths
11
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Loki
3
6
7
1.08
L
0
9
4
0.22
W
Ne Zha
9
4
9
3.38
W
Gilgamesh
Ki11aKl0wN13
Gilgamesh
2
2
16
5
L
Raijin
1
6
7
0.75
W
9
4
5
2.88
W
4
0
8
8
L
Agni
W0N01
Agni
5
7
1
0.79
L
2
7
2
0.43
W
Scylla
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,412
Damage
45,570
52,179
Taken
48,423
20,524
Mitigated
33,969
3,419
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,634
767
0
268
8,852
3,220
0
4,276
4,576
0
18,278
L
4,071
674
85
532
13,220
6,394
0
7,337
5,883
0
7,053
W
Ne Zha
10,084
1,791
0
2,615
9,974
4,489
1,500
2,683
7,287
0
30,091
W
Gilgamesh
Ki11aKl0wN13
Gilgamesh
7,340
2,055
0
480
9,070
8,914
932
3,714
5,356
0
14,924
L
Raijin
8,895
667
0
0
9,899
3,617
0
4,540
5,359
27,730
0
W
11,228
4,870
56
2,586
9,941
4,376
3,120
4,707
5,133
29,571
1,934
W
4,000
454
0
256
11,515
13,007
119
3,539
7,976
9,384
0
L
Agni
W0N01
Agni
7,314
772
0
424
9,730
3,368
0
5,360
4,370
20,500
0
L
7,498
4,413
348
1,762
10,478
3,925
0
5,593
4,885
0
21,938
W
Scylla
12,918
1,109
0
544
7,923
3,183
1,497
1,680
6,243
33,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
49,539
152
Minions Killed
202
4
Camps Cleared
7
741,170
Distance Traveled
933,983
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,366
837
27
3
0
164,092
0
L
Guan Yu
6,253
625
7
1
0
152,891
0
W
Ne Zha
10,437
1,044
48
5
2
193,198
0
W
Gilgamesh
8,997
900
19
2
0
191,256
6
L
Raijin
7,491
749
40
4
1
151,175
1
W
Sol
10,327
1,033
62
6
3
176,824
0
W
Ares
8,978
898
8
1
1
176,300
0
L
Agni
9,642
964
29
3
1
154,002
0
L
Neith
7,478
748
49
5
2
119,010
1
W
Scylla
10,800
1,080
65
7
1
196,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role