Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Lucky48
Thanatos
Level 111
God Stats
1W - 1L
1,288 SR
Queue Stats
12W - 10L
1,570 Elo+
Solo
Anhur
Anhur
ParalaXuS
Anhur
Level 85
God Stats
3W - 2L
1,380 SR
Queue Stats
38W - 28L
1,442 Elo+
Solo
The Morrigan
The Morrigan
Spangslev
The Morrigan
Level 127
God Stats
1W - 1L
1,317 SR
Queue Stats
56W - 66L
1,496 Elo+
Solo
Cthulhu
Cthulhu
ViKingDV
Cthulhu
Level 151
God Stats
2W - 1L
1,562 SR
Queue Stats
47W - 50L
1,497 Elo+
Solo
Team Averages
Level 116
1,409 SR
1,501 Elo+

VS

Team Averages
Level 80
1,419 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Astharot62
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 112L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Domin2TOR
Nu Wa
Level 75
God Stats
0W - 4L
1,326 SR
Queue Stats
74W - 70L
1,543 Elo+
Solo
Neith
Neith
Gauwain
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kräftbossen
Morgan Le Fay
Level 66
God Stats
0W - 2L
1,270 SR
Queue Stats
108W - 125L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 0 / 14
9,861
986
11,054
6,125
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Lucky48
Thanatos
17
10 / 1 / 12
10,998
1,100
17,053
8,809
3,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
ParalaXuS
Anhur
17
4 / 1 / 15
10,676
1,068
10,709
10,526
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Spangslev
The Morrigan
17
7 / 1 / 17
11,062
1,106
19,026
4,117
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ViKingDV
Cthulhu
17
3 / 0 / 16
10,220
1,022
14,214
12,638
9,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

289

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 2 / 1
10,035
1,004
4,324
15,070
16,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Astharot62
Achilles
15
1 / 11 / 2
8,829
883
6,496
25,237
19,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Domin2TOR
Nu Wa
15
0 / 5 / 3
8,834
883
8,780
11,814
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Gauwain
Neith
15
0 / 4 / 3
8,877
888
8,976
11,516
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Kräftbossen
Morgan Le Fay
15
0 / 6 / 2
8,553
855
8,196
12,634
4,242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
14
28
Kills
3
3
Deaths
28
74
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
14
11
L
Kumbhakarna
 
Kumbhakarna
2
2
1
1.25
L
Achilles
Astharot62
Achilles
1
11
2
0.18
L
Nu Wa
Domin2TOR
Nu Wa
0
5
3
0.3
L
Neith
Gauwain
Neith
0
4
3
0.38
L
Morgan Le Fay
Kräftbossen
Morgan Le Fay
0
6
2
0.17
W
Thanatos
Lucky48
Thanatos
10
1
12
16
W
Anhur
ParalaXuS
Anhur
4
1
15
11.5
W
The Morrigan
Spangslev
The Morrigan
7
1
17
15.5
W
Cthulhu
ViKingDV
Cthulhu
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,056
Damage
36,772
42,215
Taken
76,271
21,464
Mitigated
48,344
14,908
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,054
5,275
0
1,135
6,125
2,468
0
2,131
3,898
0
28,812
L
Kumbhakarna
 
Kumbhakarna
4,324
180
0
972
15,070
16,706
0
5,487
9,157
15,318
0
L
Achilles
Astharot62
Achilles
6,496
2,883
0
285
25,237
19,695
0
6,513
18,216
0
10,059
L
Nu Wa
Domin2TOR
Nu Wa
8,780
2,186
0
465
11,814
3,777
0
7,032
4,428
34,157
0
L
Neith
Gauwain
Neith
8,976
3,604
0
1,084
11,516
3,924
0
3,275
7,991
0
38,781
L
Morgan Le Fay
Kräftbossen
Morgan Le Fay
8,196
845
0
639
12,634
4,242
0
5,958
6,270
22,050
0
W
Thanatos
Lucky48
Thanatos
17,053
4,734
0
8,862
8,809
3,405
0
4,297
4,238
0
25,770
W
Anhur
ParalaXuS
Anhur
10,709
7,055
0
890
10,526
4,087
0
5,972
4,292
0
34,445
W
The Morrigan
Spangslev
The Morrigan
19,026
1,584
0
395
4,117
1,836
0
2,423
1,636
41,315
4,644
W
Cthulhu
ViKingDV
Cthulhu
14,214
268
219
3,407
12,638
9,668
0
5,567
6,851
37,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,817
Gold Earned
45,128
237
Minions Killed
177
13
Camps Cleared
3
993,565
Distance Traveled
911,800
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,861
986
28
3
4
199,765
0
L
Kumbhakarna
10,035
1,004
22
2
1
190,178
3
L
Achilles
8,829
883
9
1
0
177,317
0
L
Nu Wa
8,834
883
40
4
1
178,765
1
L
Neith
8,877
888
77
8
1
175,427
0
L
Morgan Le Fay
8,553
855
29
3
0
190,113
1
W
Thanatos
10,998
1,100
16
2
0
222,560
0
W
Anhur
10,676
1,068
75
8
1
189,658
0
W
The Morrigan
11,062
1,106
46
5
6
173,013
1
W
Cthulhu
10,220
1,022
72
7
2
208,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role