Player Matchup

Loki
Loki
BruhWHaT99
Loki
Level 26
God Stats
2W - 4L
1,680 SR
Queue Stats
21W - 19L
1,424 Elo+
Solo
Mulan
Mulan
Culprit13
Mulan
Level 23
God Stats
19W - 26L
1,414 SR
Queue Stats
34W - 53L
1,310 Elo+
Party 2
Arachne
Arachne
InGods-light671
Arachne
Level 29
God Stats
14W - 16L
1,498 SR
Queue Stats
151W - 166L
1,388 Elo+
Solo
Olorun
Olorun
SapphireCat21
Olorun
Level 23
God Stats
16W - 27L
1,359 SR
Queue Stats
35W - 56L
1,288 Elo+
Party 2
Ullr
Ullr
morningtide134
Ullr
Level 25
God Stats
2W - 6L
1,282 SR
Queue Stats
46W - 62L
1,348 Elo+
Party 2
Team Averages
Level 25
1,447 SR
1,352 Elo+

VS

Team Averages
Level 17
1,533 SR
1,362 Elo+
Ymir
Ymir
Bailie0007
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GoldenArgonaut
Medusa
Level 24
God Stats
3W - 3L
1,601 SR
Queue Stats
46W - 59L
1,430 Elo+
Party 1
Pele
Pele
Majist7311
Pele
Level 26
God Stats
11W - 7L
1,723 SR
Queue Stats
68W - 87L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
XRudyliciousX
Baron Samedi
Level 17
God Stats
1W - 0L
1,366 SR
Queue Stats
8W - 9L
1,157 Elo+
Solo
Kukulkan
Kukulkan
lazyass_panda
Kukulkan
Level 15
God Stats
11W - 15L
1,477 SR
Queue Stats
22W - 32L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
9,285
442
6,538
14,299
3,262
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Culprit13
Mulan
16
5 / 9 / 0
10,474
499
11,252
19,412
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 5 / 4
11,374
542
8,933
23,346
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 0
10,237
487
3,789
12,207
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 9 / 1
8,935
425
2,958
10,347
2,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
7,293
347
0
9,480
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
11 / 3 / 3
12,115
577
14,192
10,443
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 2 / 8
12,601
600
21,396
15,688
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
XRudyliciousX
Baron Samedi
19
9 / 4 / 4
12,099
576
13,204
14,579
9,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
lazyass_panda
Kukulkan
17
0 / 1 / 0
10,268
489
4,004
3,990
1,508
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
15
Kills
35
35
Deaths
17
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
7
2
0.14
L
2
7
5
0.64
L
Mulan
Culprit13
Mulan
5
9
0
0.56
W
11
3
3
4.17
L
3
5
4
1
W
15
2
8
9.5
L
3
5
0
0.6
W
Baron Samedi
XRudyliciousX
Baron Samedi
9
4
4
2.75
W
Kukulkan
lazyass_panda
Kukulkan
0
1
0
0
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,470
Damage
52,796
79,611
Taken
54,180
31,464
Mitigated
26,192
18,638
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
276
9,480
4,263
96
1,574
7,906
3,962
0
L
6,538
2,087
120
1,402
14,299
3,262
4
4,115
10,184
0
32,667
L
Mulan
Culprit13
Mulan
11,252
1,042
0
3,631
19,412
13,383
248
7,856
11,556
8,963
32,525
W
14,192
6,721
0
3,348
10,443
4,739
2,881
72
10,371
0
74,907
L
8,933
5,387
0
9,282
23,346
8,209
1,046
930
22,416
0
106,313
W
21,396
4,971
440
6,175
15,688
6,058
60
2,071
13,205
0
102,486
L
3,789
1,052
17
2,954
12,207
4,543
1,648
4,307
7,900
51,832
4,473
W
Baron Samedi
XRudyliciousX
Baron Samedi
13,204
561
619
4,788
14,579
9,624
1,540
1,266
12,845
78,515
0
W
Kukulkan
lazyass_panda
Kukulkan
4,004
316
0
536
3,990
1,508
904
1,250
2,740
67,187
0
L
2,958
1,825
0
1,232
10,347
2,067
0
430
9,917
0
26,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,305
Gold Earned
54,376
416
Minions Killed
562
0
Camps Cleared
0
1,766,204
Distance Traveled
1,660,871
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,293
347
11
1
0
130,077
0
L
Loki
9,285
442
59
3
0
424,658
0
L
Mulan
10,474
499
64
3
0
345,922
2
W
Medusa
12,115
577
134
6
0
384,517
5
L
Arachne
11,374
542
144
7
0
429,643
1
W
Pele
12,601
600
117
6
0
438,847
0
L
Olorun
10,237
487
108
5
0
336,318
3
W
Baron Samedi
12,099
576
145
7
0
320,427
2
W
Kukulkan
10,268
489
155
7
0
387,003
0
L
Ullr
8,935
425
41
2
0
229,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role