Player Matchup

Sobek
Sobek
Hituug
Sobek
Level 108
God Stats
3W - 5L
1,488 SR
Queue Stats
269W - 280L
1,475 Elo+
Party 1
Skadi
Skadi
ImSoNoobHelpMe
Skadi
Level 151
God Stats
2W - 1L
1,647 SR
Queue Stats
201W - 145L
1,603 Elo+
Party 1
Chang'e
Chang'e
best_carry_hunte
Chang'e
Level 22
God Stats
1W - 0L
1,750 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 1
Team Averages
Level 94
1,628 SR
1,559 Elo+

VS

Team Averages
Level 14
1,427 SR
1,241 Elo+
Susano
Susano
Jefplayer2000
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,205 Elo+
Solo
Bellona
Bellona
SNAKE_tymk653
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo
Zeus
Zeus
xXChuySoGaXx
Zeus
Level 19
God Stats
11W - 13L
1,280 SR
Queue Stats
51W - 66L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hituug
Sobek
15
5 / 1 / 16
11,512
822
8,893
23,392
33,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 1 / 7
9,665
690
7,704
5,775
2,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
12 / 1 / 7
11,241
803
15,530
14,358
10,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,756
554
3,901
12,572
4,122
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
11
1 / 5 / 2
7,998
571
6,184
14,589
13,274
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 13 / 1
8,971
641
13,988
15,389
5,606
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
23
Kills
3
3
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
Hituug
Sobek
5
1
16
13
W
6
1
7
9.5
L
0
5
3
0.3
L
Bellona
1
5
2
0.4
W
12
1
7
15.5
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,127
Damage
24,073
43,525
Taken
42,550
46,388
Mitigated
23,002
21,529
Healing
2,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Hituug
Sobek
8,893
600
0
7,600
23,392
33,907
597
7,635
15,757
23,389
0
W
7,704
3,220
0
889
5,775
2,439
1,297
1,960
3,815
0
27,498
L
3,901
211
0
250
12,572
4,122
0
7,818
4,754
0
23,051
L
Bellona
6,184
1,043
0
708
14,589
13,274
0
6,385
8,204
0
21,477
W
15,530
494
5,225
7,815
14,358
10,042
638
4,971
9,387
54,614
0
L
13,988
3,345
176
1,130
15,389
5,606
0
11,056
4,333
30,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
24,725
150
Minions Killed
91
10
Camps Cleared
2
680,971
Distance Traveled
671,199
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,512
822
23
2
0
263,804
4
W
Skadi
9,665
690
36
3
3
149,952
2
L
Susano
7,756
554
31
2
2
225,447
0
L
Bellona
7,998
571
25
2
0
265,781
5
W
Chang'e
11,241
803
91
7
7
267,215
1
L
Zeus
8,971
641
35
3
0
179,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role