Player Matchup

Zhong Kui
Zhong Kui
Doublefist2744
Zhong Kui
Level 17
God Stats
8W - 2L
1,739 SR
Queue Stats
10W - 5L
1,561 Elo+
Solo
Loki
Loki
Prince_Stolas26
Loki
Level 5
God Stats
3W - 3L
1,347 SR
Queue Stats
8W - 8L
1,286 Elo+
Solo
Cerberus
Cerberus
ShadowBolt-RH
Cerberus
Level 16
God Stats
4W - 0L
1,915 SR
Queue Stats
44W - 28L
1,593 Elo+
Solo
Danzaburou
Danzaburou
Zinel90
Danzaburou
Level 29
God Stats
18W - 12L
1,633 SR
Queue Stats
140W - 125L
1,493 Elo+
Solo
Neith
Neith
soulzdriftz
Neith
Level 22
God Stats
13W - 4L
1,768 SR
Queue Stats
40W - 44L
1,601 Elo+
Solo
Team Averages
Level 18
1,680 SR
1,507 Elo+

VS

Team Averages
Level 21
1,415 SR
1,402 Elo+
Charybdis
Charybdis
BigSloMomma
Charybdis
Level 48
God Stats
0W - 2L
1,308 SR
Queue Stats
12W - 27L
1,403 Elo+
Party 1
Raijin
Raijin
DespisedHate
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,371 Elo+
Party 1
Cerberus
Cerberus
aapxlloo
Cerberus
Level 7
God Stats
2W - 1L
1,673 SR
Queue Stats
33W - 49L
1,397 Elo+
Party 1
Persephone
Persephone
cumfiles
Persephone
Level 15
God Stats
11W - 9L
1,339 SR
Queue Stats
68W - 90L
1,409 Elo+
Party 1
King Arthur
King Arthur
yslgyal
King Arthur
Level 29
God Stats
1W - 3L
1,256 SR
Queue Stats
105W - 137L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Doublefist2744
Zhong Kui
20
10 / 6 / 22
15,756
1,050
37,499
26,472
17,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 21
15,224
1,015
24,827
15,905
6,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ShadowBolt-RH
Cerberus
20
5 / 4 / 23
15,390
1,026
16,474
26,316
31,121
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Zinel90
Danzaburou
20
0 / 0 / 16
12,467
831
4,206
2,862
1,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
24 / 1 / 15
19,074
1,272
49,183
18,720
10,306
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigSloMomma
Charybdis
20
7 / 17 / 7
15,152
1,010
28,282
32,982
9,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
20
0 / 6 / 11
13,268
885
16,051
21,619
7,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
aapxlloo
Cerberus
20
2 / 7 / 12
15,254
1,017
10,914
35,542
46,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
cumfiles
Persephone
20
2 / 5 / 7
13,560
904
12,172
19,857
6,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
yslgyal
King Arthur
20
3 / 11 / 10
14,212
947
14,309
34,846
40,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
61
46
Kills
14
14
Deaths
46
97
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigSloMomma
Charybdis
7
17
7
0.62
L
Raijin
0
6
11
0.92
W
Zhong Kui
Doublefist2744
Zhong Kui
10
6
22
3.5
W
7
3
21
5.83
W
Cerberus
ShadowBolt-RH
Cerberus
5
4
23
4.13
W
Danzaburou
Zinel90
Danzaburou
0
0
16
8
L
Cerberus
aapxlloo
Cerberus
2
7
12
1.14
L
Persephone
cumfiles
Persephone
2
5
7
1.1
W
24
1
15
31.5
L
King Arthur
yslgyal
King Arthur
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,189
Damage
81,728
90,275
Taken
144,846
66,996
Mitigated
110,688
22,962
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigSloMomma
Charybdis
28,282
16,683
0
1,661
32,982
9,892
0
13,284
19,698
0
61,475
L
Raijin
16,051
1,529
217
636
21,619
7,617
0
9,117
12,502
47,161
0
W
Zhong Kui
Doublefist2744
Zhong Kui
37,499
4,464
0
11,467
26,472
17,950
0
13,683
12,789
49,657
0
W
24,827
2,895
0
878
15,905
6,509
0
6,522
9,383
0
46,870
W
Cerberus
ShadowBolt-RH
Cerberus
16,474
1,486
0
6,162
26,316
31,121
0
12,124
14,192
45,256
0
W
Danzaburou
Zinel90
Danzaburou
4,206
1,277
0
627
2,862
1,110
0
984
1,878
0
15,006
L
Cerberus
aapxlloo
Cerberus
10,914
631
0
6,564
35,542
46,324
0
13,654
21,888
35,894
0
L
Persephone
cumfiles
Persephone
12,172
208
0
379
19,857
6,150
0
8,173
11,679
26,038
0
W
49,183
17,702
0
3,828
18,720
10,306
0
8,527
10,193
0
76,447
L
King Arthur
yslgyal
King Arthur
14,309
1,503
0
0
34,846
40,705
0
9,743
25,103
5,768
29,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,911
Gold Earned
71,446
251
Minions Killed
270
4
Camps Cleared
3
1,133,526
Distance Traveled
1,395,527
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
15,152
1,010
87
6
1
248,415
0
L
Raijin
13,268
885
43
3
0
276,070
1
W
Zhong Kui
15,756
1,050
33
2
0
196,307
0
W
Loki
15,224
1,015
40
3
0
328,420
0
W
Cerberus
15,390
1,026
90
6
1
237,851
0
W
Danzaburou
12,467
831
28
2
2
101,682
0
L
Cerberus
15,254
1,017
56
4
0
303,043
0
L
Persephone
13,560
904
31
2
1
287,886
0
W
Neith
19,074
1,272
60
4
1
269,266
1
L
King Arthur
14,212
947
53
4
1
280,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role