Player Matchup

Medusa
Medusa
BigMoneys
Medusa
Level 18
God Stats
41W - 48L
1,477 SR
Queue Stats
82W - 83L
1,521 Elo+
Solo
Susano
Susano
Bruh5UltsForThis
Susano
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Artio
Artio
FarmMeR8ThereDdy
Artio
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,606 Elo+
Party 2
Olorun
Olorun
Pwnlyfanz
Olorun
Level 27
God Stats
4W - 2L
1,823 SR
Queue Stats
77W - 64L
1,591 Elo+
Solo
Ne Zha
Ne Zha
deffeeding
Ne Zha
Level 12
God Stats
6W - 3L
1,656 SR
Queue Stats
15W - 10L
1,584 Elo+
Party 2
Team Averages
Level 14
1,591 SR
1,560 Elo+

VS

Team Averages
Level 24
1,541 SR
1,557 Elo+
Cliodhna
Cliodhna
AmericanXEli
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,541 Elo+
Solo
Khepri
Khepri
FKADKFALL
Khepri
Level 17
God Stats
3W - 3L
1,470 SR
Queue Stats
23W - 17L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
SAisGod
Cthulhu
Level 21
God Stats
9W - 9L
1,452 SR
Queue Stats
31W - 31L
1,489 Elo+
Party 1
Hachiman
Hachiman
iqeyhmi7yu23
Hachiman
Level 24
God Stats
7W - 12L
1,433 SR
Queue Stats
38W - 37L
1,492 Elo+
Party 1
Ra
Ra
ubayea
Ra
Level 29
God Stats
1W - 1L
1,849 SR
Queue Stats
80W - 39L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigMoneys
Medusa
8
0 / 0 / 1
4,643
663
2,027
2,323
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
6 / 1 / 0
5,609
801
3,480
4,493
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 2
4,440
634
713
3,181
1,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
Pwnlyfanz
Olorun
8
1 / 1 / 0
5,006
715
2,314
3,621
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
deffeeding
Ne Zha
8
0 / 0 / 2
4,338
620
968
3,971
1,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AmericanXEli
Cliodhna
4
0 / 3 / 0
3,541
506
570
3,472
725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
FKADKFALL
Khepri
6
0 / 0 / 1
3,665
524
1,033
1,965
1,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
SAisGod
Cthulhu
7
1 / 1 / 0
4,409
630
1,845
2,532
1,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
iqeyhmi7yu23
Hachiman
7
1 / 2 / 0
4,003
572
1,362
3,075
614
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
9
0 / 1 / 0
4,670
667
764
4,192
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AmericanXEli
Cliodhna
0
3
0
0
W
Medusa
BigMoneys
Medusa
0
0
1
0.5
W
6
1
0
6
L
Khepri
FKADKFALL
Khepri
0
0
1
0.5
W
0
0
2
1
W
Olorun
Pwnlyfanz
Olorun
1
1
0
1
L
Cthulhu
SAisGod
Cthulhu
1
1
0
1
W
Ne Zha
deffeeding
Ne Zha
0
0
2
1
L
Hachiman
iqeyhmi7yu23
Hachiman
1
2
0
0.5
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,502
Damage
5,574
17,589
Taken
15,236
5,912
Mitigated
5,038
8,342
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AmericanXEli
Cliodhna
570
319
0
796
3,472
725
0
78
3,394
0
8,893
W
Medusa
BigMoneys
Medusa
2,027
563
0
1,241
2,323
650
486
572
1,751
0
25,876
W
3,480
699
0
2,254
4,493
1,359
0
581
3,831
0
27,348
L
Khepri
FKADKFALL
Khepri
1,033
119
60
355
1,965
1,320
0
1,243
722
6,333
0
W
713
138
66
1,458
3,181
1,500
0
582
2,331
14,886
0
W
Olorun
Pwnlyfanz
Olorun
2,314
2,057
0
1,727
3,621
966
0
942
2,679
31,435
0
L
Cthulhu
SAisGod
Cthulhu
1,845
166
0
732
2,532
1,354
0
525
1,897
14,441
0
W
Ne Zha
deffeeding
Ne Zha
968
483
153
1,443
3,971
1,437
194
679
3,208
0
13,641
L
Hachiman
iqeyhmi7yu23
Hachiman
1,362
867
0
407
3,075
614
0
1,071
2,004
0
13,358
L
Ra
764
102
10
1,132
4,192
1,025
0
0
4,192
29,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,036
Gold Earned
20,288
251
Minions Killed
179
0
Camps Cleared
0
770,228
Distance Traveled
685,738
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,541
506
25
4
0
95,396
1
W
Medusa
4,643
663
62
9
0
152,282
4
W
Susano
5,609
801
62
9
0
176,685
2
L
Khepri
3,665
524
10
1
0
148,299
2
W
Artio
4,440
634
42
6
0
140,732
0
W
Olorun
5,006
715
58
8
0
125,629
3
L
Cthulhu
4,409
630
39
6
0
145,305
0
W
Ne Zha
4,338
620
27
4
0
174,900
2
L
Hachiman
4,003
572
38
5
0
138,588
1
L
Ra
4,670
667
67
10
0
158,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role