Player Matchup

Gilgamesh
Gilgamesh
FauxMicrobe219
Gilgamesh
Level 72
God Stats
26W - 20L
1,498 SR
Queue Stats
130W - 137L
1,465 Elo+
Party 2
Pele
Pele
KiDxHikari
Pele
Level 118
God Stats
2W - 0L
1,867 SR
Queue Stats
17W - 22L
1,426 Elo+
Party 2
Tiamat
Tiamat
PENGUlN44
Tiamat
Level 98
God Stats
4W - 4L
1,553 SR
Queue Stats
84W - 78L
1,538 Elo+
Party 2
Team Averages
Level 96
1,639 SR
1,476 Elo+

VS

Team Averages
Level 60
1,523 SR
1,335 Elo+
Chaac
Chaac
AlphaPanda10
Chaac
Level 141
God Stats
2W - 3L
1,572 SR
Queue Stats
83W - 97L
1,485 Elo+
Solo
Discordia
Discordia
Chavez8720
Discordia
Level 29
God Stats
2W - 7L
1,504 SR
Queue Stats
138W - 200L
1,298 Elo+
Party 1
Artemis
Artemis
US-VS-THE-W0RLD1
Artemis
Level 11
God Stats
6W - 8L
1,494 SR
Queue Stats
10W - 26L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FauxMicrobe219
Gilgamesh
16
9 / 4 / 17
12,077
755
15,469
18,788
15,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 4 / 11
12,401
775
13,547
13,284
8,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
PENGUlN44
Tiamat
18
15 / 1 / 14
13,820
864
20,696
10,706
7,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 2
10,548
659
11,727
24,579
22,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Chavez8720
Discordia
13
3 / 12 / 6
10,882
680
12,838
15,177
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 13 / 5
9,322
583
4,576
16,463
6,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
34
Kills
9
9
Deaths
34
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
L
Discordia
Chavez8720
Discordia
3
12
6
0.5
W
Gilgamesh
FauxMicrobe219
Gilgamesh
9
4
17
4.38
W
10
4
11
3.88
W
Tiamat
PENGUlN44
Tiamat
15
1
14
22
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,712
Damage
29,141
42,778
Taken
56,219
31,808
Mitigated
33,456
8,898
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,727
3,185
79
6,037
24,579
22,477
0
7,643
15,796
0
27,249
L
Discordia
Chavez8720
Discordia
12,838
1,234
0
864
15,177
4,575
0
6,927
7,665
35,079
0
W
Gilgamesh
FauxMicrobe219
Gilgamesh
15,469
4,185
0
2,813
18,788
15,615
422
6,287
12,501
0
31,936
W
13,547
2,444
0
285
13,284
8,931
435
3,273
10,011
0
48,278
W
Tiamat
PENGUlN44
Tiamat
20,696
1,872
0
5,800
10,706
7,262
1,062
3,797
6,909
57,062
0
L
4,576
2,228
0
70
16,463
6,404
0
5,261
10,586
0
13,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
30,752
195
Minions Killed
122
12
Camps Cleared
2
816,837
Distance Traveled
642,474
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,548
659
39
2
0
204,372
3
L
Discordia
10,882
680
53
3
1
218,308
1
W
Gilgamesh
12,077
755
30
2
2
280,226
1
W
Pele
12,401
775
75
5
7
278,514
0
W
Tiamat
13,820
864
90
6
3
258,097
3
L
Artemis
9,322
583
30
2
1
219,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role