Player Matchup

Scylla
Scylla
SimpIe Joey
Scylla
Level 96
God Stats
2W - 1L
1,497 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
Walrus Sw2G
Jormungandr
Level 24
God Stats
2W - 1L
1,789 SR
Queue Stats
6W - 3L
1,741 Elo+
Party 1
Neith
Neith
simplecaleb
Neith
Level 73
God Stats
9W - 9L
1,544 SR
Queue Stats
107W - 169L
1,392 Elo+
Party 1
Team Averages
Level 64
1,610 SR
1,515 Elo+

VS

Team Averages
Level 79
1,454 SR
1,488 Elo+
Xing Tian
Xing Tian
Forceful1Owl
Xing Tian
Level 105
God Stats
2W - 1L
1,592 SR
Queue Stats
87W - 88L
1,475 Elo+
Party 2
Chronos
Chronos
NervousReaper
Chronos
Level 127
God Stats
1W - 1L
1,520 SR
Queue Stats
168W - 155L
1,488 Elo+
Party 2
Bakasura
Bakasura
automaticzero02
Bakasura
Level 4
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 0 / 18
7,207
901
8,068
3,855
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Walrus Sw2G
Jormungandr
13
14 / 0 / 7
8,717
1,090
11,659
9,017
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
5 / 0 / 16
7,237
905
4,776
2,289
759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Forceful1Owl
Xing Tian
8
0 / 6 / 0
4,932
617
3,530
9,663
6,583
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
8
0 / 6 / 0
5,024
628
4,107
7,041
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
6
0 / 11 / 0
4,765
596
2,082
9,703
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
23
Kills
0
0
Deaths
23
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Forceful1Owl
Xing Tian
0
6
0
0
L
Chronos
0
6
0
0
W
Scylla
4
0
18
13
W
Jormungandr
Walrus Sw2G
Jormungandr
14
0
7
17.5
L
Bakasura
0
11
0
0
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,503
Damage
9,719
15,161
Taken
26,407
6,719
Mitigated
12,510
7,003
Healing
1,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Forceful1Owl
Xing Tian
3,530
373
0
253
9,663
6,583
0
6,047
3,374
7,375
0
L
Chronos
4,107
2,164
0
852
7,041
2,021
0
5,681
1,124
16,179
0
W
Scylla
8,068
573
0
1,130
3,855
1,143
442
2,026
1,659
17,921
0
W
Jormungandr
Walrus Sw2G
Jormungandr
11,659
5,068
0
4,257
9,017
4,817
356
4,408
4,038
39,405
0
L
Bakasura
2,082
1,084
0
641
9,703
3,906
0
7,309
2,182
0
3,525
W
4,776
3,116
0
1,616
2,289
759
1,375
1,099
1,058
0
17,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
14,721
108
Minions Killed
52
6
Camps Cleared
0
441,365
Distance Traveled
355,832
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,932
617
11
1
0
136,819
2
L
Chronos
5,024
628
31
4
0
131,065
1
W
Scylla
7,207
901
22
3
1
158,234
2
W
Jormungandr
8,717
1,090
62
8
5
136,850
2
L
Bakasura
4,765
596
10
1
0
87,948
1
W
Neith
7,237
905
24
3
0
146,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role