Player Matchup

Neith
Neith
Ruslan7213
Neith
Level 15
God Stats
5W - 15L
1,336 SR
Queue Stats
11W - 26L
1,311 Elo+
Solo
Mercury
Mercury
SleepinGhost
Mercury
Level 7
God Stats
1W - 3L
1,412 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Yemoja
Yemoja
TofuFondue95
Yemoja
Level 4
God Stats
3W - 5L
1,504 SR
Queue Stats
7W - 17L
1,477 Elo+
Party 2
Pele
Pele
delavetta
Pele
Level 18
God Stats
0W - 3L
1,220 SR
Queue Stats
48W - 87L
1,280 Elo+
Party 2
Hachiman
Hachiman
qtlil1
Hachiman
Level 18
God Stats
2W - 3L
1,209 SR
Queue Stats
7W - 12L
1,440 Elo+
Solo
Team Averages
Level 12
1,336 SR
1,376 Elo+

VS

Team Averages
Level 34
1,503 SR
1,452 Elo+
Achilles
Achilles
ChiefChief69
Achilles
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
168W - 201L
1,152 Elo+
Party 1
Loki
Loki
Corvoattano31
Loki
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,673 Elo+
Solo
Scylla
Scylla
EddieQuQ
Scylla
Level 12
God Stats
1W - 1L
1,299 SR
Queue Stats
9W - 10L
1,512 Elo+
Party 3
Horus
Horus
EpicTheVerb
Horus
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 52L
1,330 Elo+
Party 1
Set
Set
Raguer
Set
Level 108
God Stats
2W - 2L
1,716 SR
Queue Stats
98W - 87L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 6 / 9
12,529
964
19,411
17,776
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SleepinGhost
Mercury
18
8 / 9 / 6
13,008
1,001
17,467
21,039
14,750
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
19
1 / 0 / 12
13,236
1,018
10,459
15,303
18,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
18
0 / 6 / 11
11,073
852
10,937
19,890
7,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
qtlil1
Hachiman
18
5 / 9 / 5
12,417
955
16,760
22,944
7,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

65

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChiefChief69
Achilles
19
5 / 3 / 15
12,540
965
12,690
15,218
25,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 6 / 10
12,200
938
17,419
18,978
9,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
EddieQuQ
Scylla
20
5 / 2 / 16
13,456
1,035
20,753
9,231
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
0 / 4 / 19
12,304
946
5,463
20,308
35,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
Raguer
Set
20
15 / 3 / 10
16,182
1,245
35,929
18,092
14,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
100
18
Kills
30
30
Deaths
18
43
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChiefChief69
Achilles
5
3
15
4.17
W
5
6
10
1.67
W
Scylla
EddieQuQ
Scylla
5
2
16
6.5
W
0
4
19
2.38
W
Set
Raguer
Set
15
3
10
6.67
L
Neith
4
6
9
1.42
L
Mercury
SleepinGhost
Mercury
8
9
6
1.22
L
Yemoja
1
0
12
7
L
Pele
0
6
11
0.92
L
Hachiman
qtlil1
Hachiman
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,034
Damage
92,254
96,952
Taken
81,827
54,970
Mitigated
89,909
15,061
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChiefChief69
Achilles
12,690
4,068
0
1,607
15,218
25,786
0
2,977
12,241
0
31,954
W
17,419
4,894
609
3,827
18,978
9,490
0
2,743
16,235
0
34,537
W
Scylla
EddieQuQ
Scylla
20,753
3,699
0
856
9,231
4,531
0
1,927
7,304
47,393
0
W
5,463
2,030
1,919
4,865
20,308
35,837
0
2,203
18,105
0
11,753
W
Set
Raguer
Set
35,929
17,990
0
5,095
18,092
14,265
0
2,347
15,745
0
62,922
L
Neith
19,411
8,232
0
893
17,776
6,184
0
2,400
15,201
0
40,675
L
Mercury
SleepinGhost
Mercury
17,467
8,166
194
1,216
21,039
14,750
0
5,398
15,547
4,434
29,705
L
Yemoja
10,459
2,601
7,654
2,547
15,303
18,947
0
1,715
13,249
28,195
0
L
Pele
10,937
3,998
0
1,215
19,890
7,287
0
5,254
14,449
0
27,672
L
Hachiman
qtlil1
Hachiman
16,760
11,680
0
1,342
22,944
7,802
0
5,986
16,869
0
33,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,263
Gold Earned
66,682
199
Minions Killed
225
3
Camps Cleared
11
1,122,080
Distance Traveled
1,059,071
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,540
965
52
4
2
212,160
0
W
Loki
12,200
938
39
3
1
206,522
0
W
Scylla
13,456
1,035
69
5
0
198,446
0
W
Horus
12,304
946
8
1
0
193,763
1
W
Set
16,182
1,245
57
4
8
248,180
0
L
Neith
12,529
964
48
4
1
224,651
1
L
Mercury
13,008
1,001
27
2
0
246,825
1
L
Yemoja
13,236
1,018
40
3
0
224,399
2
L
Pele
11,073
852
45
3
2
201,498
0
L
Hachiman
12,417
955
39
3
0
224,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role